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Chapter 2: Algorithm Discovery and Design: Invitation To Computer Science, C++ Version, Third Edition

This chapter discusses algorithms and algorithmic problem solving. It introduces various methods for representing algorithms, including natural language, programming languages, and pseudocode. It also describes different types of algorithmic operations like sequential, conditional, and iterative operations. The chapter explains how to develop algorithms by defining the input, processing, and output stages to solve problems.

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0% found this document useful (0 votes)
137 views50 pages

Chapter 2: Algorithm Discovery and Design: Invitation To Computer Science, C++ Version, Third Edition

This chapter discusses algorithms and algorithmic problem solving. It introduces various methods for representing algorithms, including natural language, programming languages, and pseudocode. It also describes different types of algorithmic operations like sequential, conditional, and iterative operations. The chapter explains how to develop algorithms by defining the input, processing, and output stages to solve problems.

Uploaded by

nemoneo
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
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Chapter 2: Algorithm

Discovery and Design


Invitation to Computer Science,
C++ Version, Third Edition
Objectives

In this chapter, you will learn about:

 Representing algorithms

 Examples of algorithmic problem solving

Invitation to Computer Science, C++ Version, Third Edition 2


Introduction

 This chapter discusses algorithms and


algorithmic problem solving using three
problems:

 Searching lists

 Finding maxima and minima

 Matching patterns

Invitation to Computer Science, C++ Version, Third Edition 3


Methods for Representing
Algorithms
 Natural language
 Language spoken and written in everyday life
 Examples: English, Spanish, Arabic, etc.
 Problems with using natural language for
algorithms
 Verbose
 Imprecise
 Relies on context and experiences
to give precise meaning to a word or phrase

Invitation to Computer Science, C++ Version, Third Edition 4


Figure 2.1
The Addition Algorithm of Figure 1.2 Expressed in Natural Language

Invitation to Computer Science, C++ Version, Third Edition 5


Methods for Representing
Algorithms
 High-level programming language

 Examples: C++, Java

 Problem with using a high-level programming


language for algorithms

 During the initial phases of design, we are forced to


deal with detailed language issues

Invitation to Computer Science, C++ Version, Third Edition 6


Figure 2.2
The Beginning of the Addition Algorithm of Figure 1.2 Expressed
in a High-Level Programming Language

Invitation to Computer Science, C++ Version, Third Edition 7


Methods for Representing Algorithms
Pseudocode
 English language constructs modeled to look like
statements available in most programming
languages

 Steps presented in a structured manner


(numbered, indented, etc.)

 No fixed syntax for most operations is required

Invitation to Computer Science, C++ Version, Third Edition 8


Pseudocode (continued)

 Less ambiguous and more readable than natural


language

 Emphasis is on process, not notation

 Well-understood forms allow logical reasoning


about algorithm behavior

 Can be easily translated into a programming


language

Invitation to Computer Science, C++ Version, Third Edition 9


Algorithmic Operations

 Types of algorithmic operations

 Sequential

 Conditional

 Iterative

Invitation to Computer Science, C++ Version, Third Edition 10


Sequential Operations

 Computation operations

 Example

 Set the value of “variable” to “arithmetic expression”

 Variable

 Named storage location that can hold a data value

Invitation to Computer Science, C++ Version, Third Edition 11


Sequential Operations (continued)
 Input operations
 To receive data values from the outside world
 Example
 Get a value for r, the radius of the circle
 Output operations
 To send results to the outside world for display
 Example
 Print the value of Area

Invitation to Computer Science, C++ Version, Third Edition 12


An Algorithm Using Only Sequential Operations

Figure 2.3: Algorithm for Computing Average Miles per Gallon

Invitation to Computer Science, C++ Version, Third Edition 13


Conditional and Iterative Operations

 Sequential algorithm ( example previous slide)


 Also called straight-line algorithm
 Executes its instructions in a straight line from top
to bottom and then stops

 Control operations
 Conditional operations
 Iterative operations

Invitation to Computer Science, C++ Version, Third Edition 14


Conditional Operations
 Conditional operations
 Ask questions and choose alternative actions
based on the answers
 Example ( syntax vs semantics – show flow chart)
 if x is greater than 25 then
print x
else
print x times 100

Invitation to Computer Science, C++ Version, Third Edition 15


Figure 2.4: Second Version of the Average Miles per Gallon Algorithm
(What types of operations ?)

