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Chapter 7 Animation

Animation is defined as making something come alive through a series of images rapidly changing to create the illusion of movement. It can be created through traditional cel animation using drawings on clear sheets or through computer animation using software. Common file formats for animation include GIF, Flash, and 3D Studio Max files, with GIF89a allowing for multiple images in a single file to display as an animation.

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0% found this document useful (0 votes)
258 views26 pages

Chapter 7 Animation

Animation is defined as making something come alive through a series of images rapidly changing to create the illusion of movement. It can be created through traditional cel animation using drawings on clear sheets or through computer animation using software. Common file formats for animation include GIF, Flash, and 3D Studio Max files, with GIF89a allowing for multiple images in a single file to display as an animation.

Uploaded by

Nurul Aqilah
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PPT, PDF, TXT or read online on Scribd
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Chapter 7: Animation

Overview

• Introduction to animation
• Computer-generated animation
• File formats used in animation
• Making successful animations
Introduction to Animation

• Animation is defined as the act of making


something come alive.
• It is concerned with the visual or aesthetic
aspect of the project.
• Animation is an object moving across or into
or out of the screen.
Introduction to Animation
(continued)
Introduction to Animation
(continued)

• Animation is possible because of a biological


phenomenon known as persistence of vision
and a psychological phenomenon called phi.
• In animation, a series of images are rapidly
changed to create an illusion of movement.
Introduction to Animation
(continued)

• Computer-generated animation
– Animation space
– Animation techniques
Introduction to Animation
(continued)
• Animation can be rendered in:
– 2D space - 2-D animations are very simple and
static.
– 2½D space - An illusion of depth is created
through shadowing, highlighting, and forced
perspective, though in reality the image rests in
two dimensions.
– 3D space - Complicated and realistic animations
are done in 3-D space.
Introduction to Animation
(continued)
• Animation techniques
– Animation process
– Cel animation
– Computer animation
Introduction to Animation
(continued)

• The steps to be followed in creating


animation are:
– Organize the execution in a series of logical steps.
– Choose an animation tool best suited for the job.
– Build and tweak the sequences.
– Post-process the completed animation.
Introduction to Animation
(continued)
• Cel animation
– Cel animation is a technique in which a series of
progressively different graphics are used on each
frame of movie film.
– The term “cel” is derived from the clear celluloid
sheets that were used for drawing each frame.
– Cel animation begins with keyframes.
Introduction to Animation
(continued)
Introduction to Animation
(continued)
• Cel animation (continued)
– Keyframes refer to the first and the last frames of
an action.
– The frames in between the keyframes are drawn in
the tweening process.
– Tweening depicts the action that takes place
between keyframes.
– Tweening is followed by the pencil test.
Computer-Generated Animation

• Computer animation is very similar to cel


animation.
• The primary difference is in how much must
be drawn by the animator and how much is
automatically generated by the software.
• Kinematics is the study of the movement
and motion of structures that have joints.
• Inverse kinematics is the process of linking
objects, and defining their relationship and
limits.
Computer-Generated Animation
(continued)
Computer-Generated Animation
(continued)
• Morphing is an
effect in which
a still or moving
image is
transformed
into another.
File Formats Used in Animation

• .dir and .dcr - Director files


• .fli and .flc - AnimatorPro files
• .max - 3D Studio Max files
• .pics - SuperCard and Director files
• .fla and .swf - Flash files
• .svg - scalable vector graphics files, which
are new to HTML 5
File Formats Used in Animation
(continued)
• GIF89a file format:
– It is a version of the GIF image format.
– GIF89a allows multiple images to be put into
a single file and then be displayed as an animation
in the web browser.
– Applications like Stone Design’s GIFfun or
ULead’s GIF Animator are needed to create
GIF89a animation.
Making Successful Animations

• Use animation carefully and sparingly.


• High-quality animations require superior
display platforms and hardware, as well as
raw computing horsepower.
• File compression is very important when
preparing animation files for the Web.
Making Successful Animations
(continued)
• Some animation tools are:
– Adobe’s Flash
– AutoDesk’s Maya
– NewTek’s Lightwave
– Papervision3D
– GreenSock’s TweenMax
Making Successful Animations
(continued)

A rolling ball
Making Successful Animations
(continued)

A rolling ball
Making Successful Animations
(continued)

A bouncing ball
Making Successful Animations
(continued)

A bouncing ball
Making Successful Animations
(continued)

Making GIF animations


Making Successful Animations
(continued)

Making GIF animations


Summary

• Animation is visual change over time and


adds great power to multimedia.
• Cell animation uses a series of progressively
different graphics on each frame of movie
film.
• Computer animation has eased the process
of creating animation.
• Many file formats are designed specifically
to contain animation.

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