Discovering Computers 2016
Tools, Apps, Devices, and the Impact of Technology
Chapter 7
Input and
Output
Objectives Overview
Differentiate among various
Describe characteristics of
types of keyboards:
various pointing devices: Describe various uses of
standard, compact, on-
mouse, touchpad, and touch screens
screen, virtual, ergonomic,
trackball
gaming, and wireless
Describe various types of Describe various uses of
pen input: stylus, digital motion input, voice input,
pen, and graphics tablet and video input
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See Page 318 or duplicated, or posted to a publicly accessible website, 2
for Detailed Objectives in whole or in part.
Objectives Overview
Differentiate among various Explain the characteristics of Summarize the various types of
scanners and reading devices various displays printers
Identify the purpose and features
of speakers, headphones and
Identify various assistive
earbuds, data projectors,
technology input and output
interactive whiteboards, and
methods
force-feedback game controllers
and tactile output
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See Page 318 or duplicated, or posted to a publicly accessible website, 3
for Detailed Objectives in whole or in part.
What Is Input?
• Input is any data and
instructions entered
into the memory of a
computer
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Figure 7-1 in whole or in part.
What Is Input?
• Commonly used input methods include:
Pointing
Keyboard Touch screens Pen input
devices
Scanners and
Motion input Voice input Video input reading
devices
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in whole or in part.
Keyboards
• A keyboard is an input device that contains keys
users press to enter data and instructions into a
computer or mobile device
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Figure 7-2 in whole or in part.
Keyboards
• Most desktop computer keyboards have…
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in whole or in part.
Keyboards
• There are a variety of keyboard options for
computers and mobile devices
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Figure 7-3 in whole or in part.
Keyboards
• An ergonomic keyboard has a design that reduces the
chance of repetitive strain injuries of wrist and hand
• Ergonomics incorporates comfort, efficiency, and safety
in the design of the workplace
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Figure 7-4 in whole or in part.
Pointing Devices
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in whole or in part.
Pointing Devices
• A mouse is a pointing device that fits under the
palm of your hand comfortably
• Optical mouse, laser mouse, and touch mouse
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Paged 322 – 323
or duplicated, or posted to a publicly accessible website, 11
Figure 7-5 in whole or in part.
Pointing Devices
Trackball
Touchpad
• A touchpad is a • A trackball is a
small, flat, stationary
rectangular pointing device
pointing device with a ball on its
that is sensitive top or side
to pressure and
motion
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Pages 323- 324
or duplicated, or posted to a publicly accessible website, 12
Figures 7-6 – 7-7 in whole or in part.
Touch Screens
• A touch screen is a touch-sensitive display
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in whole or in part.
Pen Input
• With pen input, you touch a stylus or digital pen on a flat
surface to write, draw, or make selections
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Figure 7-9 in whole or in part.
Pen Input
• A graphics tablet, also
called a digitizer, is an
electronic plastic board
that detects and
converts movements of
a style or digital pen
into signals that are
sent to the computer
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Figure 7-11 in whole or in part.
Motion, Voice, and Video Input
• With motion input, sometimes called gesture
recognition, users can guide on-screen elements
using air gestures
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in whole or in part.
Motion, Voice, and Video Input
• Voice input is the
process of entering
input by speaking into a
microphone
• Voice recognition, also
called speech
recognition, is the
computer or mobile
device’s capability of
distinguishing spoken
words
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Figure 7-12 in whole or in part.
Motion, Voice, and Video Input
• Audio input is the
process of entering any
sound into the
computer such as
speech, music, and
sound effects
• Music production
software allows users to
record, compose, mix,
and edit music and
sounds
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Figure 7-13 in whole or in part.
Motion, Voice, and Video Input
• Video input is the process of capturing full-motion images and
storing them on a computer or mobile device’s storage medium
Record video on a digital video
(DV) camera
Transfer video to a
computer or mobile device
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in whole or in part.
Motion, Voice, and Video Input
• A webcam is a type of DV camera that enables a
user to:
Send email Broadcast live
Capture video and
messages with images or video
still images
video attachments over the Internet
Conduct
Make video calls
videoconferences
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in whole or in part.
Motion, Voice, and Video Input
• A videoconference is a meeting between two or
more geographically separated people
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Figure 7-15 in whole or in part.
Scanners and Reading Devices
• A scanner is a light-sensing input device that
reads printed text and graphics and then
translates the results into a form the computer
can process
• A flatbed scanner works in a manner similar to a copy
machine except it creates a file of the document in
memory instead of a paper copy
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in whole or in part.
Scanners and Reading Devices
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Figure 7-16 in whole or in part.
Scanners and Reading Devices
• An optical reader is a device that uses a light source to
read characters, marks, and codes and then converts
them into digital data that a computer can process
• Optical character recognition (OCR)
• Optical mark recognition (OMR)
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in whole or in part.
Scanners and Reading Devices
• A bar code reader, also
called a bar code
scanner uses laser
beams to read bar
codes
• A QR code stores
information in both a
vertical and horizontal
direction
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Figures 7-17 – 7-18 in whole or in part.