Invitation to Computer Science, C++ Version, Third Edition 16


Iterative Operations

 Iterative operations

 Perform “looping” behavior; repeating actions until


a continuation condition becomes false

 Loop

 The repetition of a block of instructions

Invitation to Computer Science, C++ Version, Third Edition 17


Iterative Operations (continued)

 Examples (syntax)
 while j > 0 do
set s to s + aj
set j to j - 1

 repeat do
print ak print ak
set k to k + 1 set k to k+1
until k > n while k ≤ n

Invitation to Computer Science, C++ Version, Third Edition 18


Iterative Operations (continued)

 Components of a loop
 Continuation condition

 Loop body

 Infinite loop
 The continuation condition never becomes false

 An error
Invitation to Computer Science, C++ Version, Third Edition 19
Figure 2.5: Third Version of the Average Miles per Gallon Algorithm
(What type of operations are used ?)

Invitation to Computer Science, C++ Version, Third Edition 20


Iterative Operations (continued)

 Pretest loop ( semantics - show flow chart )

 Continuation condition tested at the beginning of


each pass through the loop

 It is possible for the loop body to never be


executed

 While loop

Invitation to Computer Science, C++ Version, Third Edition 21


Conditional and Iterative Operations
(continued)
 Posttest loop ( semantics - show flow chart )

 Continuation condition tested at the end of loop


body

 Loop body must be executed at least once

 Do/While loop ( or Repeat/Until loop )

Invitation to Computer Science, C++ Version, Third Edition 22


Figure 2.6
Summary of Pseudocode Language Instructions

Invitation to Computer Science, C++ Version, Third Edition 23


Algorithm Development (1)

 Algorithms have three basic phases

 Input

 Processing

 Output

Invitation to Computer Science, C++ Version, Third Edition 24


Algorithm Development (2)

 Input - refers to the stage in which data


and/or other processing information is given
to the algorithm.
 If calculating Area from Length and Width
- values for L and W are provided
 If summing the numbers from 1 to N
- value for N is provided
 If searching a list of names for a specific name
- the list and the name to search for are given

Invitation to Computer Science, C++ Version, Third Edition 25


Algorithm Development (3)
 Processing – refers to the stage in which the data
and/or other information is manipulated to obtain the
desired result.
 This is sometimes divided into two parts

 Process Initialization (not always needed – give examples)


 Set values of process parameters and/or,
 Manipulate original data in some way

 Process Execution
 Algorithmic operations followed until the desired result is
obtained.

Invitation to Computer Science, C++ Version, Third Edition 26


Algorithm Development (4)
 Output - The desired result is made available to the
user or other computing agent

 If calculating Area from Length and Width


- the value of Area is displayed

 If summing numbers from 1 to N


- the value of N is displayed

 If searching a list of names for a specific name


- display info associated with name, or
- report that name not found

Invitation to Computer Science, C++ Version, Third Edition 27


Algorithm Development (5)
 Algorithms are developed in order to solve a
problem or accomplish a task.

 The task or problem is usually expressed in:


 words, as in a word problem, or a
 specification document

 How do I convert the problem description into


an algorithm that can be programmed?

Invitation to Computer Science, C++ Version, Third Edition 28


Algorithm Development (6)
 Problem description → Algorithm
 Read description until you grasp the problem.
 Determine what data and other input information
is required
 Determine the desired output or outcome
 Formulate a ‘high level’ description or plan for
processing the input to get the desired result
 Write a first draft of the algorithm
 Refine the algorithm until it is in ‘pseudocode’

Invitation to Computer Science, C++ Version, Third Edition 29


Example 1: Looking, Looking,
Looking
 Examples of algorithmic problem solving

 Sequential search: find a particular value in an


unordered collection

 Find maximum: find the largest value in a


collection of data

 Pattern matching: determine if and where a


particular pattern occurs in a piece of text

Invitation to Computer Science, C++ Version, Third Edition 30


Example 1: Looking, Looking,
Looking (continued)
 Task

 Find a particular person’s name from an


unordered list of telephone subscribers

 Algorithm outline

 Start with the first entry and check its name, then
repeat the process for all entries

Invitation to Computer Science, C++ Version, Third Edition 31


Example 1: Looking, Looking,
Looking (continued)
 Algorithm discovery
 Finding a solution to a given problem
 Naïve sequential search algorithm ( example next slide )
 For each entry, write a separate section of the
algorithm that checks for a match
 Problems
 Only works for collections of exactly one size
 Duplicates the same operations over and over

Invitation to Computer Science, C++ Version, Third Edition 32


Sequential Search – Attempt 1 (100 items)
 Get values for list of Names, Numbers
 Get target name
 If Name1 equals target Then
 Print Message “Found ”, Name1, “Phone Number”, Numbers1
 Endif
 If Name2 equals target Then
 Print Message “Found ”, Name2, “Phone Number”, Numbers2
 Endif
 If Name3 equals target Then
 Print Message “Found ”, Name3, “Phone Number”, Numbers3
 Endif
 ….
 If Name100 equals target Then
 Print Message “Found ”, Name100, “Phone Number”, Numbers100
 Endif

