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12 Permutations and Combinations

This document discusses permutations and combinations in the context of poker hands. It begins by defining permutations as ordered arrangements and combinations as unordered arrangements. It provides examples of calculating the number of possible poker hands and blackjack hands using permutations and combinations. The document then proves the formulas for permutations and combinations. It concludes by calculating probabilities of obtaining different poker hands like a royal flush or four of a kind.

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67% found this document useful (3 votes)
1K views57 pages

12 Permutations and Combinations

This document discusses permutations and combinations in the context of poker hands. It begins by defining permutations as ordered arrangements and combinations as unordered arrangements. It provides examples of calculating the number of possible poker hands and blackjack hands using permutations and combinations. The document then proves the formulas for permutations and combinations. It concludes by calculating probabilities of obtaining different poker hands like a royal flush or four of a kind.

Uploaded by

Ash1
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
You are on page 1/ 57

Permutations and

Combinations
CS 202
Epp section 6.4

1
Permutations vs. Combinations
• Both are ways to count the possibilities
• The difference between them is whether order
matters or not
• Consider a poker hand:
– A♦, 5♥, 7♣, 10♠, K♠
• Is that the same hand as:
– K♠, 10♠, 7♣, 5♥, A♦
• Does the order the cards are handed out
matter?
– If yes, then we are dealing with permutations
– If no, then we are dealing with combinations
2
Permutations
• A permutation is an ordered arrangement of the
elements of some set S
– Let S = {a, b, c}
– c, b, a is a permutation of S
– b, c, a is a different permutation of S
• An r-permutation is an ordered arrangement of r
elements of the set
– A♦, 5♥, 7♣, 10♠, K♠ is a 5-permutation of the set of
cards
• The notation for the number of r-permutations:
P(n,r)
– The poker hand is one of P(52,5) permutations 3
Permutations
• Number of poker hands (5 cards):
– P(52,5) = 52*51*50*49*48 = 311,875,200
• Number of (initial) blackjack hands (2 cards):
– P(52,2) = 52*51 = 2,652
• r-permutation notation: P(n,r)
– The poker hand is one of P(52,5) permutations

P(n, r )  n(n  1)( n  2)...( n  r  1)


n!

(n  r )!
n
 i
i  n  r 1
4
Permutation formula proof
• There are n ways to choose the first
element
– n-1 ways to choose the second
– n-2 ways to choose the third
–…
– n-r+1 ways to choose the rth element

• By the product rule, that gives us:


P(n,r) = n(n-1)(n-2)…(n-r+1) 5
Permutations vs. r-permutations
• r-permutations: Choosing an ordered 5
card hand is P(52,5)
– When people say “permutations”, they almost
always mean r-permutations
• But the name can refer to both

• Permutations: Choosing an order for all 52


cards is P(52,52) = 52!
– Thus, P(n,n) = n!
6
Sample question
• How many permutations of {a, b, c, d, e, f, g}
end with a?
– Note that the set has 7 elements

• The last character must be a


– The rest can be in any order
• Thus, we want a 6-permutation on the set {b, c,
d, e, f, g}
• P(6,6) = 6! = 720

• Why is it not P(7,6)? 7


Combinations
• What if order doesn’t matter?
• In poker, the following two hands are equivalent:
– A♦, 5♥, 7♣, 10♠, K♠
– K♠, 10♠, 7♣, 5♥, A♦

• The number of r-combinations of a set with n


elements, where n is non-negative and 0≤r≤n is:

n!
C (n, r ) 
r!(n  r )!
8
Combinations example
• How many different poker hands are there
(5 cards)?
52! 52! 52 * 51* 50 * 49 * 48 * 47!
C (52,5)     2,598,960
5!(52  5)! 5!47! 5 * 4 * 3 * 2 *1* 47!

