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Operant Conditioning

complete description of operant conditioning with reinforcement schedules, shaping and modeling and punishment theories.

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Jiya Janjua
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0% found this document useful (0 votes)
327 views76 pages

Operant Conditioning

complete description of operant conditioning with reinforcement schedules, shaping and modeling and punishment theories.

Uploaded by

Jiya Janjua
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
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Operant Conditioning

Classical v. Operant Conditioning


Both classical and operant conditioning use acquisition, extinction,
spontaneous recovery, generalization, and discrimination.
Classical conditioning uses reflexive behavior - behavior that
occurs as an automatic response to some stimulus that come before
the behavior.
Ask: Is the behavior something the animal does NOT control?
YES. Does the animal have a choice in how to behave? NO. -
Classical conditioning.
Operant conditioning uses operant or voluntary behavior
voluntary behavior that is shaped by consequences that come after
the behavior
Ask: Is the behavior something the animal can control? YES.
Does the animal have a choice in how to behave? YES. - Operant
Conditioning.
What is Operant
Conditioning?
Operant Conditioning
Learning where frequency of a behavior
depends on the consequence that follows
that behavior
The frequency will increase if the
consequence is reinforcing to the subject.
The frequency will decrease if the
consequence is not reinforcing or
punishing to the subject.
The Law of Effect
Edward L. Thorndike ( 18741949)
Edward Thorndike (1874-1949)
Author of the law of effect
Behaviors with favorable consequences
will occur more frequently.
Behaviors with unfavorable
consequences will occur less frequently.
Created puzzle boxes for research on cats
Thorndikes Puzzle Box
Thorndikes Puzzle Box Video #8
from Worths Digital Media Archive
for Psychology. (2 min)
Thorndikes Puzzle Box
Early Operant Conditioning
E. L. Thorndike (1898)
Puzzle boxes and cats
First Trial Scratch at bars After Many Scratch at bars
in Box Trials in Box
Push at ceiling Push at ceiling
Situation: Situation:
Dig at floor Dig at floor
stimuli stimuli
inside of Howl inside of Howl
puzzle box Etc. puzzle box Etc.
Etc. Etc.
Press lever Press lever
B. F. Skinner (19041990)
B.F. Skinner (1904-1990)
Believed that internal factors like thoughts,
emotions, and beliefs could not be used to
explain behavior. Instead said that new
behaviors were actively chosen by the organism
Looked at Operants or active behaviors that
are used on the environment to generate
consequences
Developed the fundamental principles and
techniques of operant conditioning and devised
ways to apply them in the real world
Designed the Skinner Box, or operant chamber
The Skinner Box
Skinners Air Crib:
A room fit for aBaby!

To read more on this invention: Click Here!


Reinforcement/Punishment

Reinforcement - Any consequence that


increases the likelihood of the behavior it
follows
Reinforcement is ALWAYS GOOD!!!
Punishment - Any consequence that decreases
the likelihood of the behavior it follows
The subject determines if a consequence is
reinforcing or punishing
Types of
Reinforcement:
- Always GOOD
Positive Reinforcement
Strengthens a response by presenting a
stimulus that you like after a response
Anything that increases the likelihood of a
behavior by following it with a desirable
event or state
The subject receives something they want
(added)
Will strengthen the behavior
Positive Reinforcement
Negative Reinforcement
Strengthens a response by reducing or removing an
aversive (disliked) stimulus
Anything that increases the likelihood of a behavior by
following it with the removal of an undesirable event
or state
Something the subject doesnt like is removed
(subtracted)
Will strengthen the behavior
Neg. Rein. Allows you to either:
Escape something you dont like that is already present
(Neg. Rein. By Escape)
Avoid something before it occurs (Neg. Rein. By Avoidance)
Negative Reinforcement
Positive/Negative Reinforcement

BOTH ARE GOOD THINGS!!!


