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Larman Chapter 1

This document provides an overview of key concepts in object oriented analysis and design including: - UML is a tool for communication but the real skills are in analysis and design. - The most important skill is assigning responsibilities to objects. - Requirements analysis must precede design. It is best to defer decisions until you have more information. - Use cases are a best practice for understanding requirements even though they are not object oriented specific.

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Tanushree Guha
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0% found this document useful (0 votes)
72 views11 pages

Larman Chapter 1

This document provides an overview of key concepts in object oriented analysis and design including: - UML is a tool for communication but the real skills are in analysis and design. - The most important skill is assigning responsibilities to objects. - Requirements analysis must precede design. It is best to defer decisions until you have more information. - Use cases are a best practice for understanding requirements even though they are not object oriented specific.

Uploaded by

Tanushree Guha
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
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Object Oriented Analysis

and Design

Chapter 1
Applying UML and Patterns
-Craig Larman
Applying UML
 UML is just a standard diagramming
notation. It is just a tool, not a skill that is
valuable in itself. Knowing UML helps
you communicate with others in creating
software, but the real work in this course
is learning Object-Oriented Analysis and
Design, not how to draw diagrams.
Assigning Responsibilities
 The most important skill in Object-
Oriented Analysis and Design is
assigning responsibilities to objects.
That determines how objects interact
and what classes should perform what
operations.
Requirements Analysis
 All Software Analysis and Design is
preceded by the analysis of requirements.
 One of the basic principles of good
design is to defer decisions as long as
possible. The more you know before you
make a design decision, the more likely it
will be that the decision is a good one.
 TFCL: Think First, Code Later!
Use Cases
 Writing Use Cases is not a specifically
Object Oriented practice. But it is a best
practice for elaborating and
understanding requirements. So we will
study Use Cases.
The Unified Process
 A standardized approach to analysis and
design helps to ensure that all necessary
tasks are understood and completed in
software development.
 This text, and the course, will focus on
the Unified Process developed at
Rational Software by Ivar Jacobsen,
Grady Boch, Jim Rumbaugh, and others.
Other Necessary Skills
 Requirements Analysis, Object-Oriented
Analysis and Object-Oriented Design are
not a complete toolkit for a software
developer. There are many other skills
necessary in Software development,
including programming. This course only
covers a subset of the necessary skills.
What is Object Oriented
Analysis?

 The emphasis is on finding and


describing the objects (or concepts) in
the problem domain.
 In a Library Information System, some of
the concepts include Book, Library, and
Patron.
What is Object Oriented
Design?

 The emphasis is defining software


objects and how they collaborate to fulfill
the requirements.
 In a Library Information System, a Book
software object may have a title attribute
and a get Chapter method.
Implementation
 During Implementation, or Object-
Oriented Programming, design objects
are implemented, such as a book class
in Java.
 Implementation is also known as Coding
or Construction.
Example Tasks
 Define Use Cases
 Define a Domain Model
 Define Interaction Diagrams
 Define Design Class Diagrams

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