Starting Out With Programming Logic & Design - Chapter10 - Menu Driven Programming
Starting Out With Programming Logic & Design - Chapter10 - Menu Driven Programming
Menu-Driven Programs
Second Edition
by Tony Gaddis
Chapter Topics
11.1
11.2
11.3
11.4
11-2
11-3
11-4
11-5
11-6
11-7
11-8
11-9
11-10
11-11
Process a sale
Process a return
Add a record to the inventory file
Search for a record in the inventory file
Modify a record in the inventory file
Delete a record in the inventory file
Print an inventory list report
Print a list of inventory items by cost
Print a list of inventory items by age
Print a list of inventory items by retail value
11-12
Main Menu
Process a Sale or a Return
Update the Inventory File
Print an Inventory Report
Exit the Program
11-13
11-14
11-15