Punishment:
Always BAD
Types of Punishment
An undesirable event following a
behavior
Behavior ends a desirable event or
state
Its effect is opposite that of
reinforcement it decreases the
frequency of behavior
Positive Punishment
(Punishment by Application)
Something is added to the environment you
do NOT like.
A verbal reprimand or something painful
like a spanking (See examples on pg. 211)
Negative Punishment
(Punishment by Removal)
Something is taken away that you DO LIKE.
Lose a privilege. (See examples on pg. 212)
The Good Effects of Punishment
Punishment can effectively control certain
behaviors if
It comes immediately after the undesired behavior
It is consistent and not occasional
Especially useful if teaching a child not to do
a dangerous behavior
Most still suggest reinforcing an incompatible
behavior rather than using punishment
Bad Effects of Punishment

Does not teach or promote alternative, acceptable


behavior.
Only tells what NOT to do while reinforcement
tells what to do.
Doesnt prevent the undesirable behavior when
away from the punisher in a safe setting
Can lead to fear of the punisher, anxiety, and
lower self-esteem
Children who are punished physically may learn
to use aggression as a means to solve problems.
Reinforcement vs. Punishment
Reinforcing/Desirable Aversive/UnDesirable
Stimulus Stimulus

Stimulus is presented or
added to animals
environment
Positive (+) Positive (+)
Reinforcement Punishment
Add something you DO LIKE. Add something you DO NOT
Behavior Increases LIKE.
Behavior Decreases

Stimulus is removed or
taken away from animals
environment
Negative (-) Negative (-)
Punishment Reinforcement
TAKES AWAY something you TAKES AWAY something you
DO LIKE. DO NOT LIKE.
Behavior Decreases Behavior Increases
How is Neg. Reinforcement
different from Punishment?
Negative Reinforcement will always
increase a behavior
Punishment will always decrease a behavior
Negative Reinforcement is something YOU
DO to take away something bad.
Punishment is something DONE TO YOU
that is bad and makes you stop doing a
behavior.
How is Punishment & Reinforcement being used to treat severely
autistic and/or violent children?
See CNN video clip from Anderson Cooper 360.
Do you think they should be using these conditioning methods on
these kids?
Primary Versus
Secondary
Reinforcement
Primary Reinforcement
Something that is naturally satisfying
Examples: food, warmth, water, etc.
The item is reinforcing in and of itself
If on a deserted island, these are what youd
want!
Conditioned/Secondary
Reinforcement
Something that a person has Learned
to value or finds rewarding because it
is paired or associated with a primary
reinforcer
Money is a good example.
So are grades and signs of respect &
approval.
Immediate Versus
Delayed
Reinforcement
Immediate Reinforcers
Immediate reinforcers behaviors that
immediately precedes the reinforcer
becomes more likely to occur
(This true when training animals. Cant
wait for a long time before reinforcing or
the animal wont know what behavior
you are reinforcing)
Delayed Reinforcers
Also called Delayed Gratification
forgoing a small immediate reinforcement
for a greater reinforcement later.
Humans do this with paychecks, grades.
When do we not do this?
Stay up late to watch TV when next day
were tired
Smoke for satisfaction now when later it
will kill us
Immediate/Delayed
Reinforcement

Immediate reinforcement is more


effective than delayed reinforcement
Ability to delay gratification predicts
higher achievement
Discriminative Stimuli
An environmental stimulus that triggers you to do
a certain behavior that will have a consequence.
In the presence of a specific environmental
stimulus (discriminative stimuli) we emit a
particular behavior (the operant) which is followed
by a consequence (reinforcement or punishment)
Example: A ringing phone is a discriminative
stimulus that sets a particular response of picking
it up and speaking in it
Extinction
In operant conditioning, the loss of a
conditioned behavior when
consequences no longer follow it.
The subject no longer responds since
the reinforcement or punishment has
stopped.
Thoughts from Skinner:
Skinner believed from the moment of birth, the environment shapes
and determines your behavior through reinforcing or punishing
consequences.
A person does not act upon the world, the world acts upon him.
(Read Critical Thinking Box on pg. 214-215 for more)
B.F. Skinner Interview (4 min) Disucsses Schedules of
Reinforcemtn & Free Will
Video #9 from Worths Digital Media Archive for Psychology.
Parts of Operant Conditioning
(See Chart on page 215)
Discriminative Operant Response Consequence Effect on Future
Stimulus Behavior

