Static (Or Simultaneous-Move) Games of Complete Information
Static (Or Simultaneous-Move) Games of Complete Information
Introduction to Games
Normal (or Strategic) Form
Representation
Pat
Opera Prize Fight
Opera 2 , 1 0 , 0
Chris
Prize Fight 0 , 0 1 , 2
Player 2
Head Tail
Head -1 , 1 1 , -1
Player 1
Tail 1 , -1 -1 , 1
The timing
Each player i chooses his/her strategy si without
knowledge of others’ choices.
Then each player i receives his/her payoff
ui(s1, s2, ..., sn).
The game ends.
Player 2
s21 s22
s11 u1(s11,s21), u2(s11,s21) u1(s11,s22), u2(s11,s22)
Players Prisoner 2
Strategies Mum Confess
Mum -1 , -1 -9 , 0
Prisoner 1
Confess 0 , -9 -6 , -6
Payoffs
Players Prisoner 2
Strategies Mum Confess
Mum -1 , -1 -9 , 0
Prisoner 1
Confess 0 , -9 -6 , -6
Payoffs
for all s1 S1, s2 S2, ..., si-1Si-1, si+1 Si+1, ..., sn Sn.
Next time
Dominated strategies
Iterated elimination of strictly dominated strategies
Nash equilibrium
Reading lists
Sec 1.1.A and1.1.B of Gibbons and Sec 2.1-2.5, 2.9.1
and 2.9.2 of Osborne
May 19, 2003 73-347 Game Theory--Lecture 1 22