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08 Classes Objects

This document discusses classes and objects in Python. It covers defining a class with fields and methods, using classes to create objects, constructors, inheritance, and overriding superclass methods. Examples are provided for defining Point and Fraction classes to represent geometric points and rational numbers.

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chethanyadav
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0% found this document useful (0 votes)
112 views

08 Classes Objects

This document discusses classes and objects in Python. It covers defining a class with fields and methods, using classes to create objects, constructors, inheritance, and overriding superclass methods. Examples are provided for defining Point and Fraction classes to represent geometric points and rational numbers.

Uploaded by

chethanyadav
Copyright
© © All Rights Reserved
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
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Unit 8

Classes and Objects; Inheritance


Special thanks to Roy McElmurry, John Kurkowski, Scott Shawcroft, Ryan Tucker, Paul Beck for their work.
Except where otherwise noted, this work is licensed under:
http://creativecommons.org/licenses/by-nc-sa/3.0
OOP, Defining a Class
• Python was built as a procedural language
– OOP exists and works fine, but feels a bit more "tacked on"
– Java probably does classes better than Python (gasp)

• Declaring a class:
class name:
statements

2
Fields
name = value

– Example: point.py
class Point: 1 class Point:
x = 0 2 x = 0
y = 0 3 y = 0

# main
p1 = Point()
p1.x = 2
p1.y = -5

– can be declared directly inside class (as shown here)


or in constructors (more common)
– Python does not really have encapsulation or private fields
• relies on caller to "be nice" and not mess with objects' contents

3
Using a Class
import class
– client programs must import the classes they use

point_main.py
1 from Point import *
2
3 # main
4 p1 = Point()
5 p1.x = 7
6 p1.y = -3
7 ...
8
9 # Python objects are dynamic (can add fields any time!)
10 p1.name = "Tyler Durden"

4
Object Methods
def name(self, parameter, ..., parameter):
statements

– self must be the first parameter to any object method


• represents the "implicit parameter" (this in Java)

– must access the object's fields through the self reference


class Point:
def translate(self, dx, dy):
self.x += dx
self.y += dy
...

5
"Implicit" Parameter (self)
• Java: this, implicit
public void translate(int dx, int dy) {
x += dx; // this.x += dx;
y += dy; // this.y += dy;
}

• Python: self, explicit


def translate(self, dx, dy):
self.x += dx
self.y += dy

– Exercise: Write distance, set_location, and


distance_from_origin methods.

6
Exercise Answer
point.py
1 from math import *
2
3 class Point:
4 x = 0
5 y = 0
6
7 def set_location(self, x, y):
8 self.x = x
9 self.y = y
10
11 def distance_from_origin(self):
12 return sqrt(self.x * self.x + self.y * self.y)
13
14 def distance(self, other):
15 dx = self.x - other.x
16 dy = self.y - other.y
17 return sqrt(dx * dx + dy * dy)

7
Calling Methods
• A client can call the methods of an object in two ways:
– (the value of self can be an implicit or explicit parameter)

1) object.method(parameters)
or
2) Class.method(object, parameters)

• Example:
p = Point(3, -4)
p.translate(1, 5)
Point.translate(p, 1, 5)

8
Constructors
def __init__(self, parameter, ..., parameter):
statements

– a constructor is a special method with the name __init__

– Example:
class Point:
def __init__(self, x, y):
self.x = x
self.y = y
...

• How would we make it possible to construct a


Point() with no parameters to get (0, 0)?

9
toString and __str__
def __str__(self):
return string
– equivalent to Java's toString (converts object to a string)
– invoked automatically when str or print is called

Exercise: Write a __str__ method for Point objects that


returns strings like "(3, -14)"
def __str__(self):
return "(" + str(self.x) + ", " + str(self.y) + ")"

10
Complete Point Class
point.py
1 from math import *
2
3 class Point:
4 def __init__(self, x, y):
5 self.x = x
6 self.y = y
7
8 def distance_from_origin(self):
9 return sqrt(self.x * self.x + self.y * self.y)
10
11 def distance(self, other):
12 dx = self.x - other.x
13 dy = self.y - other.y
14 return sqrt(dx * dx + dy * dy)
15
16 def translate(self, dx, dy):
17 self.x += dx
18 self.y += dy
19
20 def __str__(self):
21 return "(" + str(self.x) + ", " + str(self.y) + ")"

11
Operator Overloading
• operator overloading: You can define functions so that
Python's built-in operators can be used with your class.
• See also: http://docs.python.org/ref/customization.html

Operator Class Method Operator Class Method


- __neg__(self, other) == __eq__(self, other)
+ __pos__(self, other) != __ne__(self, other)
* __mul__(self, other) < __lt__(self, other)
/ __truediv__(self, other) > __gt__(self, other)
Unary Operators <= __le__(self, other)
- __neg__(self) >= __ge__(self, other)
+ __pos__(self)

12
Exercise
• Exercise: Write a Fraction class to represent rational
numbers like 1/2 and -3/8.

• Fractions should always be stored in reduced form; for


example, store 4/12 as 1/3 and 6/-9 as -2/3.
– Hint: A GCD (greatest common divisor) function may help.

• Define add and multiply methods that accept another


Fraction as a parameter and modify the existing
Fraction by adding/multiplying it by that parameter.

• Define +, *, ==, and < operators.

13
Generating Exceptions
raise ExceptionType("message")

– useful when the client uses your object improperly


– types: ArithmeticError, AssertionError, IndexError,
NameError, SyntaxError, TypeError, ValueError

– Example:
class BankAccount:
...
def deposit(self, amount):
if amount < 0:
raise ValueError("negative amount")
...

14
Inheritance
class name(superclass):
statements

– Example:
class Point3D(Point): # Point3D extends Point
z = 0
...

• Python also supports multiple inheritance


class name(superclass, ..., superclass):
statements

(if > 1 superclass has the same field/method, conflicts are resolved in left-to-right order)

15
Calling Superclass Methods
• methods: class.method(object, parameters)
• constructors: class.__init__(parameters)

class Point3D(Point):
z = 0
def __init__(self, x, y, z):
Point.__init__(self, x, y)
self.z = z

def translate(self, dx, dy, dz):


Point.translate(self, dx, dy)
self.z += dz

16

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