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Chapter 9: Virtual Memory: Al-Mansour University College Software Engineering and Information Technology Department

The document summarizes key aspects of virtual memory, including: - Virtual memory allows for logical addresses to be larger than physical memory by paging portions of programs into and out of physical frames as needed. - Demand paging brings pages into memory only when they are accessed, reducing I/O and memory usage compared to loading the entire program at once. - Copy-on-write allows processes to initially share pages, only copying when a process modifies a page. - When a page access causes a page fault, page replacement algorithms select a frame to replace based on policies like least recently used to free a frame for the requested page.

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0% found this document useful (0 votes)
46 views76 pages

Chapter 9: Virtual Memory: Al-Mansour University College Software Engineering and Information Technology Department

The document summarizes key aspects of virtual memory, including: - Virtual memory allows for logical addresses to be larger than physical memory by paging portions of programs into and out of physical frames as needed. - Demand paging brings pages into memory only when they are accessed, reducing I/O and memory usage compared to loading the entire program at once. - Copy-on-write allows processes to initially share pages, only copying when a process modifies a page. - When a page access causes a page fault, page replacement algorithms select a frame to replace based on policies like least recently used to free a frame for the requested page.

Uploaded by

Lana Yahya
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PPT, PDF, TXT or read online on Scribd
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Al-Mansour University College

Software Engineering and Information Technology Department

week 9
CHAPTER 9: VIRTUAL MEMORY

Name: Sinan Sameer


Lecture-9
CHAPTER 9: VIRTUAL MEMORY
No Content
1 Background
2 Demand Paging

3 Copy-on-Write

4 Page Replacement

5 Allocation of Frames

6 Thrashing
7 Memory-Mapped Files

8 Allocating
9 Other Considerations

10 Operating-System Examples
BACKGROUND
 Code needs to be in memory to execute, but entire program rarely
used
 Error code, unusual routines, large data structures
 Entire program code not needed at same time
 Consider ability to execute partially-loaded program
 Program no longer constrained by limits of physical memory
 Program and programs could be larger than physical memory
BACKGROUND
 Virtual memory – separation of user logical memory from physical
memory
 Only part of the program needs to be in memory for execution
 Logical address space can therefore be much larger than physical address space
 Allows address spaces to be shared by several processes
 Allows for more efficient process creation
 More programs running concurrently
 Less I/O needed to load or swap processes

 Virtual memory can be implemented via:


 Demand paging
 Demand segmentation
VIRTUAL MEMORY THAT IS
LARGER THAN PHYSICAL MEMORY
VIRTUAL-ADDRESS SPACE
VIRTUAL ADDRESS SPACE
 Enables sparse address spaces with holes left for growth,
dynamically linked libraries, etc
 System libraries shared via mapping into virtual address space

 Shared memory by mapping pages read-write into virtual


address space
 Pages can be shared during fork(), speeding process creation
SHARED LIBRARY USING VIRTUAL MEMORY
DEMAND PAGING
 Could bring entire process into memory at load time
 Or bring a page into memory only when it is needed
 Less I/O needed, no unnecessary I/O
 Less memory needed
 Faster response
 More users

 Page is needed  reference to it


 invalidreference  abort
 not-in-memory  bring to memory

 Lazy swapper – never swaps a page into memory unless page will be
needed
 Swapper that deals with pages is a pager
TRANSFER OF A PAGED MEMORY TO
CONTIGUOUS DISK SPACE
VALID-INVALID BIT
 With each page table entry a valid–invalid bit is associated
(v  in-memory – memory resident, i  not-in-memory)
 Initially valid–invalid bit is set to i on all entries
 Example of a page table snapshot:
Frame # valid-invalid bit
v
v
v
v
i

….

i
i
page table
 During address translation, if valid–invalid bit in page table entry
is I  page fault
PAGE TABLE WHEN SOME PAGES
ARE NOT IN MAIN MEMORY
PAGE FAULT
 If there is a reference to a page, first reference to that page will
trap to operating system:
page fault
1. Operating system looks at another table to decide:
 Invalid reference  abort
 Just not in memory
2. Get empty frame
3. Swap page into frame via scheduled disk operation
4. Reset tables to indicate page now in memory
Set validation bit = v
5. Restart the instruction that caused the page fault
ASPECTS OF DEMAND PAGING
 Extreme case – start process with no pages in memory
 OS sets instruction pointer to first instruction of process, non-memory-
resident -> page fault
 And for every other process pages on first access
 Pure demand paging

