Unit3: ILLUMINATION
Lecture 1
1.Terms used In Illumination:
1)Luminous Flux: defined as the total quantity of light energy emitted
per second from a luminous body
Symbol: F
unit : Lumens
2) Solid Angle: Plane angle is subtended at a point in a plane by two
converging straight lines and its magnitude is given by
= Arc/(Radius)2 radians
3) Luminous Intensity: Luminous flux emitted by the source per unit
solid
angle
Symbol: I
unit : candela
4) Illumination: defined as number of lumens, falling on the surface per
unit area.
Symbol: E
unit : lux
5) Depreciation Factor: defined as the ratio of initial meter-candle to the
ultimate maintained meter-candle on the working plane
6) coefficient of utilization: defined as the ratio of total lumens reaching
the working plane to total lumens given out by the lamp.
7) space-height ratio: defined as the ratio of horizontal distance between
adjacent lamps and height of their mountings.
2.Laws of Illumination:
2.1Inverse-square law states that a specified physical quantity or intensity is
inversely proportional to the square of the distance from the source of that
physical quantity.
Lecture 2
2.2Lamberts Cosine Law states that at any point on a surface is
proportional to the cosine of the angle between the normal at that point and
the direction of luminous flux.
3.Design of street Lighting
Main Objectives:
To make the traffic and obstruction on the road clearly visible
Make the street more attractive
2 measure principles are involved in design of lighting:
1)Diffusion Principle:
Lamps are fitted with suitable reflectors
Reflectors are so designed that they may direct the light downwards
Spread the light as uniformly as possible
2) Specular reflection principle:
Reflectors are curved upwards(light falls on the road at a large
angle)
4.Design of Flood Lighting
Floodlighting means flooding of large surface
with light form powerful projectors
1.Asthetic Floodlighting: enhancing beauty of building at night
Ex: public places, religious building
2.Industrial & Commercial Floodlighting: To illuminate railway yards, sports
stadiums, car parks, construction sites
3.Advertising: Illuminating advertising boards and showcases
Lecture 3
5.Different sources of light:
5.1Gas filled Lamps:
5.2 Gaseous discharge lamps:
5.3 Sodium vapour discharge lamp:
5.4 Horizontal Sodium vapour lamp:
Lecture 4
5.5 High pressure mercury vapour lamp
Application of Mecury vapour lamp
5.6 Halogen Lamp
Lecture 5
5.7 Compact fluorescent lamp
5.7.1: Characteristics of CFL
5.8 Meal Halide Lamp
5.8.1 Application of Metal Halide
Lamp
Lecture 6
5.9:Neon Tubes
4.Different accessories for
track electrification
It is a semiconductor diode that emits light when an electric current is applied in the
forward direction of the device, from the anode to the cathode
5.11 Laser
It has a gain medium(mechanism to
supply energy)
The gain medium is a material with
properties that allow it to amplify light by
stimulated emission