Transportation and Assignment Model-LP
Transportation and Assignment Model-LP
Assignment Model
The Transportation Method of linear
programming is applied to the problems related
to the study of the efficient transportation
routes i.e. how efficiently the product from
different sources of production is transported to
the different destinations, such as the total
transportation cost is minimum.
The prerequisite condition for solving the
transportation problem is that demand should
be equal to the supply. In case the demand is
more than supply, then dummy origin is added
to the table. The supply of dummy origin will be
equal to the difference between the total supply
and total demand. The cost associated with the
dummy origin will be zero.
For solving the transportation problem, the
following steps are to be systematically
followed:
1. Obtaining the initial feasible solution, which
means identifying the solution that satisfies
the requirements of demand and supply.
There are several methods through which the
initial feasible solution can be obtained; these
are:
a) North-West Corner Method
b) Least Cost Method
c) Vogel’s Approximation Method
2. Testing the optimality of the initial feasible
solution. Once the feasible solution is obtained,
the next step is to check whether it is optimum
or not. There are two methods used for testing
the optimality:
a) Stepping-stone Method
b) Modified Distribution Method (MODI)
3. The final step is to revise the solution until
the optimum solution is obtained.
Wheat is harvested in the Midwest and stored in grain
elevators in three different cities—Kansas City, Omaha,
and Des Moines. These grain elevators supply three
flour mills, located in Chicago, St. Louis, and Cincinnati.
Grain is shipped to the mills in railroad cars, each of
which is capable of holding one ton of wheat. Each
grain elevator is able to supply the following number of
tons (i.e., railroad cars) of wheat to the mills on a
monthly basis:
Grain Elevator Supply
1. Kansas City 150
2. Omaha 175
3. Des Moines 275
Total 600 tons
Each mill demands the following number of tons of
wheat per month.
Mill Demand
A. Chicago 200
B. St. Louis 100
C. Cincinnati 300
Total 600 tons
150
50 100 25
275
25 125
175
200 75
2 3 1
Initial Solution: Vogel’s Approximation
Model (VAM)
150 2
2 3 1
Z = 7(175)+ 5(100) + 4(25) + 10(150) + 12(150) = $5,125
The steps of Vogel’s approximation model can be
summarized in the following list:
1. Determine the penalty cost for each row and
column by subtracting the lowest cell cost in the
row or column from the next lowest cell cost in
the same row or column.
2. Select the row or column with the highest
penalty cost (breaking ties arbitrarily or choosing
the lowest-cost cell).
3. Allocate as much as possible to the feasible cell
with the lowest transportation cost in the row or
column with the highest penalty cost.
4. Repeat steps 1, 2, and 3 until all rim requirements have
been met.
Once an initial basic feasible solution has been
determined by any of the previous three
methods, the next step is to solve the model for
the optimal (i.e., minimum total cost) solution.
The two basic solution methods:
1. stepping-stone solution method
2. modified distribution method (MODI).
The Stepping-Stone Solution Method
Because the initial solution obtained by the least
cost method had the lowest total cost of the
three initial solutions, we will use it as the
starting solution.
Recall:
North-West Corner, Z = $5,925
Least Cost solution, Z = $4,550
Vogel’s Approximation, Z = $5,125
The Stepping-Stone Solution Method
Always start with an empty cell and form a closed
path of cells that now have allocations.
+1 -1
25 125
175
-1
200 75 +1
2A-2C-1C-1B-3B-3A = 7-11+ 10 - 8+ 5 - 4 = - $1
2B-2C-1C-1B = 11 – 11 + 10 – 8 = $2
3C-1C-1B-3B = 12 – 10 + 8 – 5 = $5
Since cost is reduced at 1A-1B-3B-3A = $6 – 8 + 5 – 4 = - $1
25
175 100
Z = 6(25)+4(175)+5(100)+10(125)+11(175) = $4,425
The Modified Distribution Method
Game Sites
Offi cials RALEIGH ATLANTA DURHAM CLEMSON
A 120 0 90 70
B 30 0 60 130
C 70 0 35 65
D 15 0 40 55
Next, the minimum value in each column is subtracted
from all column values. These computations are called
column Game
reductions.
Sites
Offi cials RALEIGH ATLANTA DURHAM CLEMSON
A 120 0 90 70
B 30 0 60 130
C 70 0 35 65
D 15 0 40 55
Game Sites
Offi cials RALEIGH ATLANTA DURHAM CLEMSON
A 105 0 55 15
B 15 0 25 75
C 55 0 0 10
D 0 0 5 0
Notice in the table that the assignment of team
A to Atlanta means that no other team can be
assigned to that game. Once this assignment is
made, the zero in row B is infeasible, which
indicates that there is not a unique optimal
assignment for team B
A test to determine whether four unique
assignments exist in the table is to draw the
minimum number of horizontal or vertical lines
necessary to cross out all zeros through the rows
and columns of the table
The three lines indicate that there are only three
unique assignments, whereas four are required for an
optimal solution. (Note that even if the three lines
could have been drawn differently, the subsequent
solution method would not be affected.) Next, subtract
the minimum value that is not crossed out from all
values not crossed out. Then, add this minimum value
to those cells where two lines intersect. The minimum
value not crossed out in table is 15
90 40 0
0 10 60
15
15
90 40 0
0 10 60
15
15
Game Sites
Offi cials RALEIGH ATLANTA DURHAM CLEMSON
A 90 0 40 0
B 0 0 10 60
C 55 15 0 10
D 0 15 5 0
Game Sites
Offi cials RALEIGH ATLANTA DURHAM CLEMSON
A 90 0 40 0
B 0 0 10 60
C 55 15 0 10
D 0 15 5 0