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Basic Commands in 3ds Max

This PowerPoint presentation covers the basic commands in 3ds Max, including how to use standard primitives, Boolean operations, editable poly, and adding materials. It provides step-by-step instructions on setting up drawings in 3ds Max and tips for modifying standard primitives, combining objects with Boolean, and applying bitmaps as materials. Mastering these basic tools will allow users to create most objects in 3ds Max.

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shaluu Tripathi
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0% found this document useful (0 votes)
307 views21 pages

Basic Commands in 3ds Max

This PowerPoint presentation covers the basic commands in 3ds Max, including how to use standard primitives, Boolean operations, editable poly, and adding materials. It provides step-by-step instructions on setting up drawings in 3ds Max and tips for modifying standard primitives, combining objects with Boolean, and applying bitmaps as materials. Mastering these basic tools will allow users to create most objects in 3ds Max.

Uploaded by

shaluu Tripathi
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Basic Commands in 3ds Max

By Mr. Herman
What is in this PowerPoint?
• In this PowerPoint you will learn how to
complete the basic commands in 3ds Max. If
you know the tasks listed below you can
create almost any object In 3ds max with a
little critical thinking!
– The Basic commands in 3ds Max:
• Standard Primitives
• Boolean
• Editable Poly
• Add a material (Bitmapping)
How do you set up your 3ds Max
drawings?
• Step 1:
Maximize
Viewpoint
Toggle.
How do you set up your 3ds Max
drawings?
• Step 2:
Change
Preferences:
How do you set up your 3ds Max
drawings?
• Step 3: Scene
undo Levels to
100
How do you set up your 3ds Max
drawings?
• Step 4:
Turn off
Auto
backup

• Step 5:
Press OK at
the bottom
Right of
the Screen
Standard Primitives Tips:
• The Sun Creates all
objects
• The rainbow Modifies
objects
• There are more objects
from the drop down
menu
• Name and Color can be
use to name the object
and change the color
(Duh)
What are some Standard Primitive Tips
Continued:
• Always draw in
the Top View
• Center the View
Using the lower
Coordinates set
the first shape
to 0,0,0
– *Tip Select and
Move as well as
the object must
be selected!
How do you Modify your Standard
Primitive?
• Click on the blue
rainbow (Bent tube)
• Change the
Parameters to the
desired length,
width and Height
• Segments (segs) can
be use to manipulate
your object using
Editable Poly later
How do you modify the Standard
Primitives Using Editable Poly
• On the modify menu
(blue rainbow) Click on
the Drop down
menu(modify List) to
select editable poly.
What can you do with the Editable
Poly using Vertices and Polygon?
• The Vertices manipulate • The Polygon
the dots that connect to manipulates the shape
create that shape. by using the faces of the
shape
What can you do with the Editable
Poly using Vertices and Polygon?
• The Edit Poly Menu has
some cool things you
can do to change your
Standard Primitive such
as: Extrude- Expanding
the shape From a face,
Soft-Selection
transform part of a
shape, and Quick slice
which adds more
vertices
How do you combine two shapes using
Boolean?
• Step 1: Click on the Sun
Create button
• Change the box to
Compound Objects
• Click on Boolean
• *Tip* One shape must
be selected!
How do you combine two shapes using
Boolean?
• Click on Pick Operand B
and select the other
object you want to
subtract or connect to the
other
• If the shape does not
appear to what you want
change the Subtraction
from (A-B) or (B-A)
• *Tip* To boolean Multiple
objects use Pro-Boolean
How do you Add a Bitmap to the
image?
• First step you will want to
add A UVW mapping as
an edit modifier
• Click off the Real World
map Size

*Tip*This will allow you


to continue to modify the
box if you have to later. It
also eliminate UVW tiling
as well.
How do you Add a Bitmap to the
image?
• Click the letter “M” for
material on the
Keyboard
• Make sure your
Material Editor is on
Compact Material
Editor
• Select the box labeled
color gray
How do you Add a Bitmap to the
image?
• Find the image
that you have
saved from the
internet.
• It is best to save
it under the
Autodesk File in
the documents.
How do you Add a Bitmap to the
image?
• Once you Find the
image click on Open
How do you Add a Bitmap to the
image?
• Click on the Show
Standard map in
Viewpoint so you
can see your
bitmap on your 3d
model
How do you Add a Bitmap to the
image?
• If you are adding a
bitmap to all sides
your shape may turn
out like this one.
• If you click on Face
from the UVW map
Modifier list the
bitmap will be placed
on all faces of the
object and will
appear correct.
What is in this PowerPoint?
• In this PowerPoint you will learn how to
complete the basic commands in 3ds Max. If
you know the tasks listed below you can
create almost any object In 3ds max with a
little critical thinking!
– The Basic commands in 3ds Max:
• Standard Primitives
• Boolean
• Editable Poly
• Add a material (Bitmapping)

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