Unit 4
Unit 4
No. of slides: 62
INDEX
UNIT 4 PPT SLIDES
S.NO.
1.
2.
3.
4.
5.
6.
7.
8.
9.
TOPIC
Screen designing
Screen planning and purpose
organizing screen elements
screen navigation and flow
Visually pleasing composition
focus and emphasis
information retrieval on web
statistical graphics
Technological consideration
in interface design
REVISION
LECTURE NO.
PPTSLIDES
L20
L20.1 to L20.5
L21
L21.1 to L21.4
L22
L22.1 to L22.5
L23
L23.1 to L23.10
L24
L24.1 to L24.11
L25
L25.1 to L25.11
L26
L26.1 to L26.5
L27
L27.1 to L27.5
L28
L28.1 to L28.2
L29
Screen designing
How to distract the screen user
Visual inconsistency
Lack control in the use of design features
Over use of 3D presentations
Overuse of too many bright colors
Bad typography
Metaphors are unpleasant or too cute
Lecture 20 slide 3
lecture 20 slide 4
back
Lecture 20 slide 5
Presentation
Usage
Locations
Lecture 21 slide 4
back
Lecture 22 slide 5
Balance
Provide an equal weight of screen elements, left and right, top and bottom
The opposite of balance is instability , the design elements ready to topple over.
Dark colors, unusual shapes, and larger objects are heavier, where as light
colors, regular shapes, and small objects are lighter.
Web page design, vertical, or left-to-right balance is usually the most important
concept. Web pages are often scrollable, thereby shifting the horizontal, or topto-bottom, balance point as the screen is scrolled. Horizontal balance is
therefore more difficult to maintain.
Balance
Lecture 23 slide 2
Symmetry
Create symmetry by replicating elements
left and right of the screen centreline.
A unit on one side of the centreline is
exactly replicated on the other side.
Our eye tends to perceive something as
more compressed or compact when it is
symmetric.
symmetry
Lecture 23 slide 3
Regularity
Create regularity by establishing standard and
consistently spaced horizontal and vertical
alignment points.
It is also achieved by using similar element sizes,
shapes, colors, and spacing
Regularity
Lecture 23 slide 4
Predictability
Viewing one screen elements one to predict how another will look.
Viewing part of a screen enables one to predict how the rest of the
screen will look
Predictability
Lecture 23 slide 5
sequentially
Provide sequentially by arranging elements to guide the eye
through the screen an obvious, logical, rhythmic and efficient
manner.
The eye trends to be attracted to :
A brighter element before one less bright
Isolated elements before elements in a group
Graphics before text
Color before black and white
Highly saturated colors before those less saturated.
Dark areas before light areas
Big objects before little objects
Lecture 23 slide 6
Sequentially cont..
A big element before a small one
An unusual shape before a usual one
Economy
Provide economy by using as few styles,
display techniques, and colors as possible.
Economy is the judicious use of display
elements to get the message across as simply
as possible
The opposite is intricacy, the use of many
elements just because they exist
Economy
The effect of intricacy is ornamentation,
which often detracts from clarity.
Economy in screen design means
organize just enough display elements
and techniques to communicate the
desired message.
Lecture 23 slide 8
Unity
Use similar sizes, shapes, or colors for
related information
Leave less space between elements of a
screen than the space left at the margins
The opposite of unity is fragmentation, each
piece retaining its own character.
In screen design, similar sizes, shapes, and
colors promote unity, as does white space
borders at the display boundary.
Lecture 23 slide 9
Proportion (quantity)
Create windows and groupings of data or
text with aesthetically pleasing proportions.
Down through the ages, people and
cultures have had preferred proportional
relationships.
What constitutes beauty in one culture is
not necessarily considered the same by
another culture,
Proportion
but some proportional shapes are found in
abundance today.
Lecture 23 slide 10
Simplicity (Complexity)
Optimize the number of elements on a screen, within
limits of clarity.
Minimize the alignment points, especially horizontal or
columnar.
Provide standard grids of horizontal and vertical lines to
position elements.
Simplicity (Complexity)
The opposite pole on the continuum is
complexity. The scale created may also be
considered
A scale of complexity, with extreme
complexity at one end and minimal
complexity (simplicity) at the other
Simplicity (Complexity)
While the graphics designer usually
considers this concept as simplicity.
We will address it as complexity since it
has been addressed by this term in the
design literature, where an objective
measure of it has been derived.
