The document discusses sound and audio for multimedia projects. It covers topics like digital audio, MIDI audio, audio file formats, and adding sound to projects. Digital audio represents sound through samples while MIDI represents music numerically. The document also discusses recording, editing, and optimizing audio.
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Chapter 5 Sound
The document discusses sound and audio for multimedia projects. It covers topics like digital audio, MIDI audio, audio file formats, and adding sound to projects. Digital audio represents sound through samples while MIDI represents music numerically. The document also discusses recording, editing, and optimizing audio.
We take content rights seriously. If you suspect this is your content, claim it here.
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Chapter 5: Sound
Overview
• Introduction to sound • Digital audio • MIDI audio • MIDI versus digital audio • Recording and editing digital audio • Audio file formats • Adding sound to multimedia projects Introduction to Sound
• Vibrations in the air create waves of
pressure that are perceived as sound. • Sound waves vary in sound pressure level (amplitude) and in frequency or pitch. • “Acoustics” is the branch of physics that studies sound. • Sound pressure levels (loudness or volume) are measured in decibels (dB). Digital Audio
• Digital audio data is the actual
representation of sound, stored in the form of samples. • Samples represent the amplitude (or loudness) of sound at a discrete point in time. • The quality of digital recording depends on the sampling rate (or frequency), that is, the number of samples taken per second. Digital Audio (continued)
• The three sampling frequencies most often
used in multimedia are CD-quality 44.1 kHz, 22.05 kHz, and 11.025 kHz. • The number of bits used to describe the amplitude of a sound wave when sampled determines the sample size. Digital Audio (continued)
• Digital audio is device independent.
• The value of each sample is rounded off to the nearest integer (quantization). Digital Audio (continued)
• Crucial aspects of preparing
digital audio files are: – Balancing the need for sound quality against available RAM and hard disk resources – Setting appropriate recording levels to get a high-quality and clean recording Digital Audio (continued) • Once a recording has been completed, it almost always needs to be edited. • Basic sound editing operations include trimming, splicing and assembly, volume adjustments, and working on multiple tracks. Digital Audio (continued)
• Additional available sound editing
operations include format conversion, resampling or downsampling, fade-ins and fade-outs, equalization, time stretching, digital signal processing, and reversing sounds. Digital Audio (continued)
• Audio resolution determines the accuracy
with which sound can be digitized. • Size of a monophonic digital recording = sampling rate x duration of recording in seconds X (bit resolution/8) x 1. • Size of stereo digital recording = sampling rate x duration of recording in seconds x (bit resolution/8) x 2. (size in byte, divide by 1024 to become Kb) MIDI Audio
• Since they are small, MIDI files embedded in
web pages load and play promptly. • The length of a MIDI file can be changed without affecting the pitch of the music or degrading audio quality. • Working with MIDI requires knowledge of music theory. MIDI Audio (continued) MIDI Audio (continued)
• MIDI is a shorthand representation of music
stored in numeric form. • It is not digitized sound. • A sequencer software and sound synthesizer is required in order to create MIDI scores. • MIDI is device dependent. MIDI Audio (continued) MIDI Versus Digital Audio
• MIDI is analogous to structured or vector
graphics, while digitized audio is analogous to bitmapped images. • MIDI is device dependent, while digitized audio is device independent. • MIDI files are much smaller than digitized audio. • MIDI files sound better than digital audio files when played on a high-quality MIDI device. MIDI Versus Digital Audio (continued) • With MIDI, it is difficult to play back spoken dialog, while digitized audio can do so with ease. • MIDI does not have consistent playback quality, while digital audio provides consistent playback quality. • One requires knowledge of music theory in order to run MIDI, while digital audio does not have this requirement. Recording and Editing Digital Audio
• System sounds are assigned to various
system events such as startup and warnings, among others. • Macintosh provides several system sound options such as glass, indigo, laugh. • In Windows, available system sounds include start.wav, chimes.wav, and chord.wav. • Multimedia sound is either digitally recorded audio or MIDI (Musical Instrumental Digital Interface) music. Recording and Editing Digital Audio (continued) Audio File Formats
• A sound file’s format is a recognized
methodology for organizing data bits of digitized sound into a data file. • On the Macintosh, digitized sounds may be stored as data files, resources, or applications such as AIFF or AIFC. • In Windows, digitized sounds are usually stored as WAV files. Audio File Formats (continued)
• The CD-ROM/XA (Extended Architecture)
format enables several recording sessions to be placed on a single CD-R (recordable) disc. • Linear Pulse Code Modulation is used for Red Book Audio data files on consumer-grade music CDs. • MP3 compression is a space saver. • MP4 is used when audio and video are streamed together. • ACC (Advanced Audio Coding) is used by Apple’s iTunes store. Adding Sound to Multimedia Project
• File formats compatible with multimedia
authoring software being used, along with delivery mediums, must be determined. • Sound playback capabilities offered by end users’ systems must be studied. • The type of sound, whether background music, special sound effects, or spoken dialog, must be decided. • Digital audio or MIDI data should be selected on the basis of the location and time of use. Adding Sound to Multimedia Project (continued) • Create or purchase source material. • Edit the sounds to fit your project. • Test the sounds to be sure they are timed properly with your project. Adding Sound to Multimedia Project (continued) • Professional sound – Compression techniques reduce space, but reliability suffers. – Space can be conserved by downsampling or reducing the number of sample slices taken per second. – File size of digital recording (in bytes) = sampling rate x duration of recording (in secs) x (bit resolution/8) x number of tracks. Adding Sound to Multimedia Project (continued) • Recording on inexpensive media rather than directly to disk prevents the hard disk from being overloaded with unnecessary data. • The project’s equipment and standards must be in accordance with the requirements. • It is vital to maintain a high-quality database that stores the original sound material. Adding Sound to Multimedia Project (continued) • Keeping track of your sounds – Audio CDs • The Red Book (or ISO 10149) standard is a standard for digitally encoding high-quality stereo. • For this standard, the digital audio sample size is 16 bits and the sampling rate is 44.1 KHz. • The amount of digital sound information required for high-quality sound takes up a great deal of disk storage space. – Sound for your mobile – Sound for the Internet Adding Sound to Multimedia Project (continued)
Web browsers must be told what to do when they
download file types. Adding Sound to Multimedia Project (continued)
• Sound and image synchronization must be
tested at regular intervals. • The speed at which most animations and computer-based videos play depends on the user’s CPU. Adding Sound to Multimedia Project (continued)
• The sound’s RAM requirements as well as
the user’s playback setup must be evaluated. • Copyrighted material should not be recorded or used without securing appropriate rights from the owner or publisher. Summary
• Vibrations in the air create waves of
pressure that are perceived as sound. • Multimedia system sound is digitally recorded audio or MIDI (Musical Instrumental Digital Interface) music. • Digital audio data is the actual representation of a sound, stored in the form of samples. Summary (continued)
• MIDI is a shorthand representation of music
stored in numeric form. • Digital audio provides consistent playback quality. • MIDI files are much smaller than digitized audio. • MIDI files sound better than digital audio files when played on a high-quality MIDI device.