Invitation to Computer Science, C++ Version, Third Edition 33


Example 1: Looking, Looking,
Looking (continued)
 Correct sequential search algorithm
 Uses iteration to simplify the task
 Refers to a value in the list using an index (or
pointer)
 Handles special cases (like a name not found in
the collection)
 Uses the variable Found to exit the iteration as
soon as a match is found
Invitation to Computer Science, C++ Version, Third Edition 34
Figure 2.9: The Sequential Search Algorithm
(flowchart next slide)

Invitation to Computer Science, C++ Version, Third Edition 35


Invitation to Computer Science, C++ Version, Third Edition 36
Example 2: Big, Bigger, Biggest
 Task
 Find the largest value from a list of values

 Algorithm outline
 Keep track of the largest value seen so far and its
location

 Compare each value to the largest seen so far,


and keep the larger as the new largest

Invitation to Computer Science, C++ Version, Third Edition 37


Example 2: Big, Bigger, Biggest
(continued)

 Find Largest algorithm

 Uses iteration and indices like previous example

 Updates location and largest so far when needed


in the loop

Invitation to Computer Science, C++ Version, Third Edition 38


Figure 2.10
Algorithm to Find the Largest Value in a List

Invitation to Computer Science, C++ Version, Third Edition 39


Find Largest Algorithm – Pseudo Code Simulator Version

Steps for FindLargest With Array A


Input
Set Value of Size to A.length
Set Value of LargestSoFar to A[0] Initialization
Set Value of Location to 0
Set Value of Counter to 1

While Value of Counter < Size Do Processing


If Value of A[Counter] > LargestSoFar Then
Set Value of LargestSoFar to A[Counter]
Set Value of Location to Counter
Endif
Set Value of Counter to Counter + 1
Endwhile
Output Value of LargestSoFar Output
Output Value of Location
Stop

Invitation to Computer Science, C++ Version, Third Edition 40


Example 3: Meeting Your Match
 Task

 Find if and where a pattern string occurs within a


longer piece of text

 Algorithm outline

 Try each possible location of pattern string in turn

 At each location, compare pattern characters


against string characters

Invitation to Computer Science, C++ Version, Third Edition 41


Example 3: Meeting Your Match
(continued)
 Concept of Abstraction

 Separating high-level view from low-level details

 Key concept in computer science

 Makes difficult problems intellectually manageable

 Allows piece-by-piece development of algorithms

Invitation to Computer Science, C++ Version, Third Edition 42


Example 3: Meeting Your Match
(continued)
 Top-down design
 When solving a complex problem:
 Create high-level operations in first draft of an
algorithm

 After drafting the outline of the algorithm, return to


the high-level operations and elaborate each one

 Repeat until all operations are primitives

Invitation to Computer Science, C++ Version, Third Edition 43


Example 3: Meeting Your Match
(continued)

 Pattern-matching algorithm (graphical example on board)

 Contains a loop within a loop

 External loop iterates through possible locations of


matches to pattern

 Internal loop iterates through corresponding


characters of pattern and string to evaluate match

Invitation to Computer Science, C++ Version, Third Edition 44


Pattern Matching

 Pattern Matching Demonstration

Invitation to Computer Science, C++ Version, Third Edition 45


Figure 2.12
Final Draft of the Pattern-Matching Algorithm

Invitation to Computer Science, C++ Version, Third Edition 46


Problem solving with algorithms

 The selection of an algorithm to solve a problem


is greatly influenced by the way the data for that
problem are organized
 Searching is more efficient if list is sorted first

 Once an algorithm has been developed, it may


itself be used in the construction of other, more
complex algorithms
 Sorting may use find largest or find smallest

Invitation to Computer Science, C++ Version, Third Edition 47


Problem solving with algorithms
Library

 A collection of useful algorithms

 An important tool in algorithm design and


development

Invitation to Computer Science, C++ Version, Third Edition 48


Summary
 Algorithm design is a first step in developing an
algorithm

 Must also:
 Ensure the algorithm is correct

 Ensure the algorithm is sufficiently efficient

 Pseudocode is used to design and represent


algorithms

Invitation to Computer Science, C++ Version, Third Edition 49


Summary

 Pseudocode is readable, unambiguous, and


analyzable

 Algorithm design is a creative process; uses


multiple drafts and top-down design to develop
the best solution

 Abstraction is a key tool for good design

Invitation to Computer Science, C++ Version, Third Edition 50

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