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Constraint Satisfaction Problems: Slides by Prof WELLING

This document discusses constraint satisfaction problems (CSPs). A CSP is defined by variables with domains of possible values and constraints specifying allowable combinations of values. CSPs can be modeled as constraint graphs and solved using general search algorithms. Backtracking search with heuristics like minimum remaining values and least constraining value can improve efficiency. Constraint propagation techniques like forward checking and arc consistency aim to detect inconsistencies earlier by enforcing constraints locally. Arc consistency makes each variable-variable arc in the constraint graph consistent.
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0% found this document useful (0 votes)
84 views39 pages

Constraint Satisfaction Problems: Slides by Prof WELLING

This document discusses constraint satisfaction problems (CSPs). A CSP is defined by variables with domains of possible values and constraints specifying allowable combinations of values. CSPs can be modeled as constraint graphs and solved using general search algorithms. Backtracking search with heuristics like minimum remaining values and least constraining value can improve efficiency. Constraint propagation techniques like forward checking and arc consistency aim to detect inconsistencies earlier by enforcing constraints locally. Arc consistency makes each variable-variable arc in the constraint graph consistent.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Constraint Satisfaction

Problems

Slides by Prof WELLING

1
Constraint satisfaction problems (CSPs)

 CSP:
 state is defined by variables Xi with values from domain Di
 goal test is a set of constraints specifying allowable combinations of
values for subsets of variables

 Allows useful general-purpose algorithms with more power


than standard search algorithms

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Example: Map-Coloring

 Variables WA, NT, Q, NSW, V, SA, T

 Domains Di = {red,green,blue}

 Constraints: adjacent regions must have different colors


 e.g., WA ≠ NT
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Example: Map-Coloring

 Solutions are complete and consistent assignments,


e.g., WA = red, NT = green,Q = red,NSW =
green,V = red,SA = blue,T = green

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Constraint graph
 Binary CSP: each constraint relates two variables
 Constraint graph: nodes are variables, arcs are constraints

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Varieties of CSPs
 Discrete variables
 finite domains:
 n variables, domain size d  O(d n) complete assignments
 e.g., 3-SAT (NP-complete)
 infinite domains:
 integers, strings, etc.
 e.g., job scheduling, variables are start/end days for each job:
StartJob1 + 5 ≤ StartJob3

 Continuous variables
 e.g., start/end times for Hubble Space Telescope observations
 linear constraints solvable in polynomial time by linear programming

6
Varieties of constraints
 Unary constraints involve a single variable,
 e.g., SA ≠ green

 Binary constraints involve pairs of variables,


 e.g., SA ≠ WA

 Higher-order constraints involve 3 or more


variables,
 e.g., SA ≠ WA ≠ NT

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Example: Cryptarithmetic

 Variables: F T U W R O X1 X2 X3
 Domains: {0,1,2,3,4,5,6,7,8,9} {0,1}
 Constraints: Alldiff (F,T,U,W,R,O)
 O + O = R + 10 · X1
 X1 + W + W = U + 10 · X2
 X2 + T + T = O + 10 · X3
 X3 = F, T ≠ 0, F ≠ 0
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Real-world CSPs
 Assignment problems
 e.g., who teaches what class
 Timetabling problems
 e.g., which class is offered when and where?
 Transportation scheduling
 Factory scheduling

 Notice that many real-world problems involve real-


valued variables

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Standard search formulation

Let’s try the standard search formulation.

We need:
• Initial state: none of the variables has a value (color)
• Successor state: one of the variables without a value will get some value.
• Goal: all variables have a value and none of the constraints is violated.

NxD
N layers
WA WA WA NT T
[NxD]x[(N-1)xD]
WA WA WA NT
NT NT NT WA

Equal! N! x D^N
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There are N! x D^N nodes in the tree but only D^N distinct states??
Backtracking (Depth-First) search
• Special property of CSPs: They are commutative:
NT = WA
This means: the order in which we assign variables
WA NT
does not matter.

• Better search tree: First order variables, then assign them values one-by-one.

D
WA WA WA
WA
NT D^2
WA WA
NT NT

D^N
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Backtracking example

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Backtracking example

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Backtracking example

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Backtracking example

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Improving backtracking efficiency

 General-purpose methods can give huge


gains in speed:
 Which variable should be assigned next?
 In what order should its values be tried?
 Can we detect inevitable failure early?

 We’ll discuss heuristics for all these questions in


the following.