Lecture 24 slide 1
Simplicity (Complexity)
Bonsiepe (1968), who proposed a method of measuring
the complexity of typographically.
Designed pages through the application of information
theory this measure involves the following steps:
1.Draw a rectangle around each element on a screen,
including captions, controls, headings, data, title, and so
on.
2. Count the number of elements and horizontal
alignment points (the number of columns in which a field,
inscribed by a rectangle, starts).
3. Count the number of elements and vertical alignment
points (the number of rows in which an element,
inscribed by a rectangle, starts).
Simplicity (Complexity)
Lecture 24 slide 2
Lecture 24 slide 3
Grouping
Provide function grouping for associated elements
Create spatial grouping as closely as possible to five
degree visual angle ( 1.67 inches diameter or about 6 to 7
lines of the text 12 to 14 character width).
Evenly space control with in grouping allowing 1/8 to 1/4
inch between each
Visually reinforce grouping
- Provide adequate separation between grouping
through liberal use of white space.
- Provide line around groups
Provide meaningful title for each grouping.
Lecture 24 slide 4
Lecture 24 slide 5
Lecture 24 slide 6
Lecture 24 slide 7
Lecture 24 slide 8
Lecture 24 slide 9
Lecture 24 slide 10
Lecture 24 slide 11
back
Lecture 25 slide 1
Lecture 25 slide 2
White space
emphasized.
screen clutter
using too many emphasize techniques
In webpage design:
Lecture 25 slide 3
Lecture 25 slide 4
Lecture 25 slide 5
Lecture 25 slide 6
Font case
Use mixed-case for :
- Control caption.
- Data.
- Control choice description.
- Text.
- Information messages
- Instructional information
- Menu descriptions
- Button description
Defaults
For graphical operating system, use the
standard system fonts.
For web page design for the default browser
fonts.
Consider that the user may change the fonts.
Consistency
Establish a consistent hierarchy and convention for
using typefaces, styles and sizes.
Decide on font for each different level of importance
in hierarchy
Communicate hierarchy with changes in:
Size
Weight
Color
Other
Always consider the visual capabilities of
the user
Always verify the design has succeeded
using the selected fonts
Data Fields:
For entry or modification data fields, display
with in:
- A line box.
- A reverse polarity
For a inquiry or display/read-only screens,
display the data on the normal background
Visually emphasize the data fields
Lecture 25 slide 8
Lecture 25 slide 9
Lecture 25 slide 10
Lecture 25 slide 11
back
Special Symbols
Consider special symbol for emphasis
Separate symbols from words by a space
Lecture 26 slide 2
Scanning guidelines
Organization
Minimize eye movement
Provide groupings of information
Organize contenet in a logical and obvious way.
Writing
Provide meaningful headings and subheadings.
Provide meaningful titles
Concisely write the text.
Use bullets/ numbers
Array information in tables
Presentation
Key information in words or phrases
Lecture 26 slide 3
Important concepts
Browsing guidelines
Facilitate scanning
Provide multiple layers of structure
Make navigation easy
Respect users desire to leave
Upon returning help users reorient themselves.
Users can browse deeply or simply move on.
Provide guidance to help reorientation
Understand terms to minimize te need for users to switch
context.
Lecture 26 slide 4
Lecture 26 slide 5
statistical graphics
A statistical graphic is data presented in a graphical format.
A well designed statistical graphic also referred to as chart or
graph, consists of complex ideas communicated with clarity,
precision and efficiency.
It will provide coherence to large amount of information by
trying them together in a meaningful way, and it will encourage
data comparisons of its different pieces of eye.
Lecture 27 slide 1
Surface charts
Ordering
Coding schemes
Labels
Lecture 27 slide 3
Scatter plots
two dimensions
Consistent intervals
multiple data sets
Significant points
Bar graphs
consistent orientation
Meaningful organization
Bar spacing
Differentiation
Important or critical data
Related bar ordering
Reference index
labeling
Lecture 27
slide 4
Flow charts
Order of stps
Orientation
Coding conventions
Arrows
Highlighting
One decission at each step
Consistently order and word all choices
Pie chart
back
Lecture 27 slide 5
Lecture 28 slide 1
browser
compatibility
monitor size and resolution
fonts
Color
Bandwidth
Version
other considerations
Downloading
Currency
Page printing
Maintainability
Lecture 28 slide 2