 Actually, a given instruction could access multiple pages ->


multiple page faults
 Pain decreased because of locality of reference
 Hardware support needed for demand paging
 Page table with valid / invalid bit
 Secondary memory (swap device with swap space)
 Instruction restart
INSTRUCTION RESTART
 Consider an instruction that could access several different locations
 block move

 autoincrement/decrement location
 Restart the whole operation?
 What if source and destination overlap?
STEPS IN HANDLING A PAGE FAULT
PERFORMANCE OF DEMAND PAGING
 Stages in Demand Paging
1. Trap to the operating system
2. Save the user registers and process state
3. Determine that the interrupt was a page fault
4. Check that the page reference was legal and determine the location of the page on the disk
5. Issue a read from the disk to a free frame:
1. Wait in a queue for this device until the read request is serviced
2. Wait for the device seek and/or latency time
3. Begin the transfer of the page to a free frame
6. While waiting, allocate the CPU to some other user
7. Receive an interrupt from the disk I/O subsystem (I/O completed)
8. Save the registers and process state for the other user
9. Determine that the interrupt was from the disk
10. Correct the page table and other tables to show page is now in memory
11. Wait for the CPU to be allocated to this process again
12. Restore the user registers, process state, and new page table, and then resume the interrupted instruction
PERFORMANCE OF DEMAND PAGING
(CONT.)

 Page Fault Rate 0  p  1


 if p = 0 no page faults
 if p = 1, every reference is a fault

 Effective Access Time (EAT)


EAT = (1 – p) x memory access
+ p (page fault overhead
+ swap page out
+ swap page in
+ restart overhead
)
DEMAND PAGING EXAMPLE
 Memory access time = 200 nanoseconds
 Average page-fault service time = 8 milliseconds

 EAT = (1 – p) x 200 + p (8 milliseconds)


= (1 – p x 200 + p x 8,000,000
= 200 + p x 7,999,800
 If one access out of 1,000 causes a page fault, then

EAT = 8.2 microseconds.


This is a slowdown by a factor of 40!!
 If want performance degradation < 10 percent
 220 > 200 + 7,999,800 x p
20 > 7,999,800 x p
 p < .0000025
 < one page fault in every 400,000 memory accesses
DEMAND PAGING OPTIMIZATIONS
 Copy entire process image to swap space at process load time
 Then page in and out of swap space
 Used in older BSD Unix

 Demand page in from program binary on disk, but discard rather


than paging out when freeing frame
 Used in Solaris and current BSD
COPY-ON-WRITE
 Copy-on-Write (COW) allows both parent and child processes to
initially share the same pages in memory
 If either process modifies a shared page, only then is the page copied
 COW allows more efficient process creation as only modified pages
are copied
 In general, free pages are allocated from a pool of zero-fill-on-
demand pages
 Why zero-out a page before allocating it?
 vfork() variation on fork() system call has parent suspend and
child using copy-on-write address space of parent
 Designed to have child call exec()
 Very efficient
BEFORE PROCESS 1 MODIFIES PAGE C
AFTER PROCESS 1 MODIFIES PAGE C
WHAT HAPPENS IF THERE IS NO FREE FRAME?

 Used up by process pages


 Also in demand from the kernel, I/O buffers, etc

 How much to allocate to each?

 Page replacement – find some page in memory, but not really in


use, page it out
 Algorithm – terminate? swap out? replace the page?
 Performance – want an algorithm which will result in minimum number
of page faults

 Same page may be brought into memory several times


PAGE REPLACEMENT
 Prevent over-allocation of memory by modifying page-fault
service routine to include page replacement

 Use modify (dirty) bit to reduce overhead of page transfers – only


modified pages are written to disk

 Page replacement completes separation between logical memory


and physical memory – large virtual memory can be provided on a
smaller physical memory
NEED FOR PAGE REPLACEMENT
BASIC PAGE REPLACEMENT
1. Find the location of the desired page on disk
2. Find a free frame:
- If there is a free frame, use it
- If there is no free frame, use a page replacement algorithm to
select a victim frame
- Write victim frame to disk if dirty
3. Bring the desired page into the (newly) free frame; update the
page and frame tables
4. Continue the process by restarting the instruction that caused the
trap
Note now potentially 2 page transfers for page fault – increasing EAT
PAGE REPLACEMENT
PAGE AND FRAME REPLACEMENT
ALGORITHMS

 Frame-allocation algorithm determines


 How many frames to give each process
 Which frames to replace

 Page-replacement algorithm
 Want lowest page-fault rate on both first access and re-access

