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3 and 4 No. Lecture OS

The document discusses the structure and components of operating systems, including the services they provide to users and processes like process management, file management, and communication. It describes the user interface, system calls, types of system calls, and how system calls are implemented and pass parameters to the operating system kernel. The objectives are to explain how operating systems are structured and provide functions to users, processes, and other systems.

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0% found this document useful (0 votes)
41 views28 pages

3 and 4 No. Lecture OS

The document discusses the structure and components of operating systems, including the services they provide to users and processes like process management, file management, and communication. It describes the user interface, system calls, types of system calls, and how system calls are implemented and pass parameters to the operating system kernel. The objectives are to explain how operating systems are structured and provide functions to users, processes, and other systems.

Uploaded by

Highlights Mania
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Operating System

CSCS 3554

By

Dr. Naeem Akhtar Khan

Punjab College of Commerce


University of Central Punjab

2.1
Chapter 2: Operating-System
Structures
Lecture # 3 & 4

2.2
Chapter 2: Operating-System Structures

 Operating System Services


 User Operating System Interface
 System Calls
 Types of System Calls
 System Programs
 Operating System Design and Implementation
 Operating System Structure
 Operating System Debugging
 Operating System Generation
 System Boot

2.3
Objectives
 To describe the services an operating system provides to
users, processes, and other systems
 To discuss the various ways of structuring an operating
system
 To explain how operating systems are installed and
customized and how they boot

2.4
Operating System Services
 Operating systems provide an environment for execution of programs
and services to programs and users
 One set of operating-system services provides functions that are
helpful to the user:
 User interface - Almost all operating systems have a user
interface (UI).
 Varies between Command-Line (CLI), Graphics User
Interface (GUI), Batch
 Program execution - The system must be able to load a program
into memory and to run that program, end execution, either
normally or abnormally (indicating error)
 I/O operations - A running program may require I/O, which may
involve a file or an I/O device

2.5
Operating System Services (Cont.)
 One set of operating-system services provides functions that are helpful to the
user (Cont.):
 File-system manipulation - The file system is of particular interest.
Programs need to read and write files and directories, create and delete
them, search them, list file Information, permission management.
 Communications – Processes may exchange information, on the same
computer or between computers over a network
 Communications may be via shared memory or through message
passing (packets moved by the OS)
 Error detection – OS needs to be constantly aware of possible errors
 May occur in the CPU and memory hardware, in I/O devices, in user
program
 For each type of error, OS should take the appropriate action to
ensure correct and consistent computing
 Debugging facilities can greatly enhance the user’s and
programmer’s abilities to efficiently use the system

2.6
Operating System Services (Cont.)
 Another set of OS functions exists for ensuring the efficient operation of the
system itself via resource sharing
 Resource allocation - When multiple users or multiple jobs running
concurrently, resources must be allocated to each of them
 Many types of resources - CPU cycles, main memory, file storage,
I/O devices.
 Accounting - To keep track of which users use how much and what
kinds of computer resources
 Protection and security - The owners of information stored in a
multiuser or networked computer system may want to control use of that
information, concurrent processes should not interfere with each other
 Protection involves ensuring that all access to system resources is
controlled
 Security of the system from outsiders requires user authentication,
extends to defending external I/O devices from invalid access
attempts

2.7
A View of Operating System Services
P#56

2.8
User Operating System Interface - CLI

CLI or command interpreter allows direct command entry


 Sometimes implemented in kernel, sometimes by systems
program
 Sometimes multiple flavors implemented – shells
 Primarily fetches a command from user and executes it
 Sometimes commands built-in, sometimes just names of
programs
 If the latter, adding new features doesn’t require shell
modification

2.9
Bourne Shell Command Interpreter

2.10
User Operating System Interface - GUI

 User-friendly desktop metaphor interface


 Usually mouse, keyboard, and monitor
 Icons represent files, programs, actions, etc
 Various mouse buttons over objects in the interface cause
various actions (provide information, options, execute function,
open directory (known as a folder)
 Invented at Xerox PARC
 Many systems now include both CLI and GUI interfaces
 Microsoft Windows is GUI with CLI “command” shell
 Apple Mac OS X is “Aqua” GUI interface with UNIX kernel
underneath and shells available
 Unix and Linux have CLI with optional GUI interfaces (CDE,
KDE, GNOME)

2.11
Touchscreen Interfaces

 Touchscreen devices require new


interfaces
 Mouse not possible or not desired
 Actions and selection based on
gestures
 Virtual keyboard for text entry
 Voice commands.