• How many different (initial) blackjack


hands are there?
52! 52! 52 * 51
C (52,2)     1,326
2!(52  2)! 2!50! 2 *1
9
Combination formula proof
• Let C(52,5) be the number of ways to generate
unordered poker hands
• The number of ordered poker hands is P(52,5) =
311,875,200
• The number of ways to order a single poker
hand is P(5,5) = 5! = 120
• The total number of unordered poker hands is
the total number of ordered hands divided by the
number of ways to order each hand
• Thus, C(52,5) = P(52,5)/P(5,5)
10
Combination formula proof
• Let C(n,r) be the number of ways to generate
unordered combinations
• The number of ordered combinations (i.e. r-
permutations) is P(n,r)
• The number of ways to order a single one of
those r-permutations P(r,r)
• The total number of unordered combinations is
the total number of ordered combinations (i.e. r-
permutations) divided by the number of ways to
order each combination
• Thus, C(n,r) = P(n,r)/P(r,r)
11
Combination formula proof

P(n, r ) n! /( n  r )! n!
C (n, r )   
P(r , r ) r! /( r  r )! r!(n  r )!

12
Poker

13
The game of poker
• You are given 5 cards (this is 5-card stud poker)
• The goal is to obtain the best hand you can
• The possible poker hands are (in increasing order):
– No pair
– One pair (two cards of the same face)
– Two pair (two sets of two cards of the same face)
– Three of a kind (three cards of the same face)
– Straight (all five cards sequentially – ace is either high or low)
– Flush (all five cards of the same suit)
– Full house (a three of a kind of one face and a pair of another
face)
– Four of a kind (four cards of the same face)
– Straight flush (both a straight and a flush)
– Royal flush (a straight flush that is 10, J, K, Q, A) 14
Poker probability: royal flush
• What is the chance of
getting a royal flush?
– That’s the cards 10, J, Q, K,
and A of the same suit

• There are only 4 possible


royal flushes

• Possibilities for 5 cards: C(52,5) = 2,598,960

• Probability = 4/2,598,960 = 0.0000015


– Or about 1 in 650,000
15
Poker probability: four of a kind
• What is the chance of getting 4 of a kind when
dealt 5 cards?
– Possibilities for 5 cards: C(52,5) = 2,598,960

• Possible hands that have four of a kind:


– There are 13 possible four of a kind hands
– The fifth card can be any of the remaining 48 cards
– Thus, total possibilities is 13*48 = 624

• Probability = 624/2,598,960 = 0.00024


– Or 1 in 4165
16
Poker probability: flush
• What is the chance of
getting a flush?
– That’s all 5 cards of the same suit
• We must do ALL of the
following:
– Pick the suit for the flush: C(4,1)
– Pick the 5 cards in that suit: C(13,5)

• As we must do all of these, we multiply the values out (via the


product rule)
13  4 
• This yields     5148
 5  1 
• Possibilities for 5 cards: C(52,5) = 2,598,960
• Probability = 5148/2,598,960 = 0.00198
– Or about 1 in 505
• Note that if you don’t count straight flushes (and thus royal flushes)
17
as a “flush”, then the number is really 5108
Poker probability: full house
• What is the chance of getting a
full house?
– That’s three cards of one face and
two of another face
• We must do ALL of the following:
– Pick the face for the three of a kind: C(13,1)
– Pick the 3 of the 4 cards to be used: C(4,3)
– Pick the face for the pair: C(12,1)
– Pick the 2 of the 4 cards of the pair: C(4,2)
• As we must do all of these, we multiply the values out (via the product rule)

13  4 12  4 
• This yields       3744
 1  3  1  2 
• Possibilities for 5 cards: C(52,5) = 2,598,960
• Probability = 3744/2,598,960 = 0.00144
– Or about 1 in 694 18
Inclusion-exclusion principle
• The possible poker hands are (in increasing order):

