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Chapter - Instruction List (IL) Programming

The document describes instruction list (IL) programming. IL programming breaks programs into small single operation instructions similar to ladder logic. The summary provides examples of converting ladder logic to equivalent IL programs. Key IL instructions include LD, ST, AND, OR, ADD. IL allows jumping, calling, and returning from subroutines.

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rdsraj
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0% found this document useful (0 votes)
73 views7 pages

Chapter - Instruction List (IL) Programming

The document describes instruction list (IL) programming. IL programming breaks programs into small single operation instructions similar to ladder logic. The summary provides examples of converting ladder logic to equivalent IL programs. Key IL instructions include LD, ST, AND, OR, ADD. IL allows jumping, calling, and returning from subroutines.

Uploaded by

rdsraj
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Chapter - Instruction List (IL) Programming

I:000/00 I:000/01
O:001/00
I:000/02 I:000/03

read as O:001/00 = I:000/00 AND ( I:000/01 OR ( I:000/02 AND NOT I:000/03) )


Label Opcode Operand Comment

START: LD %I:000/00 (* Load input bit 00 *)


AND( %I:000/01 (* Start a branch and load input bit 01 *)
OR( %I:000/02 (* Load input bit 02 *)
ANDN %I:000/03 (* Load input bit 03 and invert *)
)
)
ST %O:001/00 (* SET the output bit 00 *)
LD I:000/0 AND( I:000/1 OR( I:000/2 ANDN I:000/3 ) )

I:000/0 I:000/1 I:000/2 result_1 result_2 result_3


( ( ( (
AND I:000/0 OR I:000/1 OR I:000/1 AND I:000/0
( (
AND I:000/0 AND I:000/0

Given:
I:000/0 = 1 1 0 1 1 1 1 1
I:000/1 = 0 ( ( ( ( AND 1
I:000/2 = 1 AND 1 OR 0 OR 0 AND 1
I:000/3 = 0 ( (
AND 1 AND 1

Given:
I:000/0 = 0 0 1 0 0 0 0 0
I:000/1 = 1 ( ( ( ( AND 1
I:000/2 = 0 AND 0 OR 1 OR 1 AND 1
I:000/3 = 1 ( (
AND 0 AND 0
Operator Modifiers Data Types Description

LD N many set current result to value


ST N many store current result to location
S, R BOOL set or reset a value (latches or flip-flops)
AND, & N, ( BOOL boolean and
OR N, ( BOOL boolean or
XOR N, ( BOOL boolean exclusive or
ADD ( many mathematical add
SUB ( many mathematical subtraction
MUL ( many mathematical multiplication
DIV ( many mathematical division
GT ( many comparison greater than >
GE ( many comparison greater than or equal >=
EQ ( many comparison equals =
NE ( many comparison not equal <>
LE ( many comparison less than or equals <=
LT ( many comparison less than <
JMP C, N LABEL jump to LABEL
CAL C, N NAME call subroutine NAME
RET C, N return from subroutine call
) get value from stack
Ladder Instruction List (IL)
A X LD A
ST X

A X LDN A
ST X

A B X LD A LD A
LD B AND B
ANB ST X
ST X
A B X LD A LD A
LDN B ANDN B
ANB ST X
ST X
A C X LD A LD A
LD B OR B
ORB AND C
B
LD C ST X
ANB
ST X
Ladder Instruction List (IL)

A X LD A
ST X
Y ST Y

A X LD A LD A
ST X ST X
B LD B AND B
Y
ANB ST Y
ST Y
A B X LD A LD A
MPS MPS
C LD B AND B
Y
ANB ST X
ST X MPP
MPP AND C
LD C ST Y
ANB
ST Y
I:001/0
TON
Timer T4:0
Delay 5s

ADD
SourceA 3
SourceB T4:0.ACC
Dest N7:0
START:LD I:001/0
TON(T4:0, 1.0, 5, 0)
LD 1
ADD (3, T4:0.ACC, N7:0)
END
Program File 2:

Label Opcode Operand Comment

START: CAL 3 (* Jump to program file 3 *)

Program File 3:

Label Opcode Operand Comment

TEST: LD %I:000 (* Load the word from input card 000 *)


BCD_TO_INT (* Convert the BCD value to an integer *)
ST %N7:0 (* Store the value in N7:0 *)
GT 100 (* Check for the stored value (N7:0) > 100 *)
JMPC ON (* If true jump to ON *)
CAL RES(C5:0) (* Reset the timer *)
ON: LD 2 (* Load a value of 2 - for the preset *)
ST %C5:0.PR (* Store 2 in the preset value *)
CAL TON(C5:0) (* Update the timer *)
LD %C5:0.DN (* Get the timer done condition bit *)
ST %O:001/00 (* Set the output bit *)
RET (* Return from the subroutine *)

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