Cdio Design Build Project:: Pee Suat Hoon - Helene Leong - Dennis Sale
Cdio Design Build Project:: Pee Suat Hoon - Helene Leong - Dennis Sale
Cdio Design Build Project:: Pee Suat Hoon - Helene Leong - Dennis Sale
Module 1
Module 2
Module 3
Module 4
Module 5
Year 1 : Introduction to Engineering
Project Module Year 2 : Design & Innovation Project
Year 3 : Final Year Project
Page 2
CDIO Design Project
Module A Module B
R E <CDIO Design E R
Project >
T A A T
COMMON CORE
Module C OF Module D
R E CONCRETE E R
EXPERIENCES
AND
APPLICATION
T A OPPORTUNITIES A T
Page 4
eg When input A, B, C = 0 ,“E” displayed at the display board (Project 1)
a
b
A
Ribbon Cable c
B
Connection d
C
e
Gnd
f
5V
g
Gnd
Display Board
5-way 5V
10-way
connector Empty connector
5V a
Gnd f b
g
Circuit to be e c
designed by Circuit to be designed
student by student d
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CDIO – Conceive, Design, Implement, Operate
C D I O
Page 7
Overview
Background
Implementation of Projects
– Step 1 Identify the knowledge, types of thinking and other process skills
– Step 2 Scope project
– Step 3 Structure the project task activity
– Step 4 Assessment
Step 1 Step 3
Identify Skills Step 2 Structure Step 4
and Scope Project Project Assessment
Knowledge Activities
Page 8
Step 1 Identify the knowledge, types of thinking and
other process skills
PROJECT COMPONENTS
Topic
a) Technical knowledge and reasoning (in
Electrical/Electronic, Biomedical, Clean Energy,
Nano and Aerospace domains)
b) Personal, interpersonal and professional skills
and attributes
c) Conceive, design, implement and operate
systems
Syllabus
Worry Control
Apathy Relaxation
Boredom
Page 15 Skills
Step 3 : Structure the project task activity
Page 17
Structure Project Task
Page 18
Explore
Project Area
Frame
Question
Generate
Concepts
Fine Tune
Project Idea
Page 19
Project
Opportunities
Triggering
Buglist
Questions
User
Trends
Explore Needs
Project
Area
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20
Product developed based on trend : Tamogotchi
The idea came about when a Bandai staff noticed two trends :
– Japanese inclined toward keeping small pets
– Love for electronic gadgets
She combined these two trends and created Tamagotchi and started
electronic pets
Triggering
Buglist
Questions
User
Trends
Needs
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21
Assignment 1
Discuss with your group members on the areas that you wish to work in
You may refer to the list of projects available or generate one
Generate at least three of them to further discuss in the next lesson
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22
Assignment 2
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23
Frame Question Explore
Project Area
Frame
Question
Opportunity Spaces : Bring new gamers to thinking &
problem solving educational games Generate
Concepts
Fine Tune
Project Idea
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24
User Journey in a Hair Saloon
Enter Make
Wait Haircut Exit
Store payment
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25
User Journey in a Hair Saloon
Physical Evidence
Building
Product Payment
kiosk
Communication
Collect Issue
payment Recsipt
User Journey
(in store)
Employee
Activity Platform
(on stage)
System
Support Platform
Business System
Page 26
26
Product Landscape
Budget
Competition
Generic
Competition
Product
Category
Function
Product
Form
Page 27
27
Product Landscape
eBook readers
Consumer products
Page 28
28
Abstract
INSIGHTS
Analysis Synthesis
Observations Solutions
Page 30
Generate Concepts
Explore
Brainstorming Project Area
Concept Sketches
Blue Ocean Strategy
Frame
Question
Generate
Concepts
Fine Tune
Project Idea
Page 31
Concept Sketches
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32
Page 33
33
Blue Ocean Strategy
Page 34
34
We will use the Game Industry to illustrate this concept
You are in a task force to study into the development of a new game
product
Your group members decide to study the market leaders in games – Xbox
and PS3
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35
Key parameters in games which are
important to users
Fun
Entertaining
Quality of video and sound
Price
………
Page 36
36
Strategy Canvas
SONY PS 3
Microsoft Xbox
Page 37
37
What would you suggest in this crowded
and competitive game industry ?
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38
How one company innovate
http://www.youtube.com/watch?v=1dmml2v4reY&feature=related
Page 39
Blue Ocean Strategy
Page 40
Page 41
41
Explore
Project Area
Frame
Question
Generate
Concepts
Fine Tune
Project Idea
Page 42
Block Diagram Design
Page 43
Implement
Page 44
Step 4 : Assessment
Checklist
Rubric
Page 45
Rubric
Page 46
ET1002 D&I Assessment Scheme
Page 47
47
Introduction to Engineering
Page 48