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Shivani Varshney/RCET/Programming With C

Functions allow programmers to divide programs into smaller, more manageable pieces called modules. In C, functions are the basic program modules. Functions perform operations and return results. Functions make programs more organized and reusable. Parameters allow functions to communicate with each other by passing in arguments, and local variables inside functions are only accessible within the function.

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0% found this document useful (0 votes)
220 views62 pages

Shivani Varshney/RCET/Programming With C

Functions allow programmers to divide programs into smaller, more manageable pieces called modules. In C, functions are the basic program modules. Functions perform operations and return results. Functions make programs more organized and reusable. Parameters allow functions to communicate with each other by passing in arguments, and local variables inside functions are only accessible within the function.

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sonu1070
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
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Functions

Shivani Varshney/RCET/Programming with C


Introduction

Divide and conquer


 Construct a program from smaller pieces or components
 These smaller pieces are called modules
 Each piece more manageable than the original program

Shivani Varshney/RCET/Programming with C


Program Modules in C
Functions
 Modules in C
 Programs combine user-defined functions with library
functions
 C standard library has a wide variety of functions
Function calls
 Invoking functions
 Provide function name and arguments (data)
 Function performs operations or manipulations
 Function returns results
 Function call analogy:
 Boss asks worker to complete task
 Worker gets information, does task, returns result
 Information hiding: boss does not know details
Shivani Varshney/RCET/Programming with C
Math Library Functions

Math library functions


 perform common mathematical calculations
 #include <math.h>
Format for calling functions
 FunctionName( argument );
 If multiple arguments, use comma-separated list
 printf( "%.2f", sqrt( 900.0 ) );
 Calls function sqrt, which returns the square root of its argument
 All math functions return data type double
 Arguments may be constants, variables, or expressions

Shivani Varshney/RCET/Programming with C


Functions

Functions
 Modularize a program
 All variables declared inside functions are local variables
 Known only in function defined
 Parameters
 Communicate information between functions
 Local variables
Benefits of functions
 Divide and conquer
 Manageable program development
 Software reusability
 Use existing functions as building blocks for new programs
 Abstraction - hide internal details (library functions)
 Avoid code repetition

Shivani Varshney/RCET/Programming with C


Function Definitions

Function definition format


return-value-type function-name( parameter-list )
{
declarations and statements
}
 Function-name: any valid identifier
 Return-value-type: data type of the result (default int)
 void – indicates that the function returns nothing
 Parameter-list: comma separated list, declares parameters
 A type must be listed explicitly for each parameter unless, the
parameter is of type int

Shivani Varshney/RCET/Programming with C


Function Definitions

Function definition format (continued)


return-value-type function-name( parameter-list )
{
declarations and statements
}
 Declarations and statements: function body (block)
 Variables can be declared inside blocks (can be nested)
 Functions can not be defined inside other functions
 Returning control
 If nothing returned
 return;
 or, until reaches right brace
 If something returned
 return expression;

Shivani Varshney/RCET/Programming with C


1 /* Fig. 5.4: fig05_04.c
2 Finding the maximum of three integers */
3 #include <stdio.h>
4
5 int maximum( int, int, int ); /* function prototype */ 1. Function prototype (3
6 parameters)
7 int main()
8 {
2. Input values
9 int a, b, c;
10
11 printf( "Enter three integers: " ); 2.1 Call function
12 scanf( "%d%d%d", &a, &b, &c );
13 printf( "Maximum is: %d\n", maximum( a, b, c ) );
14
15 return 0; 3. Function definition
16 }
17
18 /* Function maximum definition */
19 int maximum( int x, int y, int z )
20 {
21 int max = x;
22
23 if ( y > max )
24 max = y;
25
26 if ( z > max )
27 max = z;
28
29 return max;
30 }
Enter three integers: 22 85 17 Program Output
Maximum is: 85
Function Prototypes

Function prototype
 Function name
 Parameters – what the function takes in
 Return type – data type function returns (default int)
 Used to validate functions
 Prototype only needed if function definition comes after use in
program
 The function with the prototype
int maximum( int, int, int );
 Takes in 3 ints
 Returns an int
Promotion rules and conversions
 Converting to lower types can lead to errors

Shivani Varshney/RCET/Programming with C


Header Files

Header files
 Contain function prototypes for library functions
 <stdlib.h> , <math.h> , etc
 Load with #include <filename>
#include <math.h>
Custom header files
 Create file with functions
 Save as filename.h
 Load in other files with #include "filename.h"
 Reuse functions

Shivani Varshney/RCET/Programming with C


Calling Functions: Call by Value and Call by
Reference

Used when invoking functions


Call by value
 Copy of argument passed to function
 Changes in function do not effect original
 Use when function does not need to modify argument
 Avoids accidental changes
Call by reference
 Passes original argument
 Changes in function effect original
 Only used with trusted functions
For now, we focus on call by value

Shivani Varshney/RCET/Programming with C


Random Number Generation

rand function
 Load <stdlib.h>
 Returns "random" number between 0 and RAND_MAX (at least
32767)
i = rand();
 Pseudorandom
 Preset sequence of "random" numbers
 Same sequence for every function call
Scaling
 To get a random number between 1 and n
1 + ( rand() % n )
 rand() % n returns a number between 0 and n - 1
 Add 1 to make random number between 1 and n
1 + ( rand() % 6)
 number between 1 and 6

