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Chapter 2: Operating-System Structures: Silberschatz, Galvin and Gagne ©2013 Operating System Concepts - 9 Edition

OS

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0% found this document useful (0 votes)
127 views38 pages

Chapter 2: Operating-System Structures: Silberschatz, Galvin and Gagne ©2013 Operating System Concepts - 9 Edition

OS

Uploaded by

Honey Tyagi
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
You are on page 1/ 38

Chapter 2: Operating-System

Structures

Operating System Concepts – 9th Edition Silberschatz, Galvin and Gagne ©2013
Operating System Services
 Operating systems provide an environment for execution of programs
and services to programs and users
 One set of operating-system services provides functions that are
helpful to the user:
 User interface - Almost all operating systems have a user
interface (UI).
 Varies between Command-Line (CLI), Graphics User
Interface (GUI), Batch
 Program execution - The system must be able to load a program
into memory and to run that program, end execution, either
normally or abnormally (indicating error)
 I/O operations - A running program may require I/O, which may
involve a file or an I/O device

Operating System Concepts – 9th Edition 2.2 Silberschatz, Galvin and Gagne ©2013
Operating System Services (Cont.)
 One set of operating-system services provides functions that are helpful to the
user (Cont.):
 File-system manipulation - The file system is of particular interest.
Programs need to read and write files and directories, create and delete
them, search them, list file Information, permission management.
 Communications – Processes may exchange information, on the same
computer or between computers over a network
 Communications may be via shared memory or through message
passing (packets moved by the OS)
 Error detection – OS needs to be constantly aware of possible errors
 May occur in the CPU and memory hardware, in I/O devices, in user
program
 For each type of error, OS should take the appropriate action to
ensure correct and consistent computing
 Debugging facilities can greatly enhance the user’s and
programmer’s abilities to efficiently use the system

Operating System Concepts – 9th Edition 2.3 Silberschatz, Galvin and Gagne ©2013
Operating System Services (Cont.)
 Another set of OS functions exists for ensuring the efficient operation of the
system itself via resource sharing
 Resource allocation - When multiple users or multiple jobs running
concurrently, resources must be allocated to each of them
 Many types of resources - CPU cycles, main memory, file storage,
I/O devices.
 Accounting - To keep track of which users use how much and what
kinds of computer resources
 Protection and security - The owners of information stored in a
multiuser or networked computer system may want to control use of that
information, concurrent processes should not interfere with each other
 Protection involves ensuring that all access to system resources is
controlled
 Security of the system from outsiders requires user authentication,
extends to defending external I/O devices from invalid access
attempts

Operating System Concepts – 9th Edition 2.4 Silberschatz, Galvin and Gagne ©2013
A View of Operating System Services

Operating System Concepts – 9th Edition 2.5 Silberschatz, Galvin and Gagne ©2013
User Operating System Interface - CLI

CLI or command interpreter allows direct command entry


 Sometimes implemented in kernel, sometimes by systems
program
 Sometimes multiple flavors implemented – shells
 Primarily fetches a command from user and executes it
 Sometimes commands built-in, sometimes just names of
programs
 If the latter, adding new features doesn’t require shell
modification

Operating System Concepts – 9th Edition 2.6 Silberschatz, Galvin and Gagne ©2013
Bourne Shell Command Interpreter

Operating System Concepts – 9th Edition 2.7 Silberschatz, Galvin and Gagne ©2013
User Operating System Interface - GUI

 User-friendly desktop metaphor interface


 Usually mouse, keyboard, and monitor
 Icons represent files, programs, actions, etc
 Various mouse buttons over objects in the interface cause
various actions (provide information, options, execute function,
open directory (known as a folder)
 Invented at Xerox PARC
 Many systems now include both CLI and GUI interfaces
 Microsoft Windows is GUI with CLI “command” shell
 Apple Mac OS X is “Aqua” GUI interface with UNIX kernel
underneath and shells available
 Unix and Linux have CLI with optional GUI interfaces (CDE,
KDE, GNOME)

Operating System Concepts – 9th Edition 2.8 Silberschatz, Galvin and Gagne ©2013
Touchscreen Interfaces

 Touchscreen devices require new


interfaces
 Mouse not possible or not desired
 Actions and selection based on
gestures
 Virtual keyboard for text entry
 Voice commands.

