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Web Engineering Web Project Management: Muhammad Umair Naru

This document discusses managing web projects. It covers challenges like novelty, dynamics, parallelism and continuity in web development. It discusses roles on a web project team like the project manager, software engineer and multimedia designer. It provides tips for managing the development team and process. It also covers risks in web projects and strategies for risk management.

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Naveed Shah
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0% found this document useful (0 votes)
50 views17 pages

Web Engineering Web Project Management: Muhammad Umair Naru

This document discusses managing web projects. It covers challenges like novelty, dynamics, parallelism and continuity in web development. It discusses roles on a web project team like the project manager, software engineer and multimedia designer. It provides tips for managing the development team and process. It also covers risks in web projects and strategies for risk management.

Uploaded by

Naveed Shah
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PPT, PDF, TXT or read online on Scribd
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Lecture 5:

Web Engineering
Web Project Management

Muhammad Umair Naru


Overview
 Chapter 9: Kappel et al.
 Software to Web Project Management
 Challenges
 Managing the Development Team
 Managing the Development Process
 Project Risks & Risk Management
Purpose
 Project management: A systematic approach to
planning and guiding project processes from
beginning to end.
 It is a human-centered activity.
 Like requirements analysis, conflict resolution is
critical.
 Many development teams are still “new” to the
Web
 Short history, inexperienced in management
 Experienced in traditional software only
Objectives & Tasks

De
ip Planning

ve
sh

lo
er

pm
ad

en
Le

t
Software
Project

Testing Implementation

Monitoring
Balancing Conflicting Goals
 A change in one goal
Budget
incurs trade-offs with the
others.
 Be sure all stakeholders
are aware of this
relationship! Software
Project

Time Quality
Traditional vs. Web
 In Traditional Projects: • In Web Projects:
 Quality product at lowest • Usable product in shortest
cost time
 10-100 team members • 3-10 team members
 12-18 month horizon • 3-6 month horizon
 $ millions • $ thousands
 Requirements-based; • Agile methods; prototypes
structured phases; • Component-based
document-driven methods; multimedia;
 OO methods visual programming
 Rigid processes • Ad-hoc processes
 Complex; poor reusability • Standardized; high
 Experienced, professional reusability
developers • Multimedia designers;
Web programmers;
marketers
General Challenges
 Leadership
 Poor/incomplete planning
 Unique/legacy software systems
 Highly technical leadership
 Development
 Individuality
 Many alternative solutions
 Rapid change
 Monitoring
Development Challenges
 Novelty – unknown & uninformed
audiences.
 Dynamics – time pressures
 Parallelism – subteams & communication
 Continuity – development to transition
 Juvenility – youth; less experience
 Immaturity – inadequate tools
Product-Related Challenges
 Web apps are “simple”
 Aesthetics
 Spontaneity
 Ubiquity
 Compatibility
 Stability & Security
 Scalability
Managing the Development Team
 Success is largely determined by group
dynamics & how well they are managed
 Communication among team members
 Motivation & coordination by Project Manager
 Identify & resolve conflicts ASAP
 Concurrent engineering
 Primary & backup
 Documentation is everyone’s responsibility
The Web Project Team

Web Project Team

Management Functionality Data

Project Manager Software Engineer Domain Expert

Multimedia Designer Business Expert


The Roles of the Project Manager
 Mediator
 Motivator
 Communicator
 Translator
 Trainer
 Customer liaison
 Requirements during development
 Post-deployment?
10 Golden Rules
1. Promote the professional self-conception of each team
member and ethical behavior.
2. Stress the importance of different app knowledge
3. Solve conflicts quickly
4. Keep roles well-defined
5. Look for parallel developments & synergies
6. Spread the documentation task fairly
7. Promote & coordinate continuous use of tools
8. Translate costs & values
9. Keep the customer involved
10. Monitor project progress and objectives
Managing the Development Process
 Tool-driven vs. document-driven
 Requirements & test suites
 Communication (Wikis)

 Configuration management
 Versioning
 Short iteration cycles
 No project is too small for it!
 Measuring progress
 System specification
 The application itself
Project Risks
 Risk: the probability of an activity to result in a
loss.
 Most critical risks:
 Personnel deficits
 Unrealistic time and cost specs
 Incompatible third-party components
 Misunderstood properties
 Poor user interface
Nielsen’s Top Risks
 Unclear definition of objectives
 Wrong target audience
 Development-oriented page structure
 Inconsistent design
 Insufficient budget for maintenance
 Content recycling & poor linking
 Mixing Internet & intranet
 Marketing research is seen as usability
research
Risk Management
 How likely is a problem to occur, what will be
the impact, and what are the solutions?
 Assessment: Identify, analyze, & prioritize
 Control: Provision, monitor, mitigate
 Groups are better at assessing and managing
risk than individuals.
 Perform a cost-benefit analysis to justify risk
management activities.

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