– Nothing
– One pair cannot include two pair, three of a kind,
four of a kind, or full house
– Two pair cannot include three of a kind, four of a kind, or
full house
– Three of a kind cannot include four of a kind or full house
– Straight cannot include straight flush or royal flush
– Flush cannot include straight flush or royal flush
– Full house
– Four of a kind
– Straight flush cannot include royal flush
– Royal flush
19
Poker probability: three of a kind
• What is the chance of getting a three
of a kind?
– That’s three cards of one face
– Can’t include a full house or four of a
kind
• We must do ALL of the following:
– Pick the face for the three of a kind: C(13,1)
– Pick the 3 of the 4 cards to be used: C(4,3)
– Pick the two other cards’ face values: C(12,2)
• We can’t pick two cards of the same face!
– Pick the suits for the two other cards: C(4,1)*C(4,1)
• As we must do all of these, we multiply the values out (via the product rule)
13  4 12  4  4 
• This yields        54912
 1  3  2  1  1 
• Possibilities for 5 cards: C(52,5) = 2,598,960
• Probability = 54,912/2,598,960 = 0.0211
– Or about 1 in 47 20
Poker hand odds
• The possible poker hands are (in increasing
order):
– Nothing 1,302,540 0.5012
– One pair 1,098,240 0.4226
– Two pair 123,552 0.0475
– Three of a kind 54,912 0.0211
– Straight 10,200 0.00392
– Flush 5,108 0.00197
– Full house 3,744 0.00144
– Four of a kind 624 0.000240
– Straight flush 36 0.0000139
– Royal flush 4 0.00000154 21
Back to theory again

22
More on probabilities
• Let E be an event in a sample space S. The
probability of the complement of E is:

p E  1  p( E )

• Recall the probability for getting a royal flush is


0.0000015
– The probability of not getting a royal flush is
1-0.0000015 or 0.9999985
• Recall the probability for getting a four of a kind
is 0.00024
– The probability of not getting a four of a kind is
1-0.00024 or 0.99976
23
When is gambling worth it?
• This is a statistical analysis, not a moral/ethical discussion

• What if you gamble $1, and have a ½ probability to win $10?


– If you play 100 times, you will win (on average) 50 of those times
• Each play costs $1, each win yields $10
• For $100 spent, you win (on average) $500
– Average win is $5 (or $10 * ½) per play for every $1 spent
• What if you gamble $1 and have a 1/100 probability to win $10?
– If you play 100 times, you will win (on average) 1 of those times
• Each play costs $1, each win yields $10
• For $100 spent, you win (on average) $10
– Average win is $0.10 (or $10 * 1/100) for every $1 spent
• One way to determine if gambling is worth it:
– probability of winning * payout ≥ amount spent
– Or p(winning) * payout ≥ investment
– Of course, this is a statistical measure 24
When is lotto worth it?
• Many older lotto games you have to choose 6
numbers from 1 to 48
– Total possible choices is C(48,6) = 12,271,512
– Total possible winning numbers is C(6,6) = 1
– Probability of winning is 0.0000000814
• Or 1 in 12.3 million

• If you invest $1 per ticket, it is only statistically


worth it if the payout is > $12.3 million
– As, on the “average” you will only make money that
way
– Of course, “average” will require trillions of lotto
plays…
25
Powerball lottery
• Modern powerball lottery is a bit different
– Source: http://en.wikipedia.org/wiki/Powerball
• You pick 5 numbers from 1-55
– Total possibilities: C(55,5) = 3,478,761
• You then pick one number from 1-42 (the powerball)
– Total possibilities: C(42,1) = 42
• By the product rule, you need to do both
– So the total possibilities is 3,478,761* 42 = 146,107,962
• While there are many “sub” prizes, the probability for the
jackpot is about 1 in 146 million
– You will “break even” if the jackpot is $146M
– Thus, one should only play if the jackpot is greater than $146M
• If you count in the other prizes, then you will “break
even” if the jackpot is $121M
26
Blackjack

27
Blackjack
• You are initially dealt two
cards
– 10, J, Q and K all count as 10
– Ace is EITHER 1 or 11
(player’s choice)
• You can opt to receive more
cards (a “hit”)
• You want to get as close to
21 as you can
– If you go over, you lose (a
“bust”)
• You play against the house
– If the house has a higher
score than you, then you lose
28
Blackjack table

