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These Slides Are Designed To Accompany Software Engineering: A Practitioner'S Approach, 7/E (Mcgraw-Roger Pressman. 1

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0% found this document useful (0 votes)
94 views40 pages

These Slides Are Designed To Accompany Software Engineering: A Practitioner'S Approach, 7/E (Mcgraw-Roger Pressman. 1

ch 6
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
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Chapter 6

Requirements Modeling: Scenarios, Information,


and Analysis Classes
Slide Set to accompany
Software Engineering: A Practitioners Approach, 7/e
by Roger S. Pressman

Slides copyright 1996, 2001, 2005, 2009 by Roger S. Pressman

For non-profit educational use only


May be reproduced ONLY for student use at the university level when used in conjunction
with Software Engineering: A Practitioner's Approach, 7/e. Any other reproduction or use is
prohibited without the express written permission of the author.

All copyright information MUST appear if these slides are posted on a website for student
use.

These slides are designed to 1


Requirements Analysis
Requirements analysis
specifies softwares operational characteristics
indicates software's interface with other system elements
establishes constraints that software must meet
Requirements analysis allows the software engineer
(called an analyst or modeler in this role) to:
elaborate on basic requirements established during earlier
requirement engineering tasks
build models that depict user scenarios, functional
activities, problem classes and their relationships, system
and class behavior, and the flow of data as it is
transformed.

These slides are designed to 2


A Bridge

system
description

analysis
model

design
model

These slides are designed to 3


Rules of Thumb
The model should focus on requirements that are visible
within the problem or business domain. The level of
abstraction should be relatively high.
Each element of the analysis model should add to an overall
understanding of software requirements and provide insight
into the information domain, function and behavior of the
system.
Delay consideration of infrastructure and other non-functional
models until design.
Minimize coupling throughout the system.
Be certain that the analysis model provides value to all
stakeholders.
Keep the model as simple as it can be.

These slides are designed to 4


Domain Analysis
Software domain analysis is the identification, analysis,
and specification of common requirements from a
specific application domain, typically for reuse on
multiple projects within that application domain . . .
[Object-oriented domain analysis is] the identification,
analysis, and specification of common, reusable
capabilities within a specific application domain, in
terms of common objects, classes, subassemblies, and
frameworks . . .
Donald Firesmith

These slides are designed to 5


Domain Analysis
Define the domain to be investigated.
Collect a representative sample of applications
in the domain.
Analyze each application in the sample.
Develop an analysis model for the objects.

These slides are designed to 6


Elements of Requirements Analysis

These slides are designed to 7


Scenario-Based Modeling
[Use-cases] are simply an aid to defining what exists
outside the system (actors) and what should be
performed by the system (use-cases). Ivar Jacobson
(1) What should we write about?
(2) How much should we write about it?
(3) How detailed should we make our description?
(4) How should we organize the description?

These slides are designed to 8


What to Write About?
Inception and elicitationprovide you with the
information youll need to begin writing use cases.
Requirements gathering meetings, QFD, and other
requirements engineering mechanisms are used to
identify stakeholders
define the scope of the problem
specify overall operational goals
establish priorities
outline all known functional requirements, and
describe the things (objects) that will be manipulated by the
system.
To begin developing a set of use cases, list the functions
or activities performed by a specific actor.

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How Much to Write About?
As further conversations with the stakeholders
progress, the requirements gathering team
develops use cases for each of the functions
noted.
In general, use cases are written first in an
informal narrative fashion.
If more formality is required, the same use
case is rewritten using a structured format
similar to the one proposed.

These slides are designed to 10


Use-Cases
a scenario that describes a thread of usage for
a system
actors represent roles people or devices play as
the system functions
users can play a number of different roles for a
given scenario

These slides are designed to 11


Developing a Use-Case
What are the main tasks or functions that are performed by
the actor?
What system information will the the actor acquire, produce
or change?
Will the actor have to inform the system about changes in
the external environment?
What information does the actor desire from the system?
Does the actor wish to be informed about unexpected
changes?

These slides are designed to 12


Use-Case Diagram
SafeHome

Access camera
surveillance via the cameras
Internet

ConfigureSafeHome
systemparameters

homeowner

Set alarm

These slides are designed to 13


Activity Diagram
Supplements the use enterpassword
anduserID
case by providing a
graphical validpasswords/ID invalidpasswords/ID

representation of the selectm


ajorfunction prom
ptforreentry
oth
earyfu
aln
scotibo
ens
flow of interaction m
selected inputtriesrem
ain
selectsurveilance
within a specific trino
esinre
pum
tain

scenario thum
bnailviews selectaspecificcam
era
selectspecific selectcam
eraicon
camera-thum bnails

viewcam eraoutput
inlabeledwindow

promptfor
anotherview
exitthisfunction seeanothercam
era

These slides are designed to 14


Swimlane Diagrams
homeowner camera interface
Allows the modeler to
represent the flow of enterpassword
activities described by the anduserID
use-case and at the same
time indicate which actor validpasswords/ID
passin
wv
oard
lids/ID
(if there are multiple actors selectmajorfunction
involved in a specific use- otherfunctions
m ayalsobe promptforreentry
case) or analysis class has selected
inputtries
responsibility for the selectsurveilance remain
noinput
action described by an triesrem
ain
activity rectangle
thum
bnailviews selectaspecificcam
era

selectspecific
camera-thumbnails selectcam
eraicon

generatevideo
output
viewcameraoutput promptfor
inlabeledwindow anotherview
exitnth
fu ctiiosn
see
acnao
m ther
era