Operating System Concepts – 9th Edition 2.9 Silberschatz, Galvin and Gagne ©2013
The Mac OS X GUI

Operating System Concepts – 9th Edition 2.10 Silberschatz, Galvin and Gagne ©2013
System Calls
 Programming interface to the services provided by the OS
 Typically written in a high-level language (C or C++)
 Mostly accessed by programs via a high-level
Application Programming Interface (API) rather than
direct system call use
 Three most common APIs are Win32 API for Windows,
POSIX API for POSIX-based systems (including virtually
all versions of UNIX, Linux, and Mac OS X), and Java API
for the Java virtual machine (JVM)

Note that the system-call names used throughout this


text are generic

Operating System Concepts – 9th Edition 2.11 Silberschatz, Galvin and Gagne ©2013
Example of System Calls
 System call sequence to copy the contents of one file to another file

Operating System Concepts – 9th Edition 2.12 Silberschatz, Galvin and Gagne ©2013
Example of Standard API

Operating System Concepts – 9th Edition 2.13 Silberschatz, Galvin and Gagne ©2013
System Call Implementation

 Typically, a number associated with each system call


 System-call interface maintains a table indexed according to
these numbers
 The system call interface invokes the intended system call in OS
kernel and returns status of the system call and any return values
 The caller need know nothing about how the system call is
implemented
 Just needs to obey API and understand what OS will do as a
result call
 Most details of OS interface hidden from programmer by API
 Managed by run-time support library (set of functions built
into libraries included with compiler)

Operating System Concepts – 9th Edition 2.14 Silberschatz, Galvin and Gagne ©2013
API – System Call – OS Relationship

Operating System Concepts – 9th Edition 2.15 Silberschatz, Galvin and Gagne ©2013
System Call Parameter Passing
 Often, more information is required than simply identity of desired
system call
 Exact type and amount of information vary according to OS
and call
 Three general methods used to pass parameters to the OS
 Simplest: pass the parameters in registers
 In some cases, may be more parameters than registers
 Parameters stored in a block, or table, in memory, and address
of block passed as a parameter in a register
 This approach taken by Linux and Solaris
 Parameters placed, or pushed, onto the stack by the program
and popped off the stack by the operating system
 Block and stack methods do not limit the number or length of
parameters being passed

Operating System Concepts – 9th Edition 2.16 Silberschatz, Galvin and Gagne ©2013
Parameter Passing via Table

Operating System Concepts – 9th Edition 2.17 Silberschatz, Galvin and Gagne ©2013
Types of System Calls
 Process control
 create process, terminate process
 end, abort
 load, execute
 get process attributes, set process attributes
 wait for time
 wait event, signal event
 allocate and free memory
 Dump memory if error
 Debugger for determining bugs, single step execution
 Locks for managing access to shared data between processes

Operating System Concepts – 9th Edition 2.18 Silberschatz, Galvin and Gagne ©2013
Types of System Calls

 File management
 create file, delete file
 open, close file
 read, write, reposition
 get and set file attributes
 Device management
 request device, release device
 read, write, reposition
 get device attributes, set device attributes
 logically attach or detach devices

Operating System Concepts – 9th Edition 2.19 Silberschatz, Galvin and Gagne ©2013
Types of System Calls (Cont.)
 Information maintenance
 get time or date, set time or date
 get system data, set system data
 get and set process, file, or device attributes
 Communications
 create, delete communication connection
 send, receive messages if message passing model to host
name or process name
 From client to server
 Shared-memory model create and gain access to memory
regions
 transfer status information
 attach and detach remote devices

Operating System Concepts – 9th Edition 2.20 Silberschatz, Galvin and Gagne ©2013
Types of System Calls (Cont.)

 Protection
 Control access to resources
 Get and set permissions
 Allow and deny user access

Operating System Concepts – 9th Edition 2.21 Silberschatz, Galvin and Gagne ©2013
Examples of Windows and Unix System Calls

Operating System Concepts – 9th Edition 2.22 Silberschatz, Galvin and Gagne ©2013
Standard C Library Example
 C program invoking printf() library call, which calls write() system call

Operating System Concepts – 9th Edition 2.23 Silberschatz, Galvin and Gagne ©2013
System Programs
 System programs provide a convenient environment for program
development and execution. They can be divided into:
 File manipulation
 Status information sometimes stored in a File modification
 Programming language support
 Program loading and execution
 Communications
 Background services
 Application programs
 Most users’ view of the operation system is defined by system
programs, not the actual system calls

Operating System Concepts – 9th Edition 2.24 Silberschatz, Galvin and Gagne ©2013
System Programs
 Provide a convenient environment for program development and
execution
 Some of them are simply user interfaces to system calls; others
are considerably more complex

 File management - Create, delete, copy, rename, print, dump, list,


and generally manipulate files and directories

 Status information
 Some ask the system for info - date, time, amount of available
memory, disk space, number of users
 Others provide detailed performance, logging, and debugging
information
 Typically, these programs format and print the output to the
terminal or other output devices
 Some systems implement a registry - used to store and
retrieve configuration information

Operating System Concepts – 9th Edition 2.25 Silberschatz, Galvin and Gagne ©2013
System Programs (Cont.)
 File modification
 Text editors to create and modify files
 Special commands to search contents of files or perform
transformations of the text
 Programming-language support - Compilers, assemblers,
debuggers and interpreters sometimes provided
 Program loading and execution- Absolute loaders, relocatable
loaders, linkage editors, and overlay-loaders, debugging systems
for higher-level and machine language
 Communications - Provide the mechanism for creating virtual
connections among processes, users, and computer systems
 Allow users to send messages to one another’s screens,
browse web pages, send electronic-mail messages, log in
remotely, transfer files from one machine to another

