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Introduction To Flowcharting: Starting Out With C++, 4th Edition

The document discusses flowcharting and the process of system development. It introduces various flowchart symbols used to represent different elements of an algorithm, including terminals, processes, inputs/outputs, decisions, functions, and comments. It provides examples of flowcharts for simple algorithms like multiplying two numbers. Finally, it covers basic control structures in programming like sequential, selection, and repetition.

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0% found this document useful (0 votes)
53 views27 pages

Introduction To Flowcharting: Starting Out With C++, 4th Edition

The document discusses flowcharting and the process of system development. It introduces various flowchart symbols used to represent different elements of an algorithm, including terminals, processes, inputs/outputs, decisions, functions, and comments. It provides examples of flowcharts for simple algorithms like multiplying two numbers. Finally, it covers basic control structures in programming like sequential, selection, and repetition.

Uploaded by

WINDY HIDAYAT
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
You are on page 1/ 27

Introduction to

Flowcharting
A Supplement to
Starting Out with C++, 4th Edition
Figure 1-11: Process of system development

Building programs
•Edit
•Compile
•Link
•Run
Figure 1-11: Process of system development
Understand the problem:
•Input
•Output
•Process
Develop the solution
(Algorithm):
•Structure chart
•Pseudocode
•Flowchart
Converting design to
computer codes.

e.g:
Flowchart -> C program
Algorithm is the steps
to solve problems
Figure 1-12: Structure chart example
Pseudocode:

Describe an algorithm in English-like statements

Example: Algorithm for multiplying two


numbers

1. Get the first number, let say A


2. Get the second number, let say B
3. Calculate the result let say C, C= A * B
4. Display the result, C
Today’s Topics
•Flowchart Symbols
•Control Structures
Flowchart:

Represents an algorithm in graphical symbols

Example: Algorithm for multiplying two


numbers
Start

Get A
Get B

Calculate Resut
C=A*B

Display the
Result C

Stop
Flowchart Symbols
Terminal: Used to indicates the start and end of a
flowchart. Single flowline. Only one “Start” and “Stop”
terminal for each program. The end terminal for
function/subroutine must use “Return” instead of “Stop”.
Process: Used whenever data is being manipulated. One
flowline enters and one flowline exits.
Input/Output: Used whenever data is entered (input) or
displayed (output). One flowline enters and one flowline
exits.
Decision: Used to represent operations in which there are
two possible selections. One flowline enters and two
flowlines (labelled as “Yes” and “No”) exit.
Function / Subroutine: Used to identify an operation in a
separate flowchart segment (module). One flowline enters
and one flowline exits.
On-page Connector: Used to connect remote flowchart
portion on the same page. One flowline enters and one
flowline exits.
Off-page Connector: Used to connect remote flowchart
portion on different pages. One flowline enters and one
flowline exits.
Comment: Used to add descriptions or clarification.

Flowline: Used to indicate the direction of flow of control.


Example:
Start Terminal.
Start Program start
here

Read A
Input.
Read B Enter values for
A and B

Calculate Resut
C=A*B Process

Display the
Result C Output

Stop Terminal
Stop Program end
here
Example: Use of comments/description

Start

Read N, N = The number of students


M M = The number of subjects

Yes

No

Stop
Example: Use of connectors on the same page.

Start

1 2

1- connection on the same flowchart portion

2- connection on the different flowchart portion

Stop

2
Example: Use of connectors on the different page.
Page 1 Page 2

Start

2
1

Stop
Yes 1

No

2
The details (how the function works)
Example: Function-call example. we put in another flowchart.
This also known as
Note: Module = function = subroutine Function-Definition
Page 1 Start terminal for a Page 2
Function is different.
Start Do not use “Start”
AVRG ( result,n1, n2,n3)

Read
n1, n2 , n3

sum = n1+ n2+n3

Body of a function is
AVRG (result, n1, n2,n3) the same with
normal flowchart

result = sum/3
At this part,
we only know what
we want to do. But we Print
don’t know how to do it result

