Chapter 5
Understanding Input
Discovering
Computers 2012
Your Interactive Guide to the
Digital World
Objectives Overview
Identify the keys and buttons
commonly found on desktop
Define input and differentiate computer keyboards, and
Describe different mouse types
among a program, command, and describe how keyboards for
and explain how to use a mouse
user response mobile computers and devices
differ from desktop computer
keyboards
Describe various types of touch Describe various types of pen
Summarize the purpose of various
screens and explain how a touch- input, and identify other types of
game controllers
sensitive pad works input for smart phones
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for Detailed Objectives
Objectives Overview
Explain how resolution Describe the uses of
Discuss how various
affects the quality of a voice recognition, Web
scanners and reading
picture captured on a cams, and video
devices work
digital camera conferencing
Discuss how POS Identify alternative
Summarize the various terminals, automated input devices for
biometric devices teller machines, and physically challenged
DVD kiosks work users
See Page 257 3
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for Detailed Objectives
What Is Input?
• Input is any data and instructions entered into the
memory of a computer
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Figure 5-1
What Are Input Devices
An input device
is any hardware
component that
allows users to
enter data and
instructions into
a computer
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The Keyboard
• A keyboard is an input device that contains keys
users press to enter data and instructions into a
computer
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Figure 5-2
The Keyboard
• Most desktop computer keyboards have…
Function keys,
A numeric keypad
Between 101 and CTRL keys, ALT
on the right side of
105 keys keys, and arrow
the keyboard
keys
WINDOWS key APPLICATION key Toggle keys
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The Keyboard
Wired Wireless
Keyboards Keyboards
USB port Bluetooth
IrDA
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The Keyboard
• An ergonomic keyboard has a design that reduces
the chance of wrist and hand injuries
• Ergonomics incorporates comfort, efficiency, and
safety into the design of the workplace
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Figure 5-4
The Keyboard
• Keyboards on mobile devices typically are smaller
and/or have fewer keys
• Some phones have predictive text input, which
saves time when entering text using the phone’s
keypad
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Discovering Computers 2012: Chapter 5
Figure 5-5
Pointing Devices
A pointer is a small
A pointing device is an
symbol on the screen
input device that allows
whose location and
a user to control a
shape change as a user
pointer on the screen
moves a pointing device
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Mouse
• A mouse is a pointing device that fits under the
palm of your hand comfortably
– Most widely used pointing device on desktop
computers
• A mouse can be wired or wireless
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Figures 5-6 and 5-7
Other Pointing Devices
Pointing Stick
Trackball
Touchpad
• A trackball is a • A touchpad is • A pointing
stationary a small, flat, stick is a
pointing rectangular pressure-
device with a pointing sensitive
ball on its top device that is pointing
or side sensitive to device shaped
pressure and like a pencil
motion eraser that is
positioned
between keys
on a keyboard
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Figures 5-9 – 5-11
Touch Screens and Touch-Sensitive Pads
• A touch screen is a touch-sensitive display device
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Figures 5-12 – 5-13
Touch Screens and Touch-Sensitive Pads
Touch-sensitive pads
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Figures 5-14 – 5-15
Pen Input
• With pen input, you touch a stylus or digital pen on a flat
surface to write, draw, or make selections
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Figure 5-16
Game Controllers
• Video games and computer games use a game controller
as the input device that directs movements and actions
of on-screen objects
Joysticks and
Gamepads Light guns
Wheels
Motion-
Dance pads sensing
controllers
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Figure 5-19
Digital Cameras
• A digital camera is a mobile device that allows
users to take pictures and store them digitally
Studio cameras
Field cameras
Point-and-shoot camera
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Digital Cameras
• Two factors affect the quality of digital camera photos:
• Resolution is the number of horizontal
and vertical pixels in a display device
Resolution • A pixel is the smallest element in an
electronic display
Number of • Each pixel consists of one or more bits of
data
bits stored in • The more bits used to represent a pixel,
the more colors and shades of gray that
each pixel can be represented
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Voice Input
• Voice input is the
process of entering
input by speaking into a
microphone
• Voice recognition is the
computer’s capability of
distinguishing spoken
words
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Figure 5-22
Voice Input
• Audio input is the process of entering any sound
into the computer
Speech
Music
Sound Effects
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Voice Input
• Music production software allows users to record,
compose, mix, and edit music and sounds
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Figure 5-23
Video Input
• Video input is the process of capturing full-motion images and
storing them on a computer’s storage medium
Record video on a digital video (DV) camera or use a video
capture card to convert analog signals to digital
Connect the camera to a port on the system unit
Transfer video and images
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Discovering Computers 2012: Chapter 5
Figure 5-24
Video Input
• A Web cam is a type of digital video camera that
enables a user to:
Send e-mail
Capture video and Add live images to
messages with
still images instant messages
video attachments
Broadcast live
Make video
images over the
telephone calls
Internet
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Video Input
• A video conference is a meeting between two or
more geographically separated people
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Figures 5-25 – 5-26
Scanners and Reading Devices
Flatbed
Pen or Handheld
Sheet-fed
Drum
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Figure 5-27
Scanners and Reading Devices
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Figure 5-28
Scanners and Reading Devices
• Optical character recognition (OCR) involves reading
characters from ordinary documents
• A turnaround document is a document you return to the
company that creates and sends it
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Figures 5-29 – 5-30
Scanners and Reading Devices
• Optical mark
recognition (OMR)
reads hand-drawn
marks such as small
circles or rectangles
• An OMR device scans
the documents and
matches the patterns of
light
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Figure 5-31
Scanners and Reading Devices
• A bar code reader, also
called a bar code
scanner uses laser
beams to read bar
codes
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Figure 5-32
Scanners and Reading Devices
• RFID (radio frequency identification) uses radio signals to
communicate with a tag placed in or attached to an object
• An RFID reader reads information on the tag via radio waves
• RFID can track:
Tracking times of
Tracking location Employee Checking lift
runners in a Airline baggage
of soldiers wardrobes tickets of skiers
marathon
Gauging pressure
Managing Checking out Tracking toll
and temperature
inventory library books payments
of tires
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Scanners and Reading Devices
• Magnetic stripe card readers read the magnetic
stripe on the back of cards such as:
Credit cards
Entertainment cards
Bank cards
Other similar cards
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Figure 5-34
Scanners and Reading Devices
• MICR (magnetic ink character recognition) devices read text
printed with magnetized ink
• An MICR reader converts MICR characters into a form the
computer can process
• Banking industry uses MICR for check processing
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Figure 5-35
Scanners and Reading Devices
• Data collection devices
obtain data directly at the
location where the
transaction or event takes
place
• Used in:
– Restaurants
– Grocery stores
– Factories
– Warehouses
– The outdoors
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Figure 5-36
Biometric Input
• Biometrics authenticates a person’s identity by
verifying a personal characteristic
Face Hand
Fingerprint
recognition geometry
reader
system system
Voice Signature
Iris recognition
verification verification
system
system system
Retinal
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Discovering Computers 2012: Chapter 5
Biometric Input
hand geometry
system
iris
recognition
system
fingerprint
reader
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Figures 5-37 – 5-39
Summary
Various techniques of entering Several commonly used input
input devices
Keyboard, mouse, and other
pointing devices; touch screens,
pen input, other input for smart
phones, game controllers, digital
cameras, voice input, video input,
scanners and reading devices,
biometric input, and terminals
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Discovering Computers 2012: Chapter 5
Chapter 5
Understanding Input
Discovering
Computers 2012
Your Interactive Guide to the
Digital World
Chapter 5 Complete