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Object Oriented Programming (OOP) - CS304 Power Point Slides Lecture 01

This document provides an overview of an object-oriented programming course. The objective is to make students familiar with OOP concepts like objects, classes, inheritance, and polymorphism. It will cover these concepts through implementation in C++. The grading policy and recommended books are also outlined. Finally, it introduces some core OOP concepts like what an object is, how objects have attributes and behaviors, and how object models map to the real world.

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0% found this document useful (0 votes)
763 views

Object Oriented Programming (OOP) - CS304 Power Point Slides Lecture 01

This document provides an overview of an object-oriented programming course. The objective is to make students familiar with OOP concepts like objects, classes, inheritance, and polymorphism. It will cover these concepts through implementation in C++. The grading policy and recommended books are also outlined. Finally, it introduces some core OOP concepts like what an object is, how objects have attributes and behaviors, and how object models map to the real world.

Uploaded by

fawadn_84
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PPT, PDF, TXT or read online on Scribd
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Object-Oriented

Programming (OOP)
Lecture No. 1
Course Objective

Objectiveof this course is to make


students familiar with the concepts of
object-oriented programming

Concepts
will be reinforced by their
implementation in C++
Course Contents
Object-Orientation
Objects and Classes
Overloading
Inheritance
Polymorphism
Generic Programming
Exception Handling
Introduction to Design Patterns
Books
C++ How to Program
By Deitel & Deitel

The C++ Programming Language


By Bjarne Stroustrup

Object-Oriented Software Engineering


By Jacobson, Christerson, Jonsson, Overgaard
Grading Policy

Assignments 15 %
Group Discussion 5%
Mid-Term 35 %
Final 45 %
Object-Orientation (OO)
What is Object-Orientation?

A technique for system modeling

OO model consists of several


interacting objects
What is a Model?

A model is an abstraction of something

Purposeis to understand the product


before developing it
Examples Model

Highway maps

Architectural models

Mechanical models
Example OO Model
Example OO Model
Objects lives-in
Ali House
Ali
drives
House
Car
Car Tree
Tree
Interactions
Ali lives in the house
Ali drives the car
Object-Orientation -
Advantages
People think in terms of objects

OO models map to reality

Therefore, OO models are


easy to develop
easy to understand
What is an Object?
An object is

Something tangible (Ali, Car)

Something that can be apprehended


intellectually (Time, Date)
What is an Object?
An object has

State (attributes)
Well-defined behaviour (operations)
Unique identity
Example Ali is a Tangible
Object
State (attributes)
Name
Age
behaviour (operations)
Walks
Eats
Identity
His name
Example Car is a Tangible
Object
State (attributes)
- Color
- Model
behaviour (operations)
- Accelerate - Start Car
- Change Gear
Identity
- Its registration number
Example Time is an Object
Apprehended Intellectually
State (attributes)
- Hours - Seconds
- Minutes
behaviour (operations)
- Set Hours - Set Seconds
- Set Minutes
Identity
- Would have a unique ID in the model
Example Date is an Object
Apprehended Intellectually
State (attributes)
- Year - Day
- Month
behaviour (operations)
- Set Year - Set Day
- Set Month
Identity
- Would have a unique ID in the model

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