Operating System Concepts – 9th Edition 2.26 Silberschatz, Galvin and Gagne ©2013
System Programs (Cont.)
 Background Services
 Launch at boot time
 Some for system startup, then terminate
 Some from system boot to shutdown
 Provide facilities like disk checking, process scheduling, error
logging, printing
 Run in user context not kernel context
 Known as services, subsystems, daemons

 Application programs
 Don’t pertain to system
 Run by users
 Not typically considered part of OS
 Launched by command line, mouse click, finger poke

Operating System Concepts – 9th Edition 2.27 Silberschatz, Galvin and Gagne ©2013
Operating System Design and Implementation

 Design and Implementation of OS not “solvable”, but some


approaches have proven successful

 Internal structure of different Operating Systems can vary widely

 Start the design by defining goals and specifications

 Affected by choice of hardware, type of system

 User goals and System goals


 User goals – operating system should be convenient to use,
easy to learn, reliable, safe, and fast
 System goals – operating system should be easy to design,
implement, and maintain, as well as flexible, reliable, error-free,
and efficient

Operating System Concepts – 9th Edition 2.28 Silberschatz, Galvin and Gagne ©2013
Operating System Design and Implementation (Cont.)

 Important principle to separate


Policy: What will be done?
Mechanism: How to do it?
 Mechanisms determine how to do something, policies decide
what will be done
 The separation of policy from mechanism is a very important
principle, it allows maximum flexibility if policy decisions are to
be changed later (example – timer)
 Specifying and designing an OS is highly creative task of
software engineering

Operating System Concepts – 9th Edition 2.29 Silberschatz, Galvin and Gagne ©2013
Implementation
 Much variation
 Early OSes in assembly language
 Then system programming languages like Algol, PL/1
 Now C, C++
 Actually usually a mix of languages
 Lowest levels in assembly
 Main body in C
 Systems programs in C, C++, scripting languages like PERL,
Python, shell scripts
 More high-level language easier to port to other hardware
 But slower
 Emulation can allow an OS to run on non-native hardware

Operating System Concepts – 9th Edition 2.30 Silberschatz, Galvin and Gagne ©2013
Operating System Structure
 General-purpose OS is very large program
 Various ways to structure ones
 Simple structure – MS-DOS
 More complex -- UNIX
 Layered – an abstrcation
 Microkernel -Mach

Operating System Concepts – 9th Edition 2.31 Silberschatz, Galvin and Gagne ©2013
Simple Structure -- MS-DOS

 MS-DOS – written to provide the


most functionality in the least
space
 Not divided into modules
 Although MS-DOS has some
structure, its interfaces and
levels of functionality are not
well separated

Operating System Concepts – 9th Edition 2.32 Silberschatz, Galvin and Gagne ©2013
Non Simple Structure -- UNIX

UNIX – limited by hardware functionality, the original UNIX


operating system had limited structuring. The UNIX OS
consists of two separable parts
 Systems programs
 The kernel
 Consists of everything below the system-call interface
and above the physical hardware
 Provides the file system, CPU scheduling, memory
management, and other operating-system functions; a
large number of functions for one level

Operating System Concepts – 9th Edition 2.33 Silberschatz, Galvin and Gagne ©2013
Traditional UNIX System Structure
Beyond simple but not fully layered

Operating System Concepts – 9th Edition 2.34 Silberschatz, Galvin and Gagne ©2013
Layered Approach

 The operating system is divided


into a number of layers (levels),
each built on top of lower
layers. The bottom layer (layer
0), is the hardware; the highest
(layer N) is the user interface.
 With modularity, layers are
selected such that each uses
functions (operations) and
services of only lower-level
layers

Operating System Concepts – 9th Edition 2.35 Silberschatz, Galvin and Gagne ©2013
Microkernel System Structure
 Moves as much from the kernel into user space
 Mach example of microkernel
 Mac OS X kernel (Darwin) partly based on Mach
 Communication takes place between user modules using
message passing
 Benefits:
 Easier to extend a microkernel
 Easier to port the operating system to new architectures
 More reliable (less code is running in kernel mode)
 More secure
 Detriments:
 Performance overhead of user space to kernel space
communication

Operating System Concepts – 9th Edition 2.36 Silberschatz, Galvin and Gagne ©2013
Microkernel System Structure

Application File Device user


Program System Driver mode

messages messages

Interprocess memory CPU kernel


Communication managment scheduling mode

microkernel

hardware

Operating System Concepts – 9th Edition 2.37 Silberschatz, Galvin and Gagne ©2013
End of Chapter 2

Operating System Concepts – 9th Edition Silberschatz, Galvin and Gagne ©2013

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