Specific Voluntary behavior Event that will make If reinforcement =


environmental the operant response more likely to reoccur
stimulus more or less likely to
reoccur If punishment = less
likely to reoccur
Gas gage on empty Fill car with gas Avoid running out of
gas.
Give Wallet to
Wallet on sidewalk Security Get $50 Reward
Some Reinforcement
Procedures:
Shaping
Shaping
Reinforcement of behaviors that are
more and more similar to the one you
want to occur
Technique used to establish a new
behavior
Shaping Principles
Skinner box - soundproof box with a bar that an animal presses
or pecks to release a food or water reward, and a device that
records these responses.
Shaping - procedure in which rewards, such as food, gradually
guide an animals behavior toward a desired behavior.
Successive approximations - shaping method in which you
reward responses that are ever closer to the final desired
behavior and ignore all other responses.
Shaping nonverbal animals can show what they perceive.
Train an animal to discriminate between classes of events or
objects.
After being trained to discriminate between flowers, people, cars, and
chairs, a pigeon can usually identify in which of these categories a
new pictured object belongs
Skinner attached some horizontal stripes to the wall which he then used to gauge the
dog's responses of lifting its head higher and higher. Then, he simply set about shaping
a jumping response by flashing the strobe (and simultaneously taking a picture),
followed by giving a meat treat, each time the dog satisfied the criterion for
reinforcement. The result of this process is shown below, as it was in LOOK magazine,
in terms of the pictures taken at different points in the shaping process. Within 20
minutes, Skinner had Agnes "running up the wall"
For the second shaping demonstration, Skinner trained Agnes to press
the pedal and pop the top on the wastebasket. Again, the photographer's
flash served as the conditioned reinforcer, and each step in the process
was photographed. The results are shown below.
Schedules of
Reinforcement
Continuous reinforcement
A schedule of reinforcement in which a
reward follows every correct response
Learning occurs rapidly
But the behavior will extinguish quickly
once the reinforcement stops.
Once that reliable candy machine eats your
money twice in a row, you stop putting money
into it.
Partial Reinforcement
A schedule of reinforcement in which a
reward follows only some correct responses
Learning of behavior will take longer
But will be more resistant to extinction
Includes the following types:
Fixed-interval and variable interval
Fixed-ratio and variable-ratio
Fixed-Ratio Schedule
A partial reinforcement schedule that
rewards a response only after some set
number of correct responses
The faster the subject responds, the more
reinforcements they will receive.
i.e. piece work: You get $5 for every 10
widgets you make.
Variable-Ratio Schedule
A partial reinforcement schedule that rewards an
unpredictable average number of correct
responses
High rates of responding with little pause in order
to increase chances of getting reinforcement
This schedule is very resistant to extinction.
Vegas Rules! Sometimes called the gamblers
schedule; similar to a slot machine or fishing
Fixed-Interval Schedule
A partial reinforcement schedule that rewards only the first
correct response after some set period of time
Produces gradual responses at first and increases as you get
closer to the time of reinforcement
Procrastinator Schedule
Example: a known weekly quiz in a class, checking
cookies after the 10 minute baking period.
Variable-Interval Schedule
A partial reinforcement that rewards the first correct
response after an unpredictable amount of time
Produces slow and steady responses
Example: pop quiz in a class
Are we there yet? ask all you want, doesnt
mean it speeds up when the reinforcement of
arriving will happen
Ask Yourself
Can the animal speed up its reinforcement by doing the
behavior? If YES - Ratio
Does the number of times the animal does the behavior vary for
reinforcement? Variable
Does the animal do the behavior a set number of times for
reinforcement? Fixed

Is the example dealing with the amount of time that


elapses from the behavior till it gets reinforcement? -
Interval
Reinforcement will NOT be sped up by doing the behavior more
often
Does the amount time between the behavior and reinforcement
vary? Variable
Is the amount of time between the behavior and reinforcement
stay the same? Fixed
Schedules of Reinforcement
Operant Conditioning
Class Activity
4 Volunteers are needed to demonstrate
schedules of reinforcement

No punishment will be used.

You will remain dry for the entire activity.


