The Indian Media & Entertainment Industry 2018: Trends & Analysis - Past, Present & Future
The Indian Media & Entertainment Industry 2018: Trends & Analysis - Past, Present & Future
The Indian Media & Entertainment Industry 2018: Trends & Analysis - Past, Present & Future
& Entertainment
Industry
2018
Trends & Analysis - Past, Present & Future
Chaitanya Chinchlikar
Vice President – Whistling Woods International
Vice President – Mukta Arts Ltd
[email protected]
The Indian M&E Industry - High-volume, low-value.
The Indian Media & Entertainment Industry includes
Film, Television, Print, Digital Media, Animation & VFX, Gaming, Radio,
Music, Events & Live Media, Sports, Out-of-home, Theme Parks & other
• Valued at over US$ 22.7bn media.
2500
(1,47,300Cr INR) in 2017
Indian M&E Industry
which is ~1.15% of the
global M&E industry 2000
2033
11.6%
(estimated at US$ 1.95tn)
INR Billions
1658
12.6%
• Growth from 2016-21 (11.6%) 1500
1473
0
2016 2017 2018 2020
Source: FICCI-E&Y & MPA-Deloitte Reports 2018
Industry Breakdown
100%
12 12 12 12
2% 2% 2% 2%
%
2% %
2% 2%
% %
3%
90% 4% 4% 5% 5%
4% 5% 5%
6%
80% 7% 8% 9%
11%
9%
70% 11%
10%
9%
60%
23%
21% 20%
18%
50%
40%
30%
10%
0%
2016 2017 2018 2020
TV Print Film Digital Animation & VFX Live Events Gaming OOH Radio Music
200
11.9%
27.9%
INRBillions
150
100 192
156 166
122
50
0
2016 2017 2018 2020
• Largest in the world by films produced (~1,900) & tickets sold (~4bn).
• That said, in value terms, at US$ 2.3bn, it is less than the BO of Avatar.
• 2017 was phenomenal for the industry as its 27% growth was fueled largely
by overseas BO, almost all of the increase coming from China.
Source: FICCI-E&Y & MPA-Deloitte Reports 2018
Film Revenues Breakdown
Overseas Revenues market-share has doubled in just 1 year. Almost all this growth
has come from China, which is still not a free market & hence this overseas BO
size may not be an annual feature.
100% 0%
The fact that digital/OTT 0% 1% 0%
5%
90% 5% 4% 5% 8%
revenues are not 12%5%
5%
13% 12%6% 11%
growing significantly is 80%
7%
an indicator that they are 70% 16% 15% 15%
content. 20%
No of Screens 35
60% 58%
Top 50 Hindi
30 54% Film7s0%
52% 60%
8000 7000
7000 25 50%
5500
6000
36% 35%
INR Billions
5000 4200 20 40%
3500
4000 3000
3000 15 30 30%
26 27 26 27
2000 1000 24
500 10 20%
1000
0
1994 - 2009 - 3 2012 - Ek 2013 - 2015 - 2016 - 2017 - 5 10%
Hum Idiots Tha Tiger Dhoom 3 Bajrangi Dangal Bahubali 0 0%
Aapke Bhaijaan 2012 2013 2014 2015 2016
Hain 2017
Koun Box Office Collection
Profitability %
Source: FICCI-E&Y & MPA-Deloitte Reports 2018
The Indian Film Industry = ‘ Bollywood’
2017
While‘Bollywood’ is often a commonly used term to Hindi 265
define the Indian Film industry, Hindi films Tamil 310
accounted for only 14% of the 1,900+ films in 2017. Telugu 325
Kannada 210
Malayalam 150
English 150
Bhojpuri Punjabi Odiya
4% 2% 1% Bengali 100
Guajrati Others Hindi
Marathi 120
4% 4% 14% Guajrati 75
Marathi Bhojpuri 80
Bengali Tami
5%
6%
l
Punjabi 40
16% Odiya 30
English Others 80
8%
Telug 1,935
Malayalam Kannada u
11% 17%
8% Regional Cinema BO:
• Telugu growth at 47%
• Tamil de-growth by 5%
The South Indian Film industry accounts • Gujarati growth at 44%
for almost 50% of the films • Malayalam growth at 38%
Source: FICCI-E&Y & MPA-Deloitte Reports 2018
The steady growth of Marathi
- The number of Marathi films had slipped into single digits in late 90s / early 2000s.
