Linear programming was invented in the 1940s by George Dantzig to help efficiently distribute military resources like men, weapons, and supplies across different fronts in World War 2. It involves modeling a problem with constraints as linear inequalities and an objective function to maximize or minimize. The optimal solution will occur at a corner point of the feasible region defined by the constraints. Two examples are given of craftspeople maximizing their weekly profit from making different products with constraints on their time and material costs.
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Linear Programming
Linear programming was invented in the 1940s by George Dantzig to help efficiently distribute military resources like men, weapons, and supplies across different fronts in World War 2. It involves modeling a problem with constraints as linear inequalities and an objective function to maximize or minimize. The optimal solution will occur at a corner point of the feasible region defined by the constraints. Two examples are given of craftspeople maximizing their weekly profit from making different products with constraints on their time and material costs.
Download as PPTX, PDF, TXT or read online on Scribd
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Linear Programming
MATHEMATICS IN THE MODERN WORLD
PREPARED BY: NICKO L. TUMALA Linear Programming
invented in the 1940s by George Dantzig
a result of a military research project on planning
how to distribute men, weapons, and supplies efficiently to the various fronts during World War II. Definition of Terms Linear Equation Linear Equation
A linear equation in two variables x and y is an
equation that can be written in the form ax + by = c, where a, b, and c are constants. Such an equation is referred to as a linear equation because its graph is a line. Linear Inequality Linear Inequality
A linear inequality in two variables x and y is an
inequality that can be written in the form ax + by > c (or with <, ≤ , or ≥ instead of = ). In other words, a linear inequality is the result of replacing a linear equation’s equals symbol with an inequality symbol. Optimization Optimization
Maximizing or minimizing a quantity
Objective Function Objective Function
The objective function is a function that
mathematically describes the profit. Constraints Constraints
The restrictions of the given problem.
Corner Principle Corner Principle
The maximum and minimum values of an objective
function occur at corner points of the region of possible solutions if that region is bounded. Graphing of Linear Equation Using your graphing calculator, graph the following equations. 1. x + y = 3 2. 2x + 3y = 12 3. x – 10y = 20 Graphing of Linear Inequality Using your graphing calculator, graph the following equations. 1. x + y > 3 2. 2x + 3y ≤ 12 3. x – 10y ≥ 20 The Geometry of Linear Programming Example #1. A craftsman produces two products: coffee tables and end tables. Production of one coffee table requires six hours of his labor, and the materials cost him Php200. Production of one end table requires five hours of labor, and the materials cost him Php100. The craftsman wants to work no more than 40 hours each week, and his financial resources allow him to pay no more than Php1,000 for materials each week. If he can sell as many tables as he can make and if his profit is Php240 per coffee table and Php160 per end table, how many coffee tables and how many end tables should he make each week to maximize weekly profit? Variables needed • The number of coffee tables made each week • The number of end tables made each week • The number of hours the craftsman works each week • The amount of money he spends on materials each week • The weekly profit Constraints • The craftsman’s weekly hours ≤ 40 • The craftsman’s weekly expenses ≤ Php1,000 Labor Cost of Profit Materials
Coffee Tables 6 hours Php 200 Php 240
End Tables 5 hours Php 100 Php 160
Step 1: List the independent variables.
x - number of coffee tables made each week
y - number of end tables made each week Step 2: List the constraints and translate them into linear inequality
The craftsman’s weekly hours ≤ 40
The craftsman’s weekly expenses ≤ Php1,000 Step 3: Find the objective and translate it into linear equation Step 4: Graph the possible region. Step 5: Find all corner points and the z- value associated with these points. Example #2 A craftswoman produces two products: floor lamps and table lamps. Production of one floor lamp requires 75 minutes of her labor and materials that cost Php25. Production of one table lamp requires 50 minutes of labor, and the materials cost Php20. The craftswoman wishes to work no more than 40 hours each week, and her financial resources allow her to pay no more than Php900 for materials each week. If she can sell as many lamps as she can make and if her profit is Php39 per floor lamp and Php33 per table lamp, how many floor lamps and how many table lamps should she make each week to maximize her weekly profit? What is that maximum profit? Labor Cost of Profit Materials
Floor lamps 75 minutes Php 25 Php 39
Table lamps 50 minutes Php 20 Php 33
Step 1: List the independent variables.
x - number of floor lamps made each week
y - number of table lamps made each week Step 2: List the constraints and translate them into linear inequality
The craftswoman’s weekly hours ≤ 40
The craftswoman’s weekly expenses ≤ Php900 Step 3: Find the objective and translate it into linear equation Step 4: Graph the possible region. Step 5: Find all corner points and the z- value associated with these points.