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Computer Programming and Numerical Methods

The document discusses key concepts in computer programming and numerical methods including: 1) Programs are sets of instructions that computers execute to perform tasks. There are system programs like operating systems and application programs for specific functions. 2) Binary is the lowest level of communication for computers using the digits 0 and 1. More bits allow for more possible combinations from 0 to 2^n - 1. 3) Programming approaches include procedural which focuses on functions and object-oriented which treats data as critical and groups data and functions into objects.

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THOMAS JACOB
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0% found this document useful (0 votes)
49 views

Computer Programming and Numerical Methods

The document discusses key concepts in computer programming and numerical methods including: 1) Programs are sets of instructions that computers execute to perform tasks. There are system programs like operating systems and application programs for specific functions. 2) Binary is the lowest level of communication for computers using the digits 0 and 1. More bits allow for more possible combinations from 0 to 2^n - 1. 3) Programming approaches include procedural which focuses on functions and object-oriented which treats data as critical and groups data and functions into objects.

Uploaded by

THOMAS JACOB
Copyright
© © All Rights Reserved
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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COMPUTER PROGRAMMING AND

NUMERICAL METHODS
What is a Program?
A set of Instructions to perform a task
• A computer can perform what ever is being told to be done but within its
hardware limits.
• A computer is nothing in itself without programs
All the tasks are performed through programs
• Programs can be classified in to two- 1. System Programs
- 2. Application Programs
 System Programs: The programs that manage the hardware resources of the
computer.
E.g.: Operating system (Windows, Linux, Unix, MAC OS, DOS
etc….), Anti Virus (Kaspersky, BitDefender, Avira, AVG etc…)
• Application Programs: An application program is any program designed to
perform a specific function directly for the user or, in some cases, for another
application program
E.g.: Notepad, MS Word, Calculator, Browser, Image editing programs etc…
Binary
• A computer can only understand binary (0,1) and at lowest level, any
communication has to happen in binary
• A binary is also called a bit.
• 1 is called a set bit & 0 is called an unset bit
• With one bit, there are only two possible values 0 & 1
• With 2 bits, there are 4 possible values : 0 0
• With 3 bits 0 0 0 0 1
8 possible values: 0 0 1 1 0
0 1 0 1 1
1 0 0
0 1 1 • In general, for n bits , 2𝑛 possible combinations of 0 & 1
1 0 1 • The values can vary from 0 to 2𝑛 -1
1 1 0
1 1 1
FLOWCHART SYMBOLS
PROCEDURE ORIENTED PROGRAMMING (POP)
• Conventional programming using High Level Language such as COBOL, FORTRAN, C etc.
• The problem is viewed as a sequence of a things to be done
• Large number of Functions up on which attention is concentrated (Functions are instructions
organized in groups)
• The technique of hierarchical decomposition is used (More emphasis is ion algorithm)
• The functions can have their local data
• Global data is shared by all functions
• Very little attention given to data
• Data is vulnerable to inadvertent change
• Difficult to model real world problems
• Employs top down approach in program design
OBJECT ORIENTED PROGRAMMING (OOP)
• To take care of the flaws encountered in procedure oriented programming
• Here data is treated as critical elements
• Data is not allowed flow freely around the system
• Data is tied closely to the function that operates on it
• Data is hidden and cannot be accessed by external functions
• The problem is decomposed in to a number of entities – objects
• Data & functions are built around the objects
• Objects can communicate through functions
• New data and functions can easily be added whenever necessary
• Follows bottom-up approach in program design
• E.g.: C++, Java etc.
Introduction to C++
• An Object Oriented Programming Language
• Developed by Bjarne Stroustrup at AT & T bell Laboratories
• Extension of C with a major addition
• Initially named : C with Classes
• Standardized by ANSI/ISO standards committee during 1997
• Applications:
 Can handle very large problems
 Special object oriented libraries can be built
 Able to map real world problems
 Programs are easily maintainable and expandable
Structure of a C++ Program
Preprocessor directives
Function prototypes
Global variables
main()
{
Local variable declaration
Statements & Function calls
}
Function definitions
Tokens
• Tokens are the smallest individual units in a program
• They include:
• Keywords
• Identifiers
• Constants
• Strings
• Operators
 Keywords
• The word that is reserved by a program because it has a special meaning
• They are explicitly reserved identifiers and cannot be used as names of programming variables
• Eg. If, else, int, switch, for, do, while bool, char, float, long, double etc.

 Identifiers
• They refer to the name of the variables, functions, arrays, classes ets created by the programmer
• Rules for naming identifiers:
• Only alphabets, digits & underscores
• Name cannot start with a digit
• Uppercase & Lowercase are distinct
• A declared Keyword cannot be used as an identifier
Standard Identifiers
• Not a part of C++ language (not a reserved word)
• It is a part of C++ standard library but can be used as a variable name
• E.g: cout, cin, open, close, sin, cos, log ,min, max etc.

Constants
• C++ supports five basic types of constants-
integer, boolean, floating point, character and string constant
• The constant modifier: To declare variables which are not permitted to change their initial values
• Eg.: const int k=100;
Variables
• An identifier used to represent a single data item
• The value of a variable may change with in the program

Data Types
• The variables used in C++ are to be declared in prior what data it contains
• Different Data Types in C++ :
• int : can hold integer values
• float: can hold large numbers/decimals
• char: used to hold ASCII characters like a, A, * etc
• double: same purpose of float but with a higher magnitude and precission
• void: used along with functions that donot return any value
• bool: can hold either true or false
• Examples:
int a,b,sum;
float x,y;
double root;
char A,B;
Data Type Qualifiers
• Also called as data type modifiers
• E.g.: const, unsigned, signed, long , short etc. applied upon int
• long applied to float (long float is same as double)
Operators
• There are different categories:
 Arithmetic Operators : + - * / %
 Increment and decrement Operators: ++ --
 Assignment Operators: += -= *= /= %=
 Logical Operators: && II !
 Relational Operators: == != > < >= <=
 Conditional Operators/Ternary Operator: Expression ? True: False;
Statements
• It causes computer to carry out some action
• Three different types:
 Expression statements : An expression followed by a semicolon
 Compound statements : Several individual statements enclosed with in
curly braces {}
 Control statements: To alter natural flow of control in a program
Library Functions
• Used to carryout commonly used operations/calculations
• They are not part of the C++ language
• Users can also add library functions
• E.g.: exp(2.5) , log(25) , pow(a,b) , cout<<

Header File
• Header file provides definitions for standard library functions
• Included in program by using the pre-processor #include statement
• E.g.: #include<iostream> : several standard stream objects
#include<cmath> : Common Mathematical functions

Input/Output Functions
• C++ do not have directly defined i/o statements
• Implemented by functions developed and included in standard library
• E.g.: cin, cout included along with iostream
Q. Write an algorithm and draw a flow chart to find the largest among three numbers
Q. Write a program and draw a flowchart to find the
average of n given numbers
Practice problems

 Write an algorithm and draw a flow chart to calculate the factorial of a number N.
 Write an algorithm to find the roots of a quadratic equation

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