These slides are designed to 15


Data Modeling
examines data objects independently of
processing
focuses attention on the data domain
creates a model at the customers level
of abstraction
indicates how data objects relate to one
another

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What is a Data Object?
a representation of almost any composite information that
must be understood by software.
composite informationsomething that has a number of
different properties or attributes
can be an external entity (e.g., anything that produces or
consumes information), a thing (e.g., a report or a display),
an occurrence (e.g., a telephone call) or event (e.g., an
alarm), a role (e.g., salesperson), an organizational unit
(e.g., accounting department), a place (e.g., a warehouse),
or a structure (e.g., a file).
The description of the data object incorporates the data
object and all of its attributes.
A data object encapsulates data onlythere is no reference
within a data object to operations that act on the data.

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Data Objects and Attributes
A data object contains a set of attributes that
act as an aspect, quality, characteristic, or
descriptor of the object
object: automobile
attributes:
make
model
body type
price
options code

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What is a Relationship?
Data objects are connected to one another in
different ways.
A connection is established between person and car
because the two objects are related.
A person owns a car
A person is insured to drive a car
The relationships owns and insured to drive
define the relevant connections between
person and car.
Several instances of a relationship can exist
Objects can be related in many different ways

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ERD Notation
One common form:

(0, m)
object1 relationship object 2
(1, 1)

attribute
Another common form:

object1 relationship
object 2
(0, m) (1, 1)

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Building an ERD
Level 1model all data objects (entities)
and their connections to one another
Level 2model all entities and
relationships
Level 3model all entities, relationships,
and the attributes that provide further depth

These slides are designed to 21


The ERD: An Example
request
Customer places
for service
(1,1) (1,m)
(1,1)
standard (1,n) work
task table generates
order
(1,1) (1,1) (1,1)
selected work (1,w)
from consists
(1,w) tasks of

(1,i)
materials lists

These slides are designed to 22


Class-Based Modeling
Class-based modeling represents:
objects that the system will manipulate
operations (also called methods or services) that will
be applied to the objects to effect the manipulation
relationships (some hierarchical) between the objects
collaborations that occur between the classes that are
defined.
The elements of a class-based model include
classes and objects, attributes, operations, CRC
models, collaboration diagrams and packages.

These slides are designed to 23


Identifying Analysis Classes
Examining the usage scenarios developed as
part of the requirements model and perform a
"grammatical parse" [Abb83]
Classes are determined by underlining each noun or
noun phrase and entering it into a simple table.
Synonyms should be noted.
If the class (noun) is required to implement a
solution, then it is part of the solution space;
otherwise, if a class is necessary only to describe a
solution, it is part of the problem space.
But what should we look for once all of the
nouns have been isolated?

These slides are designed to 24


Manifestations of Analysis Classes
Analysis classes manifest themselves in one of the following
ways:
External entities (e.g., other systems, devices, people) that produce
or consume information
Things (e.g, reports, displays, letters, signals) that are part of the
information domain for the problem
Occurrences or events (e.g., a property transfer or the completion of
a series of robot movements) that occur within the context of
system operation
Roles (e.g., manager, engineer, salesperson) played by people who
interact with the system
Organizational units (e.g., division, group, team) that are relevant
to an application
Places (e.g., manufacturing floor or loading dock) that establish
the context of the problem and the overall function
Structures (e.g., sensors, four-wheeled vehicles, or computers) that
define a class of objects or related classes of objects

These slides are designed to 25


Potential Classes
Retained information. The potential class will be useful during analysis
only if information about it must be remembered so that the system can
function.
Needed services. The potential class must have a set of identifiable
operations that can change the value of its attributes in some way.
Multiple attributes. During requirement analysis, the focus should be on
"major" information; a class with a single attribute may, in fact, be
useful during design, but is probably better represented as an attribute
of another class during the analysis activity.
Common attributes. A set of attributes can be defined for the potential
class and these attributes apply to all instances of the class.
Common operations. A set of operations can be defined for the potential
class and these operations apply to all instances of the class.
Essential requirements. External entities that appear in the problem space
and produce or consume information essential to the operation of any
solution for the system will almost always be defined as classes in the
requirements model.

These slides are designed to 26


Defining Attributes
Attributes describe a class that has been
selected for inclusion in the analysis model.
build two different classes for professional baseball
players
For Playing Statistics software: name, position, batting
average, fielding percentage, years played, and games
played might be relevant
For Pension Fund software: average salary, credit
toward full vesting, pension plan options chosen,
mailing address, and the like.

