Traffic Assignment
Traffic Assignment
ASSIGNMENT
TRAFFIC ASSIGNMENT
Route assignment, route choice, or traffic
Trip
Generation
Trip
Distribution
Mode Split
Transit person
trip table
(O&D)
Vehicle trip
table (O&D)
Trip
Assignment
Loaded transit
network
Loaded
highway
network
MAJOR AIMS
METHODS
All-or-nothing assignment
Constant assignment ratio
Incremental assignment
Capacity restraint assignment
User equilibrium assignment (UE)
Stochastic user equilibrium assignment
(SUE)
System optimum assignment
ALL-OR-NOTHING ASSIGNMENT
In this method the trips from any origin zone to
Link 1
capacity: 4000 vehicles; speed = 55 mph; distance = 7.5 miles
Free-flow travel time = 7.5/55 = 8.18 minutes
Link 1
ORIGIN
DESTINATIO
N
Link 2
Link 2
capacity: 2000 vehicles; speed = 35 mph; distance = 5 miles
Free-flow travel time = 5/35 = 8.57 minutes
All-or-nothing suggests that link 1 is the shortest path from origin to
destination and will be assigned with all 5000 vehicles and link 2 will be
assigned 0 vehicles
Basic Steps
1. Find out several possible routes between
zones i and j.
2. Calculate the level of service (time or cost)
on each route.
3. Divide the distributed trips to each route
Example
Suppose that 100 trips are to be
distributed among 4 routes with the
following travel times. Assign these trips
using constant assignment ratio.
ROUTE
Time, hours
1
1.00
2
1.25
3
1.50
4
2.00
T, hours
1/T
1.00
1.00
1.25
0.80
1.50
0.67
2.00
0.50
TOTAL
2.97
1/T
1
2
3
4
TOTAL
1.00
0.80
0.67
0.50
2.97
Assigned
trips
33.67
26.93
22.56
16.84
100
INCREMENTAL ASSIGNMENT
Step 1: identify shortest paths between
continue to step 4
Step 4: update link travel times
Formula:
Where:
V1 = vehicles
C1 = practical capacity
to = free flow travel time
t = travel time
The parameters and are the specific type of
and is to be calibrated from the field data. In the
absence of any field data, following values could
be assumed: = 0.15 and = 4.0
Example
Consider a simple transportation network that
has one origin and one destination with two
paths/links that provide access from the origin to
the destination. One link is 7.5 miles long and
has a capacity of 4000 vehicles per hour and a
speed limit of 55 miles per hour. The other link is
5 miles long and has a capacity of 2000 vehicles
per hour and a speed limit of 35 miles per hour.
Assuming that 5000 drivers wish to make the
trip from the origin to the destination, find the
loaded network?
= 1.1492, 1 = 6.8677, = 1.03 2 = 5.226
Link 1
capacity: 4000 vehicles; speed = 55 mph; distance = 7.5 miles
Free-flow travel time = 7.5/55 = 8.18 minutes
Link 2
capacity: 2000 vehicles; speed = 35 mph; distance = 5 miles
Free-flow travel time = 5/35 = 8.57 minutes
Let us first assign 1000 vehicles to link 1 and then update link travel
time, which
will be:
The next 1000 vehicles will still be assigned to link 1, which gives a
travel time of 8.26 min. The next 1000 vehicles will still be assigned to
link 1, which results in 9.48 min.
Thus, the next 1000 vehicles goes to link 2, which gives 8.76 min. The
last 1000 vehicles will be loaded on link 2, which will give a travel time
of:
CAPACITY RESTRAINT
ASSIGNMENT
Capacity restraint assignment attempts to
USER EQUILIBRIUM
ASSIGNMENT
To assign traffic to paths and links we have to
path cost.
Travel time on a given link is a function of
the flow on that link only.
Travel time functions are positive and
increasing
Frank-Wolfe algorithm
Where:
Example:
7000 travelers traveling from zone 1 to
STOCHASTIC USER
EQUILIBRIUM ASSIGNMENT
Game theory is a study of strategic decision
making.
Game theory is mainly used in economics,
political science and psychology; as well as
logic and biology.
In fact, we cannot realistically assume the
drivers to have an exact idea of the length
of every possible route connecting an origin
to its destination or about the prefect
topology of the network.
The drivers compare the routes and select
Wardrops equilibrium
Wardrop's first principle states:The journey times
Example
Two routes connect a city and suburb. During the
or
6 + 4x1 = 4 + x2
But x1 + x2 = 4.5
x2 = 2.899 or 2899 veh/hr
x1 = 1.601 or 1601 veh/hr
Average travel time can be calculated as
t1 = 6 + 4(1.601) = 12.4 min
t2 = 4 + (2.899)= 12.4 min
DYNAMIC ASSIGNMENT
Dynamic user equilibrium, expressed as an