- Today, there are ~120 Marathi films annually.
- Discerning plots and
progressive subjects are Marathi Films Box office Collection
1200
balanced with more ‘mass’
genres of action & 1000
110
0
INR Billions
comedies.
600
- Sairat became the 1 st
500
400
Marathi film to cross 100Cr 400 400 400
320 330
at the Box Office. 200
INR Billions
4
3
Indian M&E industry. 3.4
2
- Hollywood has achieved viewership 1 1.6
10%
0%
2014 - 2014 - 2015 - Star 2015 - Ant 2015 - 2016 - 2016 - 2016 -
Guardians Captain Wars VII Man Avengers Finding Captain Jungle
of the America Age of Dory America Book
Galaxy Winter Ultron Civil War
Soldier
Source: FICCI-E&Y & MPA-Deloitte Reports 2018
Film – Revenue Split
When you pay Rs 100 for a movie ticket, what is the split?
• Gross – 100% (Rs 100)
• Entertainment Tax – 30% (Rs 30)
• Exhibitor – 50% of balance 70% (Rs 35)
• Distributor – 50% of balance 70% (Rs 35)
• Producer(s) / Co-producer(s) – depends on what deal they have
made with distributor – Outright / MG / Commission / Distribution Fee
– and with each other.
• P&A funding – deal specific, but usually is Last-In-First-Out.
• Talent – actors / director – may or may not have sweat equity.
100 30,000
80 25,000
60 18,195
60 20,000
40
15,000
40 10,635 9,951
16 10,000
20 10 8 4,723 9,530
5,000
0
US UK South China Brazil India -
2009 2013 2017
Korea
9,710 China India US
10,000 9,121
8,451 8.0 7.5
8,000
7,400
7.0
Domestic Box Office Size 6.5
6,780
5.7
6.0
6,000
4.7
5.0
Billion $
4,000 2,750 3.5
2,100 4.0
1,225 1,500
2,000 925 3.0
1.5 1.7
2.0 1.4 1.4 1.4
-
2009 2011 2013 2017 1.0
2015
-
2013 2014 2015 2016 2017
Multiplex SingleScreen
China India
Factoid:
Multiplex growth at 14%; F&B+Advertising growth at 21%. Source: FICCI-E&Y & MPA-Deloitte Reports 2018
Education
• Almost 70%+ people involved in the creative process of Filmmaking
are not formally trained / educated in film
• Despite having 17% of the world’s population and 9% of the world’s
economy, the Indian M&E industry is only 1% of the world’s M&E
industry
• We do not make films that appeal to the rest of the world and hence end
up leaving out a massive market for our content.
• We need 5-times as many
India USA
graduates each year trained in
Population 1.25bilion 300million
Film & Media
• Not just film, it affects other No of Films being made 1800+ 400+
areas of Media too, including No of world-class film 4-5 150-160
schools
TV & Journalism.
No of graduates from 300-500 15,000+
these schools each year
INRBillions
594
600
the size of the Indian Film
industry and is the largest 400
Millions
100
100.5 99
50
0
2016 2017
No of Channels
High
Low-cost game /
Profitability performance based
reality shows
Mythological series
INR Bilions
300 267
will fund more innovative content. 243
200
• A 25%-odd revenue share by
100
broadcaster is still much lower than
0
what they should receive. 2016 2017 2018 2020
600 25.70%
25.64% Subscription Revenue
25.60%
500
25.50%
400
25.40%
25.35%
300 25.30%25.30%
494
25.19% 430 25.20%
Bi 200 393
351 25.10%
lli
100
125 25.00%
o 90 99 109
0 24.90%
n 2016 2018
2017
s
2019 %
IN Paid by Consumers
Recd by Broadcasters
Source: FICCI-E&Y & MPA-Deloitte Reports 2018
R
Indian Animation picks
up
• Broadcasters are willing to pay over
double for good quality Indian
Animated content as compared to
daily soaps / Hindi general
entertainment content, even though
this segment gets only 5.6% of the
viewership, as compared to 28.4%
for Hindi GECs.
