Projection
Projection
3D world Transform
coordinate Project onto
Clip against to 2-D 2D device
output projection
view volume device coordinates
primitives plane
coordinates
Projection defined as a mapping of point p(x, y, z) to
its image point p’(x’, y’, z’) in projection plane.
P(x,y,z)
P’(x’,y’,z’)
Projection plane/
view plane
Picture Plane
Objects in
World Space
Vanishing Points: Any set of parallel lines not parallel
to the view plane appear to meet at some point.
Z-axis
Vanishing Pt
X-axis
Vanishing Pt
D
C'
A' B
D'
Projectors
B'
Center of Projection
projection plane
3. View Confusion: Objects behind the center of projection
are projected upside down and backward onto the view-plane
4. Angles preserved only in planes parallel to the projection
plane
Rear view
A. Orthographic Projection
View plane is not normal to any of the principal
2. Axonometric axis OR
:-- Direction of projection (projector) is not parallel
Projection
to any of the principal axis