29
Blackjack probabilities
• Getting 21 on the first two cards is called a blackjack
– Or a “natural 21”
• Assume there is only 1 deck of cards
• Possible blackjack blackjack hands:
– First card is an A, second card is a 10, J, Q, or K
• 4/52 for Ace, 16/51 for the ten card
• = (4*16)/(52*51) = 0.0241 (or about 1 in 41)
– First card is a 10, J, Q, or K; second card is an A
• 16/52 for the ten card, 4/51 for Ace
• = (16*4)/(52*51) = 0.0241 (or about 1 in 41)
• Total chance of getting a blackjack is the sum of the two:
– p = 0.0483, or about 1 in 21
– How appropriate!
– More specifically, it’s 1 in 20.72 (0.048) 30
Blackjack probabilities
• Another way to get 20.72
• There are C(52,2) = 1,326 possible initial
blackjack hands
• Possible blackjack blackjack hands:
– Pick your Ace: C(4,1)
– Pick your 10 card: C(16,1)
– Total possibilities is the product of the two (64)
• Probability is 64/1,326 = 1 in 20.72 (0.048)
31
Blackjack probabilities
• Getting 21 on the first two cards is called a blackjack
• Assume there is an infinite deck of cards
– So many that the probably of getting a given card is not affected by any
cards on the table
• Possible blackjack blackjack hands:
– First card is an A, second card is a 10, J, Q, or K
• 4/52 for Ace, 16/52 for second part
• = (4*16)/(52*52) = 0.0236 (or about 1 in 42)
– First card is a 10, J, Q, or K; second card is an A
• 16/52 for first part, 4/52 for Ace
• = (16*4)/(52*52) = 0.0236 (or about 1 in 42)
• Total chance of getting a blackjack is the sum:
– p = 0.0473, or about 1 in 21
– More specifically, it’s 1 in 21.13 (vs. 20.72)
• In reality, most casinos use “shoes” of 6-8 decks for this reason
– It slightly lowers the player’s chances of getting a blackjack
– And prevents people from counting the cards…
32
Counting cards and Continuous
Shuffling Machines (CSMs)
• Counting cards means keeping track of which cards
have been dealt, and how that modifies the chances
– There are “easy” ways to do this – count all aces and 10-cards
instead of all cards
• Yet another way for casinos
to get the upper hand
– It prevents people from counting
the “shoes” of 6-8 decks of cards
• After cards are discarded, they
are added to the continuous
shuffling machine
• Many blackjack players refuse to play at a casino with
one
– So they aren’t used as much as casinos would like
33
So always use a single deck, right?
• Most people think that a single-deck blackjack table is
better, as the player’s odds increase
– And you can try to count the cards
• But it’s usually not the case!
• Normal rules have a 3:2 payout for a blackjack
– If you bet $100, you get your $100 back plus 3/2 * $100, or $150
additional
• Most single-deck tables have a 6:5 payout
– You get your $100 back plus 6/5 * $100 or $120 additional
– This lowered benefit of being able to count the cards
OUTWEIGHS the benefit of the single deck!
• And thus the benefit of counting the cards
• Even with counting cards
– You cannot win money on a 6:5 blackjack table that uses 1 deck
34
– Remember, the house always wins
Blackjack probabilities:
when to hold
• House usually holds on a 17
– What is the chance of a bust if you draw on a 17? 16? 15?
• Assume all cards have equal probability

• Bust on a draw on a 18
– 4 or above will bust: that’s 10 (of 13) cards that will bust
– 10/13 = 0.769 probability to bust
• Bust on a draw on a 17
– 5 or above will bust: 9/13 = 0.692 probability to bust
• Bust on a draw on a 16
– 6 or above will bust: 8/13 = 0.615 probability to bust
• Bust on a draw on a 15
– 7 or above will bust: 7/13 = 0.538 probability to bust
• Bust on a draw on a 14
– 8 or above will bust: 6/13 = 0.462 probability to bust

35
Buying (blackjack) insurance
• If the dealer’s visible card is an Ace, the player can buy
insurance against the dealer having a blackjack
– There are then two bets going: the original bet and the insurance
bet
– If the dealer has blackjack, you lose your original bet, but your
insurance bet pays 2-to-1
• So you get twice what you paid in insurance back
• Note that if the player also has a blackjack, it’s a “push”
– If the dealer does not have blackjack, you lose your insurance
bet, but your original bet proceeds normal

• Is this insurance worth it?