These slides are designed to 27


Defining Operations
Do a grammatical parse of a processing
narrative and look at the verbs
Operations can be divided into four broad
categories:
(1) operations that manipulate data in some way
(e.g., adding, deleting, reformatting, selecting)
(2) operations that perform a computation
(3) operations that inquire about the state of an
object, and
(4) operations that monitor an object for the
occurrence of a controlling event.

These slides are designed to 28


CRC Models
Class-responsibility-collaborator (CRC) modeling
[Wir90] provides a simple means for
identifying and organizing the classes that are
relevant to system or product requirements.
Ambler [Amb95] describes CRC modeling in
the following way:
A CRC model is really a collection of standard index
cards that represent classes. The cards are divided
into three sections. Along the top of the card you
write the name of the class. In the body of the card
you list the class responsibilities on the left and the
collaborators on the right.

These slides are designed to 29


CRC Modeling
Class:
Class:
Description:
Class:
Description:
Class:FloorPlan
Description:
Responsibility:
Description: Collaborator:
Responsibility: Collaborator:
Responsibility: Collaborator:
Responsibility: Collaborator:
defines floor plan name/type
manages floor plan positioning
scales floor plan for display
scales floor plan for display
incorporates walls, doors and windows Wall
shows position of video cameras Camera

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Class Types
Entity classes, also called model or business classes, are
extracted directly from the statement of the problem (e.g.,
FloorPlan and Sensor).
Boundary classes are used to create the interface (e.g.,
interactive screen or printed reports) that the user sees and
interacts with as the software is used.
Controller classes manage a unit of work [UML03] from start to
finish. That is, controller classes can be designed to manage
the creation or update of entity objects;
the instantiation of boundary objects as they obtain information from
entity objects;
complex communication between sets of objects;
validation of data communicated between objects or between the
user and the application.

These slides are designed to 31


Responsibilities
System intelligence should be distributed across classes
to best address the needs of the problem
Each responsibility should be stated as generally as
possible
Information and the behavior related to it should reside
within the same class
Information about one thing should be localized with a
single class, not distributed across multiple classes.
Responsibilities should be shared among related classes,
when appropriate.

These slides are designed to 32


Collaborations
Classes fulfill their responsibilities in one of two ways:
A class can use its own operations to manipulate its own
attributes, thereby fulfilling a particular responsibility, or
a class can collaborate with other classes.
Collaborations identify relationships between classes
Collaborations are identified by determining whether a class
can fulfill each responsibility itself
three different generic relationships between classes [WIR90]:
the is-part-of relationship
the has-knowledge-of relationship
the depends-upon relationship

These slides are designed to 33


Composite Aggregate Class
Player

PlayerHead PlayerBody PlayerArms PlayerLegs

These slides are designed to 34


Associations and Dependencies
Two analysis classes are often related to one
another in some fashion
In UML these relationships are called associations
Associations can be refined by indicating multiplicity
(the term cardinality is used in data modeling
In many instances, a client-server relationship
exists between two analysis classes.
In such cases, a client-class depends on the server-
class in some way and a dependency relationship is
established

These slides are designed to 35


Multiplicity
Wall

1 1 1

is used to build is used to build

1..* 0..* is used to build 0..*

WallSegment Window Door

These slides are designed to 36


Dependencies

DisplayWindow Camera

<<access>>

{password}

These slides are designed to 37


Analysis Packages
Various elements of the analysis model (e.g., use-cases,
analysis classes) are categorized in a manner that
packages them as a grouping
The plus sign preceding the analysis class name in each
package indicates that the classes have public visibility
and are therefore accessible from other packages.
Other symbols can precede an element within a
package. A minus sign indicates that an element is
hidden from all other packages and a # symbol indicates
that an element is accessible only to packages
contained within a given package.

These slides are designed to 38


Analysis Packages
package name
Environment
+Tree
+Landscape
+Road
+Wall
+Bridge
+Building RulesOfTheGame
+VisualEffect
+Scene +RulesOfMovement
+ConstraintsOnAction

Characters
+Player
+Protagonist
+Antagonist
+SupportingRole

These slides are designed to 39


Reviewing the CRC Model
All participants in the review (of the CRC model) are given a subset of the CRC model
index cards.
Cards that collaborate should be separated (i.e., no reviewer should have two cards
that collaborate).
All use-case scenarios (and corresponding use-case diagrams) should be organized into
categories.
The review leader reads the use-case deliberately.
As the review leader comes to a named object, she passes a token to the person
holding the corresponding class index card.
When the token is passed, the holder of the class card is asked to describe the
responsibilities noted on the card.
The group determines whether one (or more) of the responsibilities satisfies the
use-case requirement.
If the responsibilities and collaborations noted on the index cards cannot accommodate
the use-case, modifications are made to the cards.
This may include the definition of new classes (and corresponding CRC index cards)
or the specification of new or revised responsibilities or collaborations on existing
cards.

These slides are designed to 40

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