AI-Course Description: Structure A Real-World Problem
AI-Course Description: Structure A Real-World Problem
The name
“Artificial Development of
First work in AI Microworlds
Intelligence” Lisp
1943 1963
coined 1958
1956
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Overview of AI Application Areas
• Game Playing
• Expert Systems
• Customer Service
• Web Crawlers
• Computer Vision
• Information Retrieval
• Medical Imaging
Food for thought: Can only humans beings and animals possess these
qualities?
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What if?
• A machine searches through a mesh and finds a path?
• A machine solves problems like the next number in the
sequence?
• A machine develops plans?
• A machine diagnoses and prescribes?
• A machine answers ambiguous questions?
• A machine recognizes fingerprints?
• A machine understands?
• A machine perceives?
• A machine does MANY MORE SUCH THINGS …
• A machine behaves as HUMANS do? HUMANOID!!!
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Systems that THINK Like Humans
• “[The automation of] activities that we associate with human
thinking, activities such as decision making, problem solving,
learning …” (Bellman, 1978)
Emotional &
Computational Questions
With strong AI, machines can actually think and carry out tasks
on their own, just like humans do. With weak AI, the machines
cannot do this on their own and rely heavily on human
interference.
https://www.youtube.com/watch?v=qrTqmWbYD3Q
https://www.youtube.com/watch?v=18SXA-G2peY