36
Buying (blackjack) insurance
• If the dealer shows an Ace, there is a 4/13 = 0.308 probability that
they have a blackjack
– Assuming an infinite deck of cards
– Any one of the “10” cards will cause a blackjack
• If you bought insurance 1,000 times, it would be used 308 (on
average) of those times
– Let’s say you paid $1 each time for the insurance
• The payout on each is 2-to-1, thus you get $2 back when you use
your insurance
– Thus, you get 2*308 = $616 back for your $1,000 spent
• Or, using the formula p(winning) * payout ≥ investment
– 0.308 * $2 ≥ $1
– 0.616 ≥ $1
– Thus, it’s not worth it
• Buying insurance is considered a very poor option for the player
– Hence, almost every casino offers it

37
Blackjack
strategy

• These tables tell


you the best move
to do on each hand
• The odds are still
(slightly) in the
house’s favor
• The house always
wins…
38
Why counting cards doesn’t work
well…
• If you make two or three mistakes an hour,
you lose any advantage
– And, in fact, cause a disadvantage!
• You lose lots of money learning to count
cards
• Then, once you can do so, you are
banned from the casinos

39
So why is Blackjack so popular?
• Although the casino has the upper hand,
the odds are much closer to 50-50 than
with other games
– Notable exceptions are games that you are
not playing against the house – i.e., poker
• You pay a fixed amount per hand

40
Roulette

41
Roulette
• A wheel with 38 spots is spun
– Spots are numbered 1-36, 0, and 00
– European casinos don’t have the 00
• A ball drops into one of the 38 spots
• A bet is placed as
to which spot or
spots the ball will
fall into
– Money is then paid
out if the ball lands
in the spot(s) you
bet upon
42
The Roulette table

43
The Roulette table
• Bets can be Probability:
placed on:
– A single number 1/38
– Two numbers 2/38
– Four numbers 4/38
– All even numbers 18/38
– All odd numbers 18/38
– The first 18 nums 18/38
– Red numbers 18/38
44
The Roulette table
• Bets can be Probability: Payout:
placed on:
– A single number 1/38 36x
– Two numbers 2/38 18x
– Four numbers 4/38 9x
– All even numbers 18/38 2x
– All odd numbers 18/38 2x
– The first 18 nums 18/38 2x
– Red numbers 18/38 2x
45
Roulette
• It has been proven that proven that no
advantageous strategies exist
• Including:
– Learning the wheel’s biases
• Casino’s regularly balance their Roulette wheels
– Using lasers (yes, lasers) to check the wheel’s
spin
• What casino will let you set up a laser inside to
beat the house?

46
Roulette
• It has been proven that proven that no
advantageous strategies exist
• Including:
– Martingale betting strategy
• Where you double your bet each time (thus making up for all
previous losses)
• It still won’t work!
• You can’t double your money forever
– It could easily take 50 times to finally win
– If you start with $1, then you must put in $1*250 =
$1,125,899,906,842,624 to win this way!
– That’s 1 quadrillion
• See http://en.wikipedia.org/wiki/Martingale_(roulette_system)
for more info
47
As seen in
a casino
• This wheel is
spun if:
– You place $1 on
the “spin the
wheel” square
– You get a natural
blackjack
– You lose the
dollar either way
• You win the
amount shown
on the wheel
48
Is it worth it to place $1 on the square?
• The amounts on the wheel are:
– 30, 1000, 11, 20, 16, 40, 15, 10, 50, 12, 25, 14
– Average is $103.58
• Chance of a natural blackjack:
– p = 0.0473, or 1 in 21.13
• So use the formula:
– p(winning) * payout ≥ investment
– 0.0473 * $103.58 ≥ $1
– $4.90 ≥ $1
– But the house always wins! So what happened?
49
As seen in
a casino
• Note that not all
amounts have an
equal chance of
winning
– There are 2
spots to win $15
– There is ONE
spot to win
$1,000
– Etc.