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Which variable should be assigned next?
minimum remaining values heuristic

 Most constrained variable:


choose the variable with the fewest legal values

 a.k.a. minimum remaining values (MRV)


heuristic
 Picks a variable which will cause failure as
soon as possible, allowing the tree to be
pruned.
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Which variable should be assigned next?
 degree heuristic

 Tie-breaker among most constrained


variables

 Most constraining variable:


 choose the variable with the most constraints on
remaining variables (most edges in graph)

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In what order should its values be tried?
 least constraining value heuristic

 Given a variable, choose the least


constraining value:
 the one that rules out the fewest values in the
remaining variables

 Leaves maximal flexibility for a solution.


 Combining these heuristics makes 1000
queens feasible 19
Rationale for MRV, DH, LCV
 In all cases we want to enter the most promising branch,
but we also want to detect inevitable failure as soon as
possible.

 MRV+DH: the variable that is most likely to cause failure in


a branch is assigned first. E.g X1-X2-X3, values is 0,1,
neighbors cannot be the same.

 LCV: tries to avoid failure by assigning values that leave


maximal flexibility for the remaining variables.

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Can we detect inevitable failure early?
 forward checking

 Idea:
 Keep track of remaining legal values for unassigned variables
that are connected to current variable.
 Terminate search when any variable has no legal values

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Forward checking
 Idea:
 Keep track of remaining legal values for unassigned variables
 Terminate search when any variable has no legal values

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Forward checking
 Idea:
 Keep track of remaining legal values for unassigned variables
 Terminate search when any variable has no legal values

23
Forward checking
 Idea:
 Keep track of remaining legal values for unassigned variables
 Terminate search when any variable has no legal values

24
Constraint propagation
 Forward checking only looks at variables connected to
current value in constraint graph.

 NT and SA cannot both be blue!


 Constraint propagation repeatedly enforces constraints
locally
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Arc consistency
 Simplest form of propagation makes each arc consistent
 X Y is consistent iff
for every value x of X there is some allowed y

consistent arc.

constraint propagation propagates arc consistency on the graph.


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Arc consistency
 Simplest form of propagation makes each arc consistent
 X Y is consistent iff
for every value x of X there is some allowed y

inconsistent arc.
remove blue from source consistent arc.

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Arc consistency
 Simplest form of propagation makes each arc consistent
 X Y is consistent iff
for every value x of X there is some allowed y

this arc just became inconsistent

 If X loses a value, neighbors of X need to be rechecked:


i.e. incoming arcs can become inconsistent again
(outgoing arcs will stay consistent).
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Arc consistency
 Simplest form of propagation makes each arc consistent
 X Y is consistent iff
for every value x of X there is some allowed y

 If X loses a value, neighbors of X need to be rechecked


 Arc consistency detects failure earlier than forward checking
 Can be run as a preprocessor or after each assignment
 Time complexity: O(n2d3) 29
Arc Consistency

 This is a propagation algorithm. It’s like sending messages to neighbors


on the graph! How do we schedule these messages?

 Every time a domain changes, all incoming messages need to be re-


send. Repeat until convergence  no message will change any
domains.

 Since we only remove values from domains when they can never be
part of a solution, an empty domain means no solution possible at all 
back out of that branch.

 Forward checking is simply sending messages into a variable that just


got its value assigned. First step of arc-consistency.
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Try it yourself
[R,B,G] [R,B,G]

[R]

[R,B,G] [R,B,G]

Use all heuristics including arc-propagation to solve this problem.

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32
B G R R G B

B a priori
B B G
R R B constrained
G R
G G
nodes

Note: After the backward pass, there is guaranteed


to be a legal choice for a child note for any of its
leftover values.
This removes any inconsistent values from Parent(Xj),
it applies arc-consistency moving backwards.

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Junction Tree Decompositions

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Local search for CSPs
 Note: The path to the solution is unimportant, so we can
apply local search!

 To apply to CSPs:
 allow states with unsatisfied constraints
 operators reassign variable values

 Variable selection: randomly select any conflicted variable

 Value selection by min-conflicts heuristic:


 choose value that violates the fewest constraints
 i.e., hill-climb with h(n) = total number of violated constraints

36
Example: 4-Queens
 States: 4 queens in 4 columns (44 = 256 states)
 Actions: move queen in column
 Goal test: no attacks
 Evaluation: h(n) = number of attacks

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Summary
 CSPs are a special kind of problem:
 states defined by values of a fixed set of variables
 goal test defined by constraints on variable values

 Backtracking = depth-first search with one variable assigned per


node

 Variable ordering and value selection heuristics help significantly

 Forward checking prevents assignments that guarantee later


failure

 Constraint propagation (e.g., arc consistency) does additional


work to constrain values and detect inconsistencies

 Iterative min-conflicts is usually effective in practice


39

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