0% found this document useful (0 votes)
216 views58 pages

Elements of A Story

This document outlines key elements of a story including characters (round/flat, anthropomorphic, confidante), setting (backdrop, integral, antagonist, illuminates character, symbolism), plot (progressive, episodical), conflict (external, internal), theme, point of view, style, tone, and mood. It provides definitions and examples for each element.

Uploaded by

Jay Padama
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
216 views58 pages

Elements of A Story

This document outlines key elements of a story including characters (round/flat, anthropomorphic, confidante), setting (backdrop, integral, antagonist, illuminates character, symbolism), plot (progressive, episodical), conflict (external, internal), theme, point of view, style, tone, and mood. It provides definitions and examples for each element.

Uploaded by

Jay Padama
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
You are on page 1/ 58

Elements of a Story

CHARACTERS
 a person or animal or anything
personified
 narrates the events by
maintaining the sequence
Types of Characters:

ROUND FLAT

 listener or viewer  less developed


gets to know well  two-dimensional
 have variety of  relatively
traits uncomplicated
 well developed
Judy (round) Chief Bogo (flat)

ZOOTOPIA
Nick (round) Mr. Manchas (flat)

ZOOTOPIA
Mike (round) Will (flat)

STRANGER
THINGS
Joyce Byers (round) Ted Wheeler (flat)

STRANGER
THINGS
ANTHROPOMORPHIC
- characterization of animals, inanimate
objects, or natural phenomena as people
COGSWORTH, LUMIERE, MRS. POTTS (BEAUTY
AND THE BEAST)
TOY STORY
KAREN (SPONGEBOB)
CONFIDATE CHARACTERS
- someone or something that the
main character confides in
DONKEY (SHREK)
ANNA (FROZEN)
QUEEN ELINOR (BRAVE)
STATIC
- do not change during the story
MALFOY (HARRY POTTER)
BONNIE (THE VAMPIRE DIARIES)
OLAF (FROZEN)
SCAR (LION KING)
DYNAMIC
- changes through the story
PATTY BLADELL (INSATIABLE)
SULLY (MONSTERS’ UNIVERSITY)
REGINA GEORGE (MEAN GIRLS)
SETTING

 location, hour, historical period,


social and cultural condition
 initiates the backdrop and mood
 describe the environment in a
detailed manner
BACKDROP SETTING
- setting is unimportant
BIKINI BOTTOM (SPONGEBOB)
WINNIE THE POOH
INTEGRAL SETTING
- action, character, or theme are
influence by time, place, and
setting
RIVERDALE TOWN (RIVERDALE)
RV VEHICLE (BEN 10)
MYSTIC FALLS (THE VAMPIRE DIARIES)
SETTING AS ANTAGONIST
- characters must resolve the conflict
created by the setting
STRANGER THINGS (UPSIDE DOWN)
TANGLED
MAZE RUNNER
SETTING THAT ILLUMINATES
CHARACTER
- help the characters grow as
individual
TANGLED
LORAX
SETTING AS A SYMBOLISM
PLOT
 order which things move and
happen
CLIMAX

EXPOSITION DENOUMENT

Freytag's Pyramid
Types of Plot:

PROGSESSIVE PLOTS
- have central climax followed by the
denoument
EVERYTHING EVERYTHING
RATATOUILLE
EPISODICAL PLOTS
- one incident or short episode linked
by another by a common character/
unifying theme
STRANGER THINGS
HARRY POTTER
HOW TO GET AWAY WITH MURDER
CONFLICT

 problem or challenge around


which the story is based
 creates storyline
 triggers transformation of
characters
 kinds of conflict: external and
internal
Types of Conflict

- Man vs. Self


- Man vs. Man
- Man vs. Nature
- Man vs. Society
- Man vs. Machine
- Man vs. Fate
THEME

 main idea that weaves the


story together
 (abstract)
 e.i. acceptance, contentment,
friendship
POINT OF VIEW
 determined by the authors’ descriptions
of characters, setting, and events told to
the reader

First-person – told with “I”


Second-person – told with “you”
Omniscient (third-person) – told with “he, she,
they”
Objective or Dramatic point of view – no
explanation to the reader of what’s going on
STYLE

 how the author says something


 Word choice, construction of
sentence, etc.

Exposition – passages to provide


background information

Dialogue
TONE

- what the author feels about


the subject
- can be humorous, serious,
satirical, passionate, sensitive,
etc.
Example:

The School (By Donald Barthelme)


“And the trees all died. They were orange trees. I
don’t know why they died, they just died. Something
wrong with the soil possibly or maybe the stuff we
got from the nursery wasn’t the best. We complained
about it. So we’ve got thirty kids there, each kid had
his or her own little tree to plant and we’ve got these
thirty dead trees. All these kids looking at these little
brown sticks, it was depressing.”
– gloomy, unhappy, pessimistic
Examples of Tone (common
speech)

 “I’m so glad that jerk was fired, now I


won’t have to deal with him anymore”

 “It’s terrible that Tony was let go, he


was such a great colleague.”
MOOD

- atmosphere of a story
- feeling you get while reading a
story
- could be happiness, sadness,
darkness, anger, suspicion,
loneliness, or even excitement
It was a dark and stormy night. I sat alone
in the old, dilapidated house staring out the
window. The sky was black, the wind was
loud, and the rain slammed against the
broken windowpane. I shut my eyes,
remembering my earlier visit, and I felt so
embarrassed and angry. When I opened
them, the lightning bolt flashed and lit up
the room once more. I had to get out of the
house; I had to hide. No one could know my
horrible mistake. I opened the door, took a
deep breath, and ran into the cold and rain.

You might also like