2.12
The Mac OS X GUI

2.13
System Calls
 Programming interface to the services provided by the OS
 Typically written in a high-level language (C or C++)
 Mostly accessed by programs via a high-level
Application Programming Interface (API) rather than
direct system call use
 Three most common APIs are Win32 API for Windows,
POSIX API for POSIX-based systems (including virtually
all versions of UNIX, Linux, and Mac OS X), and Java API
for the Java virtual machine (JVM)

Note that the system-call names used throughout this


text are generic

2.14
Example of System Calls
 System call sequence to copy the contents of one file to another file

2.15
Example of Standard API

2.16
System Call Implementation

 Typically, a number associated with each system call


 System-call interface maintains a table indexed according to
these numbers
 The system call interface invokes the intended system call in OS
kernel and returns status of the system call and any return values
 The caller need know nothing about how the system call is
implemented
 Just needs to obey API and understand what OS will do as a
result call
 Most details of OS interface hidden from programmer by API
 Managed by run-time support library (set of functions built
into libraries included with compiler)

2.17
API – System Call – OS Relationship

2.18
System Call Parameter Passing
 Often, more information is required than simply identity of desired
system call
 Exact type and amount of information vary according to OS
and call
 Three general methods used to pass parameters to the OS
 Simplest: pass the parameters in registers
 In some cases, may be more parameters than registers
 Parameters stored in a block, or table, in memory, and address
of block passed as a parameter in a register
 This approach taken by Linux and Solaris
 Parameters placed, or pushed, onto the stack by the program
and popped off the stack by the operating system
 Block and stack methods do not limit the number or length of
parameters being passed

2.19
Parameter Passing via Table

2.20
Types of System Calls
 Process control
 create process, terminate process
 end, abort
 load, execute
 get process attributes, set process attributes
 wait for time
 wait event, signal event
 allocate and free memory
 Dump memory if error
 Debugger for determining bugs, single step execution
 Locks for managing access to shared data between processes

2.21
Types of System Calls

 File management
 create file, delete file
 open, close file
 read, write, reposition
 get and set file attributes
 Device management
 request device, release device
 read, write, reposition
 get device attributes, set device attributes
 logically attach or detach devices

2.22
Types of System Calls (Cont.)
 Information maintenance
 get time or date, set time or date
 get system data, set system data
 get and set process, file, or device attributes
 Communications
 create, delete communication connection
 send, receive messages if message passing model to host
name or process name
 From client to server
 Shared-memory model create and gain access to memory
regions
 transfer status information
 attach and detach remote devices

2.23
Types of System Calls (Cont.)

 Protection
 Control access to resources
 Get and set permissions
 Allow and deny user access

2.24
Examples of Windows and Unix System Calls

2.25
Standard C Library Example
 C program invoking printf() library call, which calls write() system call

2.26
Example: MS-DOS

 Single-tasking
 Shell invoked when system
booted
 Simple method to run
program
 No process created
 Single memory space
 Loads program into memory,
overwriting all but the kernel
 Program exit -> shell
reloaded

At system startup running a program

2.27
Example: FreeBSD
 Unix variant
 Multitasking
 User login -> invoke user’s choice of shell
 Shell executes fork() system call to create
process
 Executes exec() to load program into
process
 Shell waits for process to terminate or
continues with user commands
 Process exits with:
 code = 0 – no error
 code > 0 – error code

2.28

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