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The text describes various defensive schemes and coverages used against different offensive formations and plays. It outlines the positioning and responsibilities of defensive backs and linebackers based on keys and reads.

The text outlines several defensive alignments including LB's, DB's, and safety keys and responsibilities against the run and pass on both the front and back sides of plays. It provides numbering conventions for players and gaps.

The text explains how defensive backs will 'shuffle & stack' or 'press' the line of scrimmage on run plays and how they will adjust their positioning and coverage responsibilities based on calls like 'Action To' or 'Action Away'. It also covers adjustments for pass coverage.

LBs Alignments & Keys

R E N T
4yds off
B A 4 yds off
30 30
1. Key to the line of the near back.
2. We will play DOWNHILL on the front side.
3. We will SHUFFLE & STACK or PRESS the LOS on
the backside
DBs Alignments & Keys

H F

1
Z 4 Q
4 1
4 Y X
4
8 S W
Cocked in 8
B Gap
toward the LOS
C FS W
10
S- TE to Tackle
FS- TE to Tackle
W- Tackle or last man on the line of scrimmage to your
side
Action To: (Base Block By Guard)
Bandit- Fit to the line of the near back.
Apache- Is a B gap player, down hill to the ball.

R E
N T

B
B
Action Away
Bandit- Is a shuffle player, checking NEAR A gap to play
side A gap.
Apache- Is a shuffle player, checking FAR A gap to play
side A gap.

F
Q
Y
E T N L

S W
Safety Action to and Away
H
F
Q
Force
Y
S Force

Cutback-Boot-
Reverse W
FS Cutback B Gap/Cutback-
Boot-Reverse
Alley to Sideline
Zone- strong

Q
Y T G C G T
SS E T N L

B A
W
Zone Weak

Q
Y
SS E T N L

S W WS

FS
Sam could get A or B gap Iso.
H

F
Q
Y
E T N L
SS S W
WS

FS
Will-should get B gap Iso
H

Q
Y T G C G T
SS E T N L
S W
WS
Power

F
Q
Y
E T N L
SS S W
Stretch/Outside Zone

F
Q
Y
E T N L
SS
S W

FS
Counter / Wrap

H Q

E T N L

S W
Boot or Roll Pass (Guards Pull)

H
F
Q
Y
E T N L

S W
Robber (Ice)

3 2

2 yds Inside Eye


4 yds 1 yd
1 2 1
3 yds
6 yds
6-7 yds SS 6-7 yds
off WR off WR
Curl/Lev. Flat
Swing Deep #3 S W WS
TC Short wall Middle Drop WC
Man to Man #1 to expand Vertical #2 Man to Man
Except shallow cross Inside Wall Curl/Lev. Flat #1 except
Swing Deep #2 shallow
FS
cross
Vertical #2 Strong
No Vertical Threat-Rob Curl to Post #1

Note: Declare pass strength to more WR side.


Handle motion with Safety Rotation to
Pass strength
Robber (Sky)
3 2

Outside eye

2
Inside eye
4 yds
1 1
3 yds
6-7 yds SS
off WR 3 yds off WS
Max 7 yds from TE/OT S W Curl/Lev. Flat
Middle Drop Middle Drop Swing Deep #2
TC Vertical #3 Vertical #2
Inside Wall Inside Wall
WC
FS
Read 1-2
Vertical #2 Strong
No Vertical-Rob Curl to Post #1
Robber Bronco
F

H Z
Outside Eye
X

SS L N T E
6 yds

S W
TC WC
Key RB. Man to Man on WS Man to Man
back if he comes to your #1. Option to
Force/Pitch
side. Back away-short wall Press
Cutback
to read side
FS Boot
Reverse
Man to Man #2 if
vertical/outside

"Coverage Called"
Robber Solo

Z H
Y X

SS E T N L

S W
TC 10 yds WC
Outside Eye Man to Man
#1 Backide
Option to
FS WS Press
Key #3-If vertical take
Force/Pitch

"Coverage Called"
Robber Solo

Coverage called

SS WC Man to Man
#1 except Shallow
cross
S W
Key back
TC

FS WS
Key OT for Run/Pass
If pass look #3 vertical
Robber (Charlie)
H

Z Q F
X T G C G T Y
E T N L
SS C
Curl/Flat S W
SW to Wall 1/ Hook to
C Read 2, Cover
Expand Curl
2 Tech
FS
Robber Robber WS
Rules Rules Key EMLOS
Flat Foot Read
Robber (4)
F

Y Q H
Z T G C G T X
E T N L
SS C
Curl/Flat S W
Open to Read It Concept Read Concept
C #3 - Unless Zone it is Unless Zone it
FS Match called/ First to Flat is called
Robber WS
Robber
Rules Read Concept
Rules
Unless Zone it is
called
Robber Side C-4 Side
Read It

H Q
X T G C G T X

W
C

WS

A Read It call may be made by the WS in Cover 4 to the Away side based on the split of the #2 receiver. If
the Read It call is made both the TC and FS will read the release of #2.
#2 Vertical= WS takes him, WC latches #1
#2 Flat= WC levels and WS works to #1
#2 Away= WC and WS will double #1
The W is responsible for Hook to Curl with Buster rule in Read It
If no Read it call is made, play C-4 like Robber
F

H Q
X T G C G T X

W
C

WS

A Read It call may be made by the WS in Cover 4 to the read side based on the split of the #2 receiver. If
the Read It call is made both the WC and WS will read the release of #2.
#2 Vertical= WS takes him, WC latches #1
#2 Flat= WC levels and FS works to #1
#2 Away= WC and WS will double #1
The W is responsible for Hook to Curl with Buster (Rule #3 or Crosser to flat)
F Q

H
X T G C G T X

wC

WS

A Read It call may be made by the WS in Cover 4 to the read side based on the split of the #2 receiver. If the Read
It call is made both the WC and WS will read the release of #2.
#2 Vertical= WS takes him, WC latches #1
#2 Flat= WC levels and WS works to #1
#2 Away= WC and WS will double #1
The W is responsible for Hook to Curl with Buster (Rule Crosser or #3 to Flat)
Robber (2)
F

H
Q
Z Y T G C G T X
E T N L
SS
Curl/Flat S W C
C SW to Hook to Curl Cover 2 Tech
Expand Hard
FS
Robber Robber WS
Rules Rules Deep Half
Defender

Robber Side C-2 Side


Note: LB can slide for
better leverage
ROBBER SPECIAL (3x1 Check)
RB Q

FOX

Z H
Y T G C G T X
TC WC
Man to man AB Fox= corner
on #1 RB
inside lev. @
receiver all Slice Hook
SS 5yds. For run
routes back away= low to Curl
7x1 outside pass read.
wall Player
#2 shuffle Funnel # to w/s
out key #3 WS vs. pass. Flat
to #2 FS defender
Weave to outside,
8-10 yds stay over top #1
between #2
and #3 key
#3

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