1 MCA 401A - Computer Graphics, Dept of Computer SC, M U
1 MCA 401A - Computer Graphics, Dept of Computer SC, M U
Examples include the real and complex number systems under the
ordinary rules with which we are familiar
Scalars alone have no geometric properties
v w
v -v v
v=P-Q
P=v+Q
Q Q
not convex
convex
P() P(, b)
18 MCA 401A - Computer Graphics, Dept of Computer Sc, M U
Planes
A plane can be defined by a point and two vectors or by three points
P
R R
u
P(,b)=R+u+bv P(,b)=R+(Q-R)+b(P-Q)
u
P
v2
v1
P0
v3
v
Interpretation : A given vector can be defined
as going from a fixed reference point, the
origin, to a particular point in space point: fixed
a = [1 2 3 ]
b = [b1 b2 b3]
where
u1 = g11v1+g12v2+g13v3
u2 = g21v1+g22v2+g23v3
u3 = g31v1+g32v2+g33v3
a = MT b
see text for numerical examples
defining a 4 x 4 matrix
g g g
g g g
M =
g g g
g g g
40 MCA 401A - Computer Graphics, Dept of Computer Sc, M U
Working with Representations
Within the two frames any point or vector has a representation of the
same form