Scanners and Reading Devices
• RFID (radio frequency identification) uses radio signals to
communicate with a tag placed in or attached to an object
• An RFID reader reads information on the tag via radio waves
• RFID can track:
Gauging
Tracking times of Tracking location of
Checking lift tickets Managing temperature and
runners in a people and other
of skiers inventory pressure of tires on
marathon items
a vehicle
Tracking payment
Checking out Providing access to Managing as vehicles pass
library books rooms or buildings purchases through booths on
tollway systems
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in whole or in part.
Scanners and Reading Devices
• Magstripe readers read the magnetic stripe on
the back of cards such as:
Credit cards
Entertainment cards
Bank cards
Identification cards
Other similar cards
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Figure 7-20 in whole or in part.
Scanners and Reading Devices
• MICR (magnetic ink character recognition) devices read text
printed with magnetized ink
• An MICR reader converts MICR characters into a form the
computer can process
• Banking industry uses MICR for check processing
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Figure 7-21 in whole or in part.
Scanners and Reading Devices
• A data collection device obtains data directly at
the location where the transaction or event takes
place
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Figure 7-22 in whole or in part.
What Is Output?
• Output is data that has
been processed into a
useful form
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Figure 7-23 in whole or in part.
Displays
• A display visually conveys text, graphics, and
video information
• A monitor is a display that is packaged as a
separate peripheral device
• LCD monitor
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Figure 7-24 in whole or in part.
Displays
• The quality of a display depends primarily on its:
Resolution Response time Brightness
Dot pitch Contrast ratio
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in whole or in part.
Displays
• Today’s monitors use a digital signal to produce a
picture
• To display the highest quality images, the monitor
should plug into:
• A DVI port
• An HDMI port
• A DisplayPort
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in whole or in part.
Displays
• Home users sometimes
use a digital television
(DTV) as a display
• HDTV is the most
advanced form of digital
television
• A Smart TV is an
Internet-enabled HDTV
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Figure 7-25 in whole or in part.
Printers
• A printer
produces text
and graphics on
a physical
medium
• Before
purchasing a
printer, ask
yourself a series
of questions
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Figure 7-26 in whole or in part.
Printers
• A nonimpact printer forms characters and
graphics on a piece of paper without actually
contacting the paper
Ink-jet Photo All-in-one Thermal
Laser printers
printers printers printers printers
Mobile Label Large-format
Plotters
printers printers printers
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in whole or in part.
Printers
• An ink-jet printer forms characters and graphics by
spraying tiny drops of liquid ink onto a piece of paper
• Color or black-and-white
• Speed is measured by the number of pages per minute (ppm) it
can print
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Figure 7-27 in whole or in part.
Printers
A photo printer produces lab-
quality photos
•Many use ink-jet technology
•PictBridge allows you to print photos
directly from a digital camera
•Print from a memory card
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in whole or in part.
Printers
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Figure 7-29 in whole or in part.
Printers
High-
speed
Black-
and-
Laser High-
quality
white printer
Color
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Figure 7-30 in whole or in part.
Printers
• An all-in-one printer is a single device that prints,
scans, copies, and in some cases, faxes
• Also called a multifunction printer
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Figure 7-32 in whole or in part.
Printers
• A 3-D printer uses a process called additive
manufacturing to create an object by adding
material to a three-dimensional object, one
horizontal layer at a time
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Figure 7-33 in whole or in part.
Printers
• A thermal printer generates images by pushing
electrically heated pins against the heat-sensitive
paper
Dye-
sublimation
printer
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Figure 7-34 in whole or in part.
Printers
• A mobile printer is a small, lightweight, battery-
powered printer that allows a mobile user to print
from a mobile device
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Figure 7-35 in whole or in part.
Printers
• A label printer is a small printer that prints on an
adhesive-type material that can be placed on a
variety of items
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Figure 7-36 in whole or in part.
Printers
• Plotters are used to produce high-quality
drawings
• Large-format printers create photo-realistic
quality color prints
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Figure 7-37 in whole or in part.
Printers
• Impact printers form characters and graphics on a
piece of paper by striking a mechanism against an
inked ribbon that physically contacts the paper
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Figure 7-38 in whole or in part.
Other Output Devices
• Many users attach surround sound speakers or
speaker systems to their computers, game
consoles, and mobile devices to generate higher-
quality sounds
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Figure 7-39 in whole or in part.
Other Output Devices
• Headphones are
speakers that cover or
are placed outside of
the ear
• Earbuds (also called
earphones) rest inside
the ear canal
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Figure 7-40 in whole or in part.
Other Output Devices
• A data projector is a
device that projects the
text and images
displaying on a
computer or mobile
device screen on a
larger screen so that an
audience can see the
image clearly
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Figure 7-41 in whole or in part.
Other Output Devices
• An interactive
whiteboard is a touch-
sensitive device,
resembling a dry-erase
board, that displays the
image on a connected
computer screen
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Figure 7-42 in whole or in part.
Other Output Devices
• Joysticks, wheels, gamepads, and motion-sensing
game controllers can be considered output
devices when they include force feedback
• Technology that sends resistance to the device in
response to actions of the user
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Figure 7-43 in whole or in part.
Assistive Technology Input and Output
Head-mounted pointer Braille printer
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Figures 7-44 – 7-45 in whole or in part.
Summary
Several assistive
Variety of options
technology options
for input and
for input and
output
output
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in whole or in part.
Discovering Computers 2016
Tools, Apps, Devices, and the Impact of Technology
Chapter 7
Input and
Output
Chapter 7 Complete