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History of Video Games: CS481/CS681 Fall 2007

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History of Video Games: CS481/CS681 Fall 2007

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History of Video Games

CS481/CS681
Fall 2007
Summary

1931 Pinball machine

1971, first commercial
game introduced

2 game market crashes

$10,000,000,000 industry

Seven generations of
hardware

What’s the future?
Pinball

Bally Manufacturing

Williams Manufacturing

Midway Games


Created the production,
distribution, and consumer
channels used by video
game industry
Japan (Pre-history)


Early coin operated companies established by
foreigners
– Taito, (Sega + Rosen Enterprises = Sega Enterprises)
– 1966 – Periscope
– Imported to the US and Europe, expensive
– Set the 25 cent price for coin operated machines


Meanwhile, back in the US ... computers rising
Electronic / Computer games
(Prehistory)

1948: Cathode Ray Tube Amusement Device
patent for electronic game. Vacuum tubes
controlled missiles firing at a target

1951: Transistors replacing vacuum tubes at
university computers. Students want games.
– Checkers (1951)
– TTT (1952)
– Nimrod played Nim (UK)
Birth

Spacewar, 1962, MIT
students wanted to “test” the
capabilities of their new
DEC PDP-1

Gravity, warp

Widely distributed by DEC

Other games were not
distributed (no internet)
Commercialization

1971: Galaxy Game
– Clone of Spacewar
– Stanford, 10 cents in student union
– Ran until 1979

Bushnell, Dabney created custom
arcade hardware for Spacewar
clone - failure...

June 27, 1972 Bushnell/Dabney
found Atari Inc. ... meanwhile...
Games on Television Screens
(Consoles)

Ralph Baer
– 1967 – chase game
– Light gun -> shooting, paddles -> tennis
– Prototype played multiple games
– No sound, overlays
– 3 dials for vertical, horizontal, and spin
– Magnavox bought it, and managed to sell 100K units
Pong


Al Alcorn, Atari’s first game engineer

1972: Implemented Pong
– Atari tried to get Bally’s to manufacture it

Machine malfunctioned during demo because it
was too full of coins!

Atari decided to forget Bally’s and go into
manufacturing!

Many Pong clones competed
70s Creativity, new game genres

1974, Tank designed by
Steve Bristow

1973, Gotcha, pursuit

1974, Gran Trak 10,
Driving/Racing

1976, Night Driver, sit
down cabinet

1975 Breakout, SP Pong

1976 Death Race
Golden Age of arcade games (2)


1978:Space Invaders, (Taito) high score, no name

1979, Star Fire, (Exidy), initials

1979, Atari Football, smooth scrolling scree,
trackball controller


Many Companies entered the business
– Konami, Namco, Irem, SNK, Technos Japan.
– Galaga, Defender, Scramble, Moon patrol
Maze Games: Pac-Man

1980, Namco, Originally Puck-man but changed
name before releasing in the US.
– Best selling arcade game up to that point
– First identifiable video character
– Cover of Time
– 1981, MIT students enhancement kits for pac-man
ended up producing Ms. Pac-Man (4 mazes)

1982, Namco, Pole Position, Racing, POV
Platform Games

1981, Donkey Kong,
Nintendo

1982, Donkey Kong
Junior introduced
Mario

1983: Elevator Action
Tech


1972: handheld TTT

1976: game cartridges

1977: Joystick

Vector graphics
– 1979: Asteroids, others (but died after 1983 and raster)

Laserdisc
– 1983: Dragon’s Lair, animated sequences, interactive
movie
80s

1982: EA born

PCs, game source code printed in magazines

Commodore 64

1983, Snipes, first networked commerical text-
mode game
– Maze War (university research game)
– Spasim (3d multiplayer space sim), precursor to Doom
and Quake

Handheld LCD console
Crash of 1983


Too many companies, too many bad games

So many ET the Extra Terrestrial game cartridges
were left over that they had to be buried in a big
hole in NM!


Lasted One Year!
Video game consoles (3)


Nintendo, NES (Famicon), Super Mario Brothers
– Gamepad
– 8 direction D pad with 2 or more action buttons

1986: Dragon Quest precursor to RPG

1987: Final Fantasy, Role playing game

1986: Legend of Zelda

1988: Nintendo Power Magazine
90’s (4)

Rising to match Hollywood

3D graphics, sound cards, CDs, fast PCs

Internet based distribution, shareware,

1992: RTS games, Dune II set the std.
– Warcraft, C&C, StarCraft

1993: Myst, and adventure puzzle game

Sim games: Sim city, SimEarth,...The Sims (2000)

Mods, Counterstrike, Half Life mod
Internet Gaming

Multi-User Dungeons

1996: Quake, FPS

MMORPGS: Ultima Online, Everquest
– Persistent worlds, large numbers of players

Java/Flash back to simple games


Decline of arcades, rise of home consoles, PCs
4, 5, 6, 7 generations


Sega Genesis, Super NES

Sega Saturn, Sony Playstation, Nintendo 64
– DDR

Sega Dreamcast, Playstation2, Game Cube, Xbox
– Sims, Halo, GTA, Halo 2, GTA San Andreas, Guitar
Hero

PSP, PS3, Xbox 360, Nintendo DS
– Spore Demo
Future


Where is it heading?
– Graphics
– Physics
– AI
– Immersion, Realism, ...

Holodeck

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