This part also known as Return


Function-Call

Stop
End terminal
must be “Return”
Control Structures

•Describe the flow of execution

•Basic types of control structure:


• Sequential
• Selection
• Repetition
Sequential Structure

Multiple statements considered as one statement

Statement simply means


command or instruction
statement

 statement

statement
Selection Structure

If
“do or don’t” (one-choice)

TRUE
condition
condition

FALSE

statement
 statement

If set condition is true, execute the statement, else do


nothing
Selection Structure (cont..)

If-else
(two-choices)
“do this or do that”

TRUE FALSE
condition
condition

Statement 1 Statement 2  statement

°
If set condition is true, execute the first statement, else
execute second statement
Selection Structure (cont..)

Nested if
(if within if)

FALSE
test1 FALSE
test1
TRUE
TRUE
FALSE

TRUE
test2
°  °
statement

Considered as
one statement ° °
it is an “one-choice” if
Selection Structure (cont..)

Complex if-else & if Statements

FALSE
condition
TRUE

statement

statement TRUE
condition

FALSE
statement

°
° Considered as one statement
Repeatition Structure

while Loop
(pre-test loop)

°
FALSE
condition
conditio
n


TRUE
statement
body of loop

While a set condition is true, repeat statement (body of loop)


Repeatition Structure (cont…)

do-while Loop
(post-test loop)

°
statement
 statement

condition
TRUE
FALSE

Do the statement (body of loop) while a condition is true


Repeatition Control Structure (cont…)

for Loop
(pre-test loop)

initialization

° FALSE
condition

TRUE
body of loop

increment

y
Example:

Start

Read
Length,
Input:
Width Length <- 5
Width <- 3

Calculate Area Process:


Area=Length * Width Area = 5 * 3 = 15

Calculate Perimeter Process:


Perimeter= Perimeter =
2 * (Width+Length) 2* (5+3) = 16
Output

Area: 15
Print
Area, Perimeter: 16
Perimeter

Stop
Example:
What is the Output of the following flowchart when the input Num= 10

Start
Enter a Number >> 10

Category A
Input:
Read Num
Num <- 10
Num = 10
10 > 0 ? => YES

Num>0? No

Print
"Category B"
Yes

Print
Output:
"Category A"
“Category A”

Stop
Example:
What is the Output of the following flowchart when the input is Num= 0

Start
Enter a Number >> 0

Category B
Read Num Input: Category A
Num <- 0
Num = 0 Output:
0 > 0 ? => NO “Category B”

Num>0? No

Print
"Category B"
Yes

Print
Output:
"Category A"
“Category A”

Stop
Example:
What is the Output of the following flowchart when the input is Num= 4

Start Variables
Variables
Variables(in
(in
(inmemory):
memory):
memory):

Num
Num
Num [[[ 444 ]]]
Read Num Input: Result
Result
Result [[[ 4
0710]
9 ]]] 0497 +++ 4312
Num <- 4 Count
Count [[[ 3
Count 420
1 ]]] 4312 --- 111

Initialize

Result=0
Count=Num

Enter a Number => 4


Count
Count
Count=
Count ===4
132
0
Print Count Count: 4
4
132>
>>>0
000?? ??=>
=>
=>YES
YES
YES
0 => YES
NO Count: 3
Count: 2
Result=Result + Count
Count>0? Yes Count: 1
Count=Count - 1
Count: 0
No
Result: 10

Print
Result

Stop
Example:
What is the Output of the following flowchart when the input is N = 6 10
Page 1 Page 2 5
average

Start
N=6
AVRG ( result,n1, n2,n3)

Read
N Sum = 10 + 5 + 6

sum = n1+ n2+n3

AVRG (average, 10, 5, N) average =


21/3

result = sum/3

Print
average
Output:
Average: 7
Return

Stop

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