 Evaluate algorithm by running it on a particular string of memory references


(reference string) and computing the number of page faults on that string
 Stringis just page numbers, not full addresses
 Repeated access to the same page does not cause a page fault

 In all our examples, the reference string is


7,0,1,2,0,3,0,4,2,3,0,3,0,3,2,1,2,0,1,7,0,1
GRAPH OF PAGE FAULTS VERSUS
THE NUMBER OF FRAMES
FIRST-IN-FIRST-OUT (FIFO) ALGORITHM
 Reference string: 7,0,1,2,0,3,0,4,2,3,0,3,0,3,2,1,2,0,1,7,0,1
 3 frames (3 pages can be in memory at a time per process)

1 7 2 4 0 7

2 0 3 2 1 0 15 page faults
 Can vary by reference string: consider 1,2,3,4,1,2,5,1,2,3,4,5
3 1 0 3 2 1
 Adding more frames can cause more page faults!
 Belady’s Anomaly

 How to track ages of pages?


 Just use a FIFO queue
FIFO PAGE REPLACEMENT
FIFO ILLUSTRATING BELADY’S ANOMALY
OPTIMAL ALGORITHM

 Replace page that will not be used for longest period of time
9 is optimal for the example on the next slide

 How do you know this?


 Can’t read the future

 Used for measuring how well your algorithm performs


OPTIMAL PAGE REPLACEMENT
LEAST RECENTLY USED (LRU) ALGORITHM

 Use past knowledge rather than future


 Replace page that has not been used in the most amount of time

 Associate time of last use with each page

 12 faults – better than FIFO but worse than OPT


 Generally good algorithm and frequently used

 But how to implement?


LRU ALGORITHM (CONT.)
 Counter implementation
 Every page entry has a counter; every time page is referenced through this entry,
copy the clock into the counter
 When a page needs to be changed, look at the counters to find smallest value
 Search through table needed

 Stack implementation
 Keep a stack of page numbers in a double link form:
 Page referenced:
 move it to the top
 requires 6 pointers to be changed
 But each update more expensive
 No search for replacement

 LRU and OPT are cases of stack algorithms that don’t have Belady’s
Anomaly
USE OF A STACK TO RECORD THE
MOST RECENT PAGE REFERENCES
LRU APPROXIMATION ALGORITHMS
 LRU needs special hardware and still slow
 Reference bit
 With each page associate a bit, initially = 0
 When page is referenced bit set to 1
 Replace any with reference bit = 0 (if one exists)
 We do not know the order, however

 Second-chance algorithm
 Generally FIFO, plus hardware-provided reference bit
 Clock replacement
 If page to be replaced has
 Reference bit = 0 -> replace it
 reference bit = 1 then:
 set reference bit 0, leave page in memory

 replace next page, subject to same rules


SECOND-CHANCE (CLOCK) PAGE-REPLACEMENT ALGORITHM
COUNTING ALGORITHMS
 Keep a counter of the number of references that have been made to
each page
 Not common

 LFU Algorithm: replaces page with smallest count

 MFU Algorithm: based on the argument that the page with the
smallest count was probably just brought in and has yet to be used
PAGE-BUFFERING ALGORITHMS
 Keep a pool of free frames, always
 Then frame available when needed, not found at fault time
 Read page into free frame and select victim to evict and add to free
pool
 When convenient, evict victim

 Possibly, keep list of modified pages


 When backing store otherwise idle, write pages there and set to non-
dirty
 Possibly, keep free frame contents intact and note what is in them
 Ifreferenced again before reused, no need to load contents again from
disk
 Generally useful to reduce penalty if wrong victim frame selected
APPLICATIONS AND PAGE REPLACEMENT
 All of these algorithms have OS guessing about future page
access
 Some applications have better knowledge – i.e. databases

 Memory intensive applications can cause double buffering


 OS keeps copy of page in memory as I/O buffer
 Application keeps page in memory for its own work

 Operating system can given direct access to the disk, getting out
of the way of the applications
 Raw disk mode
 Bypasses buffering, locking, etc
ALLOCATION OF FRAMES

 Each process needs minimum number of frames


 Example: IBM 370 – 6 pages to handle SS MOVE instruction:
 instructionis 6 bytes, might span 2 pages
 2 pages to handle from
 2 pages to handle to

 Maximum of course is total frames in the system


 Two major allocation schemes
 fixed allocation
 priority allocation

 Many variations
FIXED ALLOCATION

 Equal allocation – For example, if there are 100 frames (after


allocating frames for the OS) and 5 processes, give each process
20 frames
 Keep some as free frame buffer pool