Variable Ratio
1:1/ 7:1 / 4:1 / 12:1 / 8:1 / 19:1 / 3:1 / 2:1 / 2:1 / 5:1 / 16:1 /
11:1 / 3:1 / 8:1 / 4:1
Fixed Ratio
7:1 / 7:1 / 7:1 / 7:1 / 7:1,. 15 times
Fixed Interval
10 sec:1 / 10 sec:1 / 10 sec:1 / , 15 times
Variable Interval
6 sec:1 / 8 sec:1 / 10 sec:1 / 3 sec:1 / 7 sec:1 / 14 sec:1 / 15
sec:1 / 8 sec:1 / 5 sec:1 / 12 sec:1 / 6 sec:1 / 9 sec:1 / 13
sec:1/15 sec:1 / 8 sec:1
New Understandings
of Operant
Conditioning:
The Role of Cognition
Skinner & Thorndike
Believed that cognitions (thoughts),
perceptions and expectations have no place
in psychology.
This is because they cannot be studied
through observation and therefore were
seen as not being objective.
Cognitive Aspects of Operant
Conditioning
Latent learninglearning that occurs in the
absence of reinforcement, but is not
demonstrated until a reinforcer is available
Cognitive mapterm for a mental
representation of the layout of a familiar
environment
Learned helplessnessphenomenon where
exposure to inescapable and uncontrollable
aversive events produces passive behavior
Latent Learning

Learning that takes place in absence


of an apparent reward
Idea developed by E.C. Tolman
E.C. Tolmans Rat Maze Experiment
Three groups of rats were trained to run a maze.
The control group, Group 1, was fed upon reaching the goal.
The first experimental group, Group 2, was not rewarded for
the first six days of training, but found food in the goal on
day seven and everyday thereafter.
The second experimental group, Group 3, was not rewarded
for the first two days, but found food in the goal on day
three and everyday thereafter.
Tolmans Rat Maze Experiment
(continued)
Both of the experimental groups demonstrated fewer errors when
running the maze the day after the transition from no reward to reward
conditions. The marked performance continued throughout the rest of
the experiment.
This suggested that the rats had learned during the initial trials of no
reward and were able to use a "cognitive map" of the maze when the
rewards were introduced.
The initial learning that occurred during the no reward trials was what
Tolman referred to as latent learning.
He argued that humans engage in this type of learning everyday as we
drive or walk the same route daily and learn the locations of various
buildings and objects. Only when we need to find a building or object
does learning become obvious.
Cognitive Map
A mental representation of a place
Experiments showed rats could learn a maze without any
reinforcements
See a modern day example of Tollmans experiment where th
ey change the maze on the rat (2 min)
Latent Learning & Cognitive
Maps
Play Cognitive Processes in
Learning (6:25) Segment #12 from
Psychology: The Human Experience.
Other evidence that we do think!
Animals on a fixed-interval reinforcement
schedule though respond more frequently as
the time approaches for their reinforcer as if
they expect that the response will produce
the reward
Overjustification Effect
The effect of promising a reward for doing what
someone already likes to do
The reward may lessen and replace the persons original,
natural motivation, so that the behavior stops if the
reward is eliminated
The person may now see the reward, rather than intrinsic interest, as the
motivation for performing the task.
If I have to be bribed into doing this, then its not worth doing for its
own sake.
Rewards do help increase interest when used to indicate a job
well done
Learned Helplessness
Dogs in electrified cage at first not able to escape
the impending shock.
Later, all they had to do was cross to the other side
but they didnt even try.
The dogs had
learned they were
helpless to avoid
the shock and just sat
there and took it
without trying to
escape.
Learned Helplessness
Exposure to inescapable and uncontrollable
aversive events produces passive behavior. If an
animal believes or expects it cannot escape a
certain result, it will give up trying to do a
behavior that could result in it escaping from the
bad result.
To overcome this, one must establish a sense of
control over ones environment and see some
success.
New Understandings
of Operant
Conditioning:
The Role of Biology
Biological Predispositions
Animal training issues
easier to train behaviors that
are closer to natural
behaviors using a natural
reinforcer (food).

Instinctive driftnaturally
occurring behaviors that
interfere with operant
responses.
What happens when a trained
tiger shows instinctive drift?
Classical Conditioning vs.
Operant Conditioning

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