Store Design and Visual Merchandising
Store Design and Visual Merchandising
merchandising
Presented by:
Arpan Vansadia
STORE DESIGN
• Storefront Design
• Interior Design
• Lighting Design
• Sounds and Smells : Total Sensory Marketing
Objectives of good store design
Design Should be:
• Consistent with the image and strategy
• Positively influence consumer behavior
• Consider costs versus value
• Be flexible
• Recognize the needs of the customer
External
Display
space Elements of Store Design
Frontage
& Parking
Entrance
Building
Architecture Location
Health Store
&Safety Design
Access
Store
Theme
Target Merchandise
Customers Mix
STORE DESIGN
• Ambience:
• It is the overall feeling or mood projected by
store through its aesthetic appeal to human
senses.
Lighting Design
• It is used to highlight and feature merchandise
on display.
• Capture a mood
• Level of light can make a difference
1) Blockbuster
2) Fashion Departments
colour
Colour is the king.
• Retailiers believe consumers are more apt to buy
clothes that appear in full size and colour
assortments.
• Warm colours increase blood pressure, respiratory
rate and other physiological responses-attract
customers and gain attention but also be distracting
• Cool colors are relaxing, peaceful, calm and pleasant-
effective for retailers selling anxiety-causing products
Sound & scent
• Sound
• Music viewed as valuable marketing tool
• Often customized to customer demographics
• Can use volume and tempo for crowd control
• Scent
• Smell has a large impact on our emotions
• Victoria secret, the magic kingdom, the knot shop
• Can be administered through time release atomizers or via
fragrance-soaked pellets placed on light fixtures.
Impact of physical environmental factors
on shopping behavior
Physical environment
Emotions
Exterior atmospherics
Interior atmospherics
Store layout
Visual merchandising
Visual Merchandising