 Proportional allocation – Allocate according to the size of process


 Dynamic as degree
s  size of multiprogramming,
of process p process sizes
m  64 change
i i
s1  10
S   si s2  127
m  total number of frames a1 
10
 64  5
137
s 127
ai  allocation for pi  i  m a2 
137
 64  59
S


PRIORITY ALLOCATION

 Use a proportional allocation scheme using priorities rather than


size

 If process Pi generates a page fault,


 select for replacement one of its frames
 select for replacement a frame from a process with lower priority number
GLOBAL VS. LOCAL ALLOCATION

 Global replacement – process selects a replacement frame from


the set of all frames; one process can take a frame from another
 But then process execution time can vary greatly
 But greater throughput so more common

 Local replacement – each process selects from only its own set
of allocated frames
 More consistent per-process performance
 But possibly underutilized memory
NON-UNIFORM MEMORY ACCESS
 So far all memory accessed equally
 Many systems are NUMA – speed of access to memory varies
 Consider system boards containing CPUs and memory, interconnected
over a system bus
 Optimal performance comes from allocating memory “close to”
the CPU on which the thread is scheduled
 And modifying the scheduler to schedule the thread on the same
system board when possible
 Solved by Solaris by creating lgroups
 Structure to track CPU / Memory low latency groups
 Used my schedule and pager
 When possible schedule all threads of a process and allocate all memory for that process within the lgroup
THRASHING
 If a process does not have “enough” pages, the page-fault rate is
very high
 Page fault to get page
 Replace existing frame
 But quickly need replaced frame back
 This leads to:
 Low CPU utilization
 Operating system thinking that it needs to increase the degree of multiprogramming
 Another process added to the system

 Thrashing  a process is busy swapping pages in and out


THRASHING (CONT.)
DEMAND PAGING AND THRASHING

 Why does demand paging work?


Locality model
 Process migrates from one locality to another
 Localities may overlap

 Why does thrashing occur?


 size of locality > total memory size
 Limit effects by using local or priority page replacement
LOCALITY IN A MEMORY-REFERENCE PATTERN
WORKING-SET MODEL
   working-set window  a fixed number of page references
Example: 10,000 instructions
 WSSi (working set of Process Pi) =
total number of pages referenced in the most recent  (varies in
time)
 if  too small will not encompass entire locality
 if  too large will encompass several localities
 if  =   will encompass entire program

 D =  WSSi  total demand frames


 Approximation of locality
 if D > m  Thrashing
 Policy if D > m, then suspend or swap out one of the processes
WORKING-SET MODEL
KEEPING TRACK OF THE WORKING SET
 Approximate with interval timer + a reference bit

 Example:  = 10,000
 Timer interrupts after every 5000 time units
 Keep in memory 2 bits for each page
 Whenever a timer interrupts copy and sets the values of all reference bits to 0
 If one of the bits in memory = 1  page in working set

 Why is this not completely accurate?

 Improvement = 10 bits and interrupt every 1000 time units


PAGE-FAULT FREQUENCY
 More direct approach than WSS
 Establish “acceptable” page-fault frequency rate and use local replacement policy
 If actual rate too low, process loses frame
 If actual rate too high, process gains frame
WORKING SETS AND PAGE FAULT RATES
MEMORY-MAPPED FILES
 Memory-mapped file I/O allows file I/O to be treated as routine memory
access by mapping a disk block to a page in memory
 A file is initially read using demand paging
A page-sized portion of the file is read from the file system into a physical page
 Subsequent reads/writes to/from the file are treated as ordinary memory accesses

 Simplifies and speeds file access by driving file I/O through memory
rather than read() and write() system calls
 Also allows several processes to map the same file allowing the pages in
memory to be shared
 But when does written data make it to disk?
 Periodically
and / or at file close() time
 For example, when the pager scans for dirty pages
MEMORY-MAPPED FILE TECHNIQUE FOR ALL I/O
 Some OSes uses memory mapped files for standard I/O
 Process can explicitly request memory mapping a file via mmap()
system call
 Now file mapped into process address space
 For standard I/O (open(), read(), write(), close()),
mmap anyway
 But map file into kernel address space
 Process still does read() and write()
 Copies data to and from kernel space and user space
 Uses efficient memory management subsystem
 Avoids needing separate subsystem

 COW can be used for read/write non-shared pages


 Memory mapped files can be used for shared memory (although again
via separate system calls)
MEMORY MAPPED FILES
MEMORY-MAPPED SHARED MEMORY
IN WINDOWS
ALLOCATING KERNEL MEMORY