50
Back to the drawing board
• If you weight each “spot” by the amount it
can win, you get $1609 for 30 “spots”
– That’s an average of $53.63 per spot
$30 * 3  $1000 *1  $11* 3  $20 * 3  $16 * 2  $40 * 3  
 $53.63
30
• So use the formula:
– p(winning) * payout ≥ investment
– 0.0473 * $53.63 ≥ $1
– $2.54 ≥ $1
– Still not there yet…
51
Bit strings
• How many bit strings of length 10 contain:
c) at least four 1’s?
There can be 4, 5, 6, 7, 8, 9, or 10 occurrences of 1
Thus, the answer is:
• C(10,4) + C(10,5) + C(10,6) + C(10,7) + C(10,8) + C(10,9)
+ C(10,10)
• = 210+252+210+120+45+10+1
• = 848
Alternative answer: subtract from 210 the number of
strings with 0, 1, 2, or 3 occurrences of 1
d) an equal number of 1’s and 0’s?
Thus, there must be five 0’s and five 1’s
Find the positions of the five 1’s
Thus, the answer is C(10,5) = 252 52
Corollary 1
• Let n and r be non-negative integers with
r ≤ n. Then C(n,r) = C(n,n-r)

• Proof: n!
C (n, r ) 
r!(n  r )!

n! n!
C (n, n  r )  
(n  r )!n  (n  r )! r!(n  r )!

53
Corollary example
• There are C(52,5) ways to pick a 5-card poker
hand
• There are C(52,47) ways to pick a 47-card hand
• P(52,5) = 2,598,960 = P(52,47)

• When dealing 47 cards, you are picking 5 cards


to not deal
– As opposed to picking 5 card to deal
– Again, the order the cards are dealt in does matter

54
Combinatorial proof
• A combinatorial proof is a proof that uses counting
arguments to prove a theorem
– Rather than some other method such as algebraic techniques

• Essentially, show that both sides of the proof manage to


count the same objects

• Most of the questions in this section are phrased as,


“find out how many possibilities there are if …”
– Instead, we could phrase each question as a theorem:
– “Prove there are x possibilities if …”
– The same answer could be modified to be a combinatorial proof
to the theorem

55
Circular seatings
• How many ways are there to sit 6 people around a circular table,
where seatings are considered to be the same if they can be
obtained from each other by rotating the table?

• First, place the first person in the north-most chair


– Only one possibility
• Then place the other 5 people
– There are P(5,5) = 5! = 120 ways to do that
• By the product rule, we get 1*120 =120

• Alternative means to answer this:


• There are P(6,6)=720 ways to seat the 6 people around the table
• For each seating, there are 6 “rotations” of the seating
• Thus, the final answer is 720/6 = 120 56
Horse races
• How many ways are there for 4 horses to finish if ties are allowed?
– Note that order does matter!
• Solution by cases
– No ties
• The number of permutations is P(4,4) = 4! = 24
– Two horses tie
• There are C(4,2) = 6 ways to choose the two horses that tie
• There are P(3,3) = 6 ways for the “groups” to finish
– A “group” is either a single horse or the two tying horses
• By the product rule, there are 6*6 = 36 possibilities for this case
– Two groups of two horses tie
• There are C(4,2) = 6 ways to choose the two winning horses
• The other two horses tie for second place
– Three horses tie with each other
• There are C(4,3) = 4 ways to choose the two horses that tie
• There are P(2,2) = 2 ways for the “groups” to finish
• By the product rule, there are 4*2 = 8 possibilities for this case
– All four horses tie
• There is only one combination for this 57
– By the sum rule, the total is 24+36+6+8+1 = 75

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