• Also the fact that this segment
continues to be under-indexed
doesn’t bother broadcasters as this
content has long-tail revenue
• It offers repeat viewing value, multi-
language dubbing value and
merchandising value.
29.3% 151
way of market size & internet
INRBillions
150
119
users. 100
92
400
312.32
300
200 149.01643.21618.6 3
1 09.5958.39
100 85 80.4879.13 67 64 63.060.42 57 56.754.851.848.21
Tata 31,189,225 40
30
MTNL 3,557,060 20
7
US$
10 3
Reliance 185,968 0
US India
TOTAL 1,183,408,611 Cable
OTT
600 150.0
INR Billions
475 114.9
500 390
89.2
400 100.0
300
200 50.0 20.1
100 22 24 26 29 32 35 2.6 3.9 5.7
0 -
2016 2017 2018 2019 2020 2021 2016 2017 2018 2020
100% 2% 3%
Internet Users 90% 10% 6%
500 16%
80%
File Sharing
400 70% 39%
429
400
Users (millions)
60% Streaming
300 Audio
295 50% Web & Other
200 40% Data
186 75% Video
30%
100 49%
20%
0 10%
2017 2021
0%
Urban Rural 2016 2021
India’s
online
video
audience
to
double
in 3 yrs.
Time English
Spent 7%
on
Digital
Content
Other Hindi
Regional
Languages 63%
30%
Entertainment is the
fastest growing
segment
In any industry, building volume is hard. India already has the volume and is
likely to be the largest digital market (free) by 2021-22. We now need to
build value to each unit of volume. Only way to do it is quality.
Platform Fixed frame, large Fixed frame, small Fixed frame, mini No fixed frame
Viewing screen, Captive screen, Non- screen, Non- (FRAMELESS),
Details Community captive Family / captive Captive Individual
viewing Individual viewing Individual viewing
viewing
360 VR
High
Content
Value
Note:
This is India-specific
Inside-out 360deg
displays
Source: FICCI-E&Y & MPA-Deloitte Reports 2018
VR content guidelines:
What do we know, What have we learnt?
• Don’t bore people! Don’t confuse people! Don’t make people vomit!
• VR content is not a treasure hunt!
• If a story can be told as effectively in any other format, it should be.
Just because something can be done in 360VR, doesn’t mean it
should.
• Contextually 360deg. Content-wise between 160-210deg.
• Directing Attention is the new craft to be introduced in the
filmmaker’s learning
•Solving people’s FOMO is the big challenge
Much more to come...
Very low
Very high Latenc latency
bitrates for requirement
Hyig
Full 360 Latency for
h
Viewport
Low Latency only
Sweet Spot
Reception of
Viewport++ Reception of a
Full 360 Viewport only
Bitrate
High Bitrate
Low Bitrate
Source: FICCI-E&Y & MPA-Deloitte Reports 2018
VR’s expected journey from 2018-2021
• The first generation of Cinematic VR content creators to emerge
• Stabilisation of VR workflow using the OMAF / HEVC / MPEG-H codecs
• Cameras / acquisition rigs to get better. Better sensors, lensing, and heat
& data management.
• Distribution to settle down on a Viewport+Extra base
• Headsets to get better
• 4 business models / consumer segments to emerge:
o Headset + Mobile
o Wireless connected headsets
o Tethered to server headsets
o Headset + swivel chair + haptic feedback
INRBillions
• There is an obvious correlation 40 15.4%
40
30
between in smartphone + internet 30 26
10
0
2016 2017 2018 2020
INRBillions
has not grown as much. 60 54
77
• IPs generate a disproportionately high 80
16.1%
INRBillions
65
56
proportion of revenue 60
0
2016 2017 2018 2020
INRBillions
28
• Growth has been volume driven – 30
25
24
26
What’s New?
Transit Radio
Mirchi – Delhi Airport
Red FM – Shatabdi
Radio City – Lucknow
Metro
INRBillions
15 14
13
career-education in Music. 12
10
• Growth is coming from streaming
5
Source 20.0% 0
2016 2017 2018 2020
Hindi
20.0% 60.0%
Regional
International Consumption Breakdown
9%
15%
Digital
11% Physical
65%
Syndication
Public
Performanc
e
The ‘sports-watcher
stereotype’ has been
broken with 35%+ female
& 40%+ rural viewership
for India’s top 3 leagues.