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FETC Presentation

The document summarizes a presentation on video game design for middle and high school students. It discusses developing a curriculum framework for game design courses, using game development skills in other fields, and the need for more students to enter technology careers to meet industry demand. Sample activities are described that use different software tools to teach game design concepts through hands-on projects.

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Oh Oh Oh
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0% found this document useful (0 votes)
57 views45 pages

FETC Presentation

The document summarizes a presentation on video game design for middle and high school students. It discusses developing a curriculum framework for game design courses, using game development skills in other fields, and the need for more students to enter technology careers to meet industry demand. Sample activities are described that use different software tools to teach game design concepts through hands-on projects.

Uploaded by

Oh Oh Oh
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
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Video Game Design

for High School and Middle School Business Technology

10:35 AM - 11:30 AM

Friday, January 15, 2010

D. Michael Ploor
www.fldoe.org > Educators > Course
Descriptions > Career and Technical
Education > Information Technology

Mr. Ploor has been


contacted by the Florida
Department of Education to
construct the Frameworks
Standards for Game,
Simulation, Animation
Advanced Applications
(8208400) Course.

Three Career Academy


tracks that use
2 foundation courses and
2 specialty courses.
High Powered Skills

The computer technology of the


PS3 is the most advanced piece
of consumer technology available.
Capable of executing over 1.8
trillion floating point calculations
per second.

Skills used to make video games


are the same for other computer
programming, digital design,
web design, and other high
demand technical skills.
www.laparoscopyhospital.com/game.htm
http://blogs.pcworld.com/gameon/archives/007214.html
You can control
Autodesk Inventor,
Autodesk Design
Review, AutoCAD,
Revit, Alias, Maya,
Project Freewheel,
etc. all with a Wii!
Carl Kenner wrote a
programmable input
emulator (PIE) which
enables customizing
any input device to
control Windows

http://labs.blogs.com/its_alive_in_the_lab/2007/12/a-wii-bit-of-fu.html
Animation Basics
• Pivot Software
• Free download
• Let’s Play (Pivot demonstration)
• Active animation student example 1
• Active animation student example 2
• Student example with depth
Pivot Soccer Student Project
Pivot Soccer Overhead
Pivot Perspective Student Project
Integrating Office Technology
•PowerPoint Games
(Quiz show and Maze)
•Microsoft Word Asset construction
(2D and 3D)
•Microsoft Excel Games
(Crossword and Tic-Tac-Toe)
•Microsoft Paint or Open Office Draw
•Microsoft Clip Art
•Microsoft Sound Editor or Audacity
•Create Presentations, Brochures, Letters,
Charts using Office products for marketing
Activity 3-4:Physical Dexterity Puzzle
Objective: Students will be able to construct a simple puzzle game. Students will
demonstrate hyperlink and mouse over game features. Students will use a variety
of tools to build games. Students will understand the benefits of a physical
dexterity training game.

Situation: The Really, Really Cool Game Company needs to create a few puzzle
games to teach users how to correctly use a stylus (digital pen) on a handheld
organizer. Your team will create a sample puzzle to test the concept of a
hand-eye coordination training game.
Each team member will create a different maze concept.
Click START
to begin.
Follow the
maze to get
the cheese.
Avoid
touching the
red or the
cats.
Please Try Again
Winner !
The Games Factory 2
•Object oriented programming
•Foundation for Visual Basic or C++
•Simple interface
•Step by step directions
•Builds as an executable file
•Post to your school website
Use to recruit
students
Download and Play
games from your
school’s website
We need your help
• The United States Department of
Labor Statistics estimates the need
for 364,000 new Software Engineers
by 2016.
• Current USA post-secondary education
graduates about 10,000 a year.
• Where will the other 300,000 high paying
jobs go????
• Outsourcing, insourcing work visas, etc.
• Other tech careers related to Video Game
Design standards are in equally high
demand
The Answer
• High school career academy
with 4 years of training in
high tech STEM careers.
• Quality textbooks with
reading and learning
strategies integrated.
• Hands-on team and
technology activities aligned
to Learning Objectives and
Real World situations.
• Provide interest and skills for
careers in demand
5 to 10 years from now.
Turn-Key Curriculum
• Textbook with integrated STEM activities
• Workbook with all activities aligned to State standards,
perfected directions, bellwork, pre and post reading
strategies
• Industry Case Studies on how to launch Online
games and iPhone Apps included.
• PowerPoint presentations for each chapter
• All Software included – student take
home license also included.
• Test Bank for paper or network proctoring
• Cooperative Capstone project to
demonstrate mastery in simulated
Design Studio setting.
• So easy a Cave Student could do it!
• Teacher and batteries not included
Integrated STEM
BEST Practices

Daily Bellwork to give students


daily reading review and
application of concepts/terms
Integrated Reading Strategies

Think
About It
Activities
Anticipation
to apply
Guides to
reading
give Purpose
for Reading
Step by Step Perfected Directions
Integrated Cooperative Strategies

Directions

Understanding

Structure

Team
Roles
Learning Objective Defined
Educational Objectives with
“Real World” Situations

Free Help
Card

Real Job
Roles
Florida Dept of Education
Alignment
Demonstration of
The Games Factory 2 Software
• Creating sprites •Logic statement implementation
• Frame construction •Create New Object
• Sprite movement (Launching/shooting)
• Object oriented •Create New Object (Explosions)
event programming •Build as executable file
www.g-
wlearning.com/videogametechnology

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