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Animation: - Short Review

Animation is a method of creating moving images by manipulating pictures or drawings frame by frame to appear as motion. Traditionally, animation was created by hand drawing on sheets of celluloid film, but today most animation is computer-generated using 3D modeling or 2D digital art. Common animation techniques include stop motion which brings objects like paper cutouts or puppets to life frame by frame. Animation relies on rapid display of sequential images to create the illusion of motion and is widely used in films, television, games, and other media.
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0% found this document useful (0 votes)
62 views4 pages

Animation: - Short Review

Animation is a method of creating moving images by manipulating pictures or drawings frame by frame to appear as motion. Traditionally, animation was created by hand drawing on sheets of celluloid film, but today most animation is computer-generated using 3D modeling or 2D digital art. Common animation techniques include stop motion which brings objects like paper cutouts or puppets to life frame by frame. Animation relies on rapid display of sequential images to create the illusion of motion and is widely used in films, television, games, and other media.
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© © All Rights Reserved
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ANIMATION

- Short review -
• Animation is a method in which pictures are manipulated to appear as
moving images. In traditional animation, images are drawn or painted
by hand on transparent celluloid sheets to be photographed and
exhibited on film. Today, most animations are made with computer-
generated imagery (CGI). Computer animation can be very detailed
3D animation, while 2D computer animation can be used for stylistic
reasons, low bandwidth or faster real-time renderings. Other
common animation methods apply a stop motion technique to two
and three-dimensional objects like paper cutouts, puppets or clay
figures.
• Commonly the effect of animation is achieved by a rapid succession of
sequential images that minimally differ from each other. The illusion
—as in motion pictures in general—is thought to rely on the phi
phenomenon and beta movement, but the exact causes are still
uncertain. Analog mechanical animation media that rely on the rapid
display of sequential images include the phénakisticope, zoetrope, flip
book, praxinoscope and film. Television and video are popular
electronic animation media that originally were analog and now
operate digitally. For display on the computer, techniques like
animated GIF and Flash animation were developed.
• Animation is more pervasive than many people realize. Apart from short
films, feature films, television series, animated GIF's and other media
dedicated to the display of moving images, animation is also prevalent in
video games, motion graphics, user interfaces and visual effects.
• The physical movement of image parts through simple mechanics – in for
instance moving images in magic lantern shows – can also be considered
animation. The mechanical manipulation of three-dimensional puppets
and objects to emulate living beings has a very long history in automata.
Electronic automata were popularized by Disney as animatronics.
• Animators are artists who specialize in creating animation.

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