 Treated differently from user memory

 Often allocated from a free-memory pool


 Kernelrequests memory for structures of varying sizes
 Some kernel memory needs to be contiguous
 I.e. for device I/O
BUDDY SYSTEM
 Allocates memory from fixed-size segment consisting of physically-
contiguous pages
 Memory allocated using power-of-2 allocator
 Satisfiesrequests in units sized as power of 2
 Request rounded up to next highest power of 2
 When smaller allocation needed than is available, current chunk split into two buddies
of next-lower power of 2
 Continue until appropriate sized chunk available

 For example, assume 256KB chunk available, kernel requests 21KB


 Split into AL and Ar of 128KB each
 One further divided into BL and BR of 64KB
 One further into CL and CR of 32KB each – one used to satisfy request

 Advantage – quickly coalesce unused chunks into larger chunk


 Disadvantage - fragmentation
BUDDY SYSTEM ALLOCATOR
SLAB ALLOCATOR
 Alternate strategy
 Slab is one or more physically contiguous pages

 Cache consists of one or more slabs

 Single cache for each unique kernel data structure


 Each cache filled with objects – instantiations of the data structure
 When cache created, filled with objects marked as free
 When structures stored, objects marked as used

 If slab is full of used objects, next object allocated from empty slab
 If no empty slabs, new slab allocated
 Benefits include no fragmentation, fast memory request
satisfaction
SLAB ALLOCATION
OTHER CONSIDERATIONS -- PREPAGING

 Prepaging
 To reduce the large number of page faults that occurs at process startup
 Prepage all or some of the pages a process will need, before they are
referenced
 But if prepaged pages are unused, I/O and memory was wasted
 Assume s pages are prepaged and α of the pages is used
 Is cost of s * α save pages faults > or < than the cost of prepaging
s * (1- α) unnecessary pages?
 α near zero  prepaging loses
OTHER ISSUES – PAGE SIZE
 Sometimes OS designers have a choice
 Especially if running on custom-built CPU
 Page size selection must take into consideration:
 Fragmentation
 Page table size
 Resolution
 I/O overhead
 Number of page faults
 Locality
 TLB size and effectiveness

 Always power of 2, usually in the range 212 (4,096 bytes) to 222 (4,194,304
bytes)
 On average, growing over time
OTHER ISSUES – TLB REACH
 TLB Reach - The amount of memory accessible from the TLB
 TLB Reach = (TLB Size) X (Page Size)
 Ideally, the working set of each process is stored in the TLB
 Otherwise there is a high degree of page faults

 Increase the Page Size


 This may lead to an increase in fragmentation as not all applications require a
large page size

 Provide Multiple Page Sizes


 This allows applications that require larger page sizes the opportunity to use
them without an increase in fragmentation
OTHER ISSUES – PROGRAM STRUCTURE
 Program structure
 Int[128,128] data;
 Each row is stored in one page
 Program 1

for (j = 0; j <128; j++)


for (i = 0; i < 128; i++)
data[i,j] = 0;

128 x 128 = 16,384 page faults

 Program 2
for (i = 0; i < 128; i++)
for (j = 0; j < 128; j++)
data[i,j] = 0;

128 page faults


OTHER ISSUES – I/O INTERLOCK

 I/O Interlock – Pages must sometimes be locked into memory

 Consider I/O - Pages that are used for copying a file from a device
must be locked from being selected for eviction by a page
replacement algorithm
REASON WHY FRAMES USED FOR
I/O MUST BE IN MEMORY
OPERATING SYSTEM EXAMPLES

 Windows XP

 Solaris
WINDOWS XP
 Uses demand paging with clustering. Clustering brings in pages
surrounding the faulting page
 Processes are assigned working set minimum and working set
maximum
 Working set minimum is the minimum number of pages the
process is guaranteed to have in memory
 A process may be assigned as many pages up to its working set
maximum
 When the amount of free memory in the system falls below a
threshold, automatic working set trimming is performed to
restore the amount of free memory
 Working set trimming removes pages from processes that have
pages in excess of their working set minimum
SOLARIS
 Maintains a list of free pages to assign faulting processes
 Lotsfree – threshold parameter (amount of free memory) to begin
paging
 Desfree – threshold parameter to increasing paging

 Minfree – threshold parameter to being swapping

 Paging is performed by pageout process

 Pageout scans pages using modified clock algorithm

 Scanrate is the rate at which pages are scanned. This ranges from
slowscan to fastscan
 Pageout is called more frequently depending upon the amount of
free memory available
 Priority paging gives priority to process code pages
SOLARIS 2 PAGE SCANNER

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