Dynamic Simulation: Piston Assembly Example
Dynamic Simulation: Piston Assembly Example
Dynamic Simulation: Piston Assembly Example
Objective
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Section 4 – Dynamic Simulation
Crank Shaft
Cylinder Pistons x 4
Liner x 4
Crankshaft
Bearings x 3
Connecting rods
and piston pin
bearing assemblies
x4
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Section 4 – Dynamic Simulation
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Section 4 – Dynamic Simulation
Assembly Constraints Module 5 - Piston Assembly Example
Ground Joints
Page 4
The cylinder liners and crankshaft bearings are fixed in the engine block
and cannot move. They were positioned using the cylinder block and
then grounded in Inventor. The ground is carried over into Dynamic
Simulation.
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Section 4 – Dynamic Simulation
Assembly Constraints Module 5 - Piston Assembly Example
Revolute Joint
Page 5
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Section 4 – Dynamic Simulation
Assembly Constraints Module 5 - Piston Assembly Example
Axial Crankshaft Constraint
Page 6
A mate is placed
between the two
surfaces shown to
position the crankshaft
along the axis of the
engine.
This constraint removes
the translation DOF
between the crankshaft
and bearings.
A 2mm offset is
required.
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Section 4 – Dynamic Simulation
Assembly Constraints Module 5 - Piston Assembly Example
Revolute Joints
Page 7
Crankshaft
Journals
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Section 4 – Dynamic Simulation
Assembly Constraints Module 5 - Piston Assembly Example
Axial Constraint
Page 8
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Section 4 – Dynamic Simulation
Assembly Constraints Module 5 - Piston Assembly Example
Revolute Joints
Page 9
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Section 4 – Dynamic Simulation
Assembly Constraints Module 5 - Piston Assembly Example
Prismatic Joints
Page 10
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Section 4 – Dynamic Simulation
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Section 4 – Dynamic Simulation
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Section 4 – Dynamic Simulation
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Section 4 – Dynamic Simulation
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Section 4 – Dynamic Simulation
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Section 4 – Dynamic Simulation
A mobility of one
requires that one
motion constraint Right click on properties
for Revolution Joint 1
be specified.
A rotational velocity
of 3600 deg/sec is
applied to the
crankshaft rotational
degree of freedom.
This is equivalent to
600 rpm.
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Section 4 – Dynamic Simulation
Position
Acceleration
The angular position of the crank shaft should be a linear function of time
with a slope of 3,600 deg/sec. The computed position is correct. The
angular acceleration of the crank shaft should be zero since the velocity is a
constant. The computed acceleration is correct.
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Section 4 – Dynamic Simulation
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Section 4 – Dynamic Simulation
Positive values of the torque mean that energy is being put into
the system so that the constant crankshaft angular velocity is
maintained.
Negative values of the torque mean that energy is being taken out
of the system so that the constant crankshaft angular velocity is
maintained.
The average torque is zero which indicates that the average input
power is zero.
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Section 4 – Dynamic Simulation
Friction is
added to all
joints using
this approach.
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Section 4 – Dynamic Simulation
Average = 491 Nm
Min = -5,776 Nm
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Section 4 – Dynamic Simulation
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