SYSTEM OF TOURNAMENT Autosaved
SYSTEM OF TOURNAMENT Autosaved
SYSTEM OF TOURNAMENT Autosaved
SINGLE ELIMINATION
2 W3 CHAMPION
3
4 W2
5 TEAMS ( 3 BYES)
3
1
1
4
2
2
SIX TEAMS ( 2 BYES)
1
3
1
2
5
3
2
4
4
DOUBLE ELIMINATION
THIS TYPE OF TOURNAMENT IN W/C THE
PARTICIPANT CEASES TO BE ELIGIBLE TO WIN
THE TOURNAMENT CHAMPIONSHIP UPON
HAVING LOST TWO GAMES OR MATCHES.
ONE METHOD OF ARRANGING THIS TYPE OF
TOURNAMENT IS TO BREAK THE
COMPETITORS INTO TWO SETS OF BRACKET,
NAMELY WINNERS BRACKET AND LOSERS
BRACKET.
DOUBLE ELIMINATION
2(N-1)
= NO. OF GAMES
DOUBLE ELIMINATION
1
1
2
4 3
3
2
5
4
6
5 TEAMS ( 3 BYES)
1 3
6
1
2
4 5
7 B1
2
B2
8
SIX TEAMS ( 2 BYES )
5 1 3
1
8 2 7
3
2
6 4 4
10
ROUND ROBIN
WITH SUFFICIENT TIME AND FACILITIES ARE
AVAILABLE, THIS TYPE OF TOURNAMENT IS THE
BEST TO EMPLOY.
IT PRODUCES A TRUE WINNER
RANKS THE OTHER COMPETITOR
PERMITS ALL PARTICIPANTS TO CONTINUE TO
PLAY UNTIL THE END .
DOES NOT REQUIRE ONE CONTESTANT TO WAIT
UNTIL OTHERS HAVE PLAYED THE NEXT ROUND.
-ROUND ROBIN-
N (N-1)
2
= NO. OF GAMES
TO DRAW UP A ROUND ROBIN SCHEDULE,
PLACE AS MANY AS THE TEAM INTO TWO
VERTICAL COLUMNS.
THE FIRST COLUMN AND UP TO
THE SECOND , WITH EACH
NUMBER REPRESENTING A TEAM
THUS ARRANGEMENT PROVIDES
THE PAIRING.
TO OBTAIN PAIRINGS FOR SUBSEQUENT
ROUNDS, ROTATE THE NUMBER
COUNTER CLOCKWISE AROUND ONE OF
THE NUMBERS WHICH REMAINS FIXED
OR AS A BASE.
.
FOUR TEAMS
1 4
2 3
1 2
4 3
1 3
4 2
WHEN IT IS EVEN NUMBERS IN
THIS CASE THE BYE SHOULD BE
PLACED IN ONE OF THE
POSITIONS AND THU OTHER
NUMBERS ROTATED ABOUT IT.
FIVE TEAMS
1 5 4 3 2
2 : 5 1 : 4 5 : 3 4 : 2 3 : 1
3 : 4 2 : 3 1 : 2 5 : 1 4 : 5