Shivani Varshney/RCET/Programming with C


Random Number Generation

srand function
 <stdlib.h>
 Takes an integer seed and jumps to that location in its
"random" sequence
srand( seed );
 srand( time( NULL ) ); //load <time.h>
 time( NULL )
 Returns the time at which the program was compiled in seconds

 “Randomizes" the seed

Shivani Varshney/RCET/Programming with C


1 /* Fig. 5.9: fig05_09.c
2 Randomizing die-rolling program */
3 #include <stdlib.h>
4 #include <stdio.h> 1. Initialize seed
5
6 int main() 2. Input value for seed
7 {
8 int i; 2.1 Use srand to change
9 unsigned seed; random sequence
10
11 printf( "Enter seed: " ); 2.2 Define Loop
12 scanf( "%u", &seed );
13 srand( seed ); 3. Generate and output
14 random numbers
15 for ( i = 1; i <= 10; i++ ) {
16 printf( "%10d", 1 + ( rand() % 6 ) );
17
18 if ( i % 5 == 0 )
19 printf( "\n" );
20 }
21
22 return 0;
23 }
Enter seed: 67
6 1 4 6 2
1 6 1 6 4
Program Output
Enter seed: 867
2 4 6 1 6
1 1 3 6 2

 
Enter seed: 67
6 1 4 6 2
1 6 1 6 4
Storage Classes

Storage class specifiers


 Storage duration – how long an object exists in memory
 Scope – where object can be referenced in program
 Linkage – specifies the files in which an identifier is known
(more in Chapter 14)
Automatic storage
 Object created and destroyed within its block
 auto: default for local variables
auto double x, y;
 register: tries to put variable into high-speed registers
 Can only be used for automatic variables
register int counter = 1;

Shivani Varshney/RCET/Programming with C


Storage Classes

Static storage
 Variables exist for entire program execution
 Default value of zero
 static: local variables defined in functions.
 Keep value after function ends
 Only known in their own function
 extern: default for global variables and functions
 Known in any function

Shivani Varshney/RCET/Programming with C


Scope Rules

File scope
 Identifier defined outside function, known in all functions
 Used for global variables, function definitions, function
prototypes
Function scope
 Can only be referenced inside a function body
 Used only for labels (start:, case: , etc.)

Shivani Varshney/RCET/Programming with C


Scope Rules

Block scope
 Identifier declared inside a block
 Block scope begins at declaration, ends at right brace
 Used for variables, function parameters (local variables of
function)
 Outer blocks "hidden" from inner blocks if there is a variable
with the same name in the inner block
Function prototype scope
 Used for identifiers in parameter list

Shivani Varshney/RCET/Programming with C


1 /* Fig. 5.12: fig05_12.c
2 A scoping example */
3 #include <stdio.h>
4
5 void a( void ); /* function prototype */
1. Function prototypes
6 void b( void ); /* function prototype */
7 void c( void ); /* function prototype */ 1.1 Initialize global
8 variable
9 int x = 1; /* global variable */
10
11 int main() 1.2 Initialize local
12 { variable
13 int x = 5; /* local variable to main */
14
15 printf("local x in outer scope of main is %d\n", x ); 1.3 Initialize local
16 variable in block
17 { /* start new scope */
18 int x = 7;
2. Call functions
19
20 printf( "local x in inner scope of main is %d\n",
x ); }
21 /* end new scope */ 3. Output results
22
23 printf( "local x in outer scope of main is %d\n", x );
24
25 a(); /* a has automatic local x */
26 b(); /* b has static local x */
27 c(); /* c uses global x */
28 a(); /* a reinitializes automatic local x */
29 b(); /* static local x retains its previous
value c();
30 */ /* global x also retains its value */
31
32 printf( "local x in main is %d\n", x );
33 return 0;
34 }
3.1 Function definitions
35
36 void a( void )
37 {
38 int x = 25; /* initialized each time a is called */
39
40 printf( "\nlocal x in a is %d after entering a\n", x );
41 ++x;
42 printf( "local x in a is %d before exiting a\n", x );
43 }
44
45 void b( void )
46 {
47 static int x = 50; /* static initialization only */
48 /* first time b is called */
49 printf( "\nlocal static x is %d on entering b\n", x );
50 ++x;
51 printf( "local static x is %d on exiting b\n", x );
52 }
53
54 void c( void )
55 {
56 printf( "\nglobal x is %d on entering c\n", x );
57 x *= 10;
58 printf( "global x is %d on exiting c\n", x );
59 }
local x in outer scope of main is 5
local x in inner scope of main is 7 Program Output
local x in outer scope of main is 5

local x in a is 25 after entering a


local x in a is 26 before exiting a

local static x is 50 on entering b


local static x is 51 on exiting b

global x is 1 on entering c
global x is 10 on exiting c

local x in a is 25 after entering a


local x in a is 26 before exiting a

local static x is 51 on entering b


local static x is 52 on exiting b

global x is 10 on entering c
global x is 100 on exiting c
local x in main is 5
Pointers as function arguments

We can pass the address of a variable as an argument


to a function.
When we pass addresses to a function, the parameters
receiving the addresses should be pointers.
The process of calling a function using pointers to pass
the addresses of variables is known as call by
reference.
The function which is called by reference can change
the value of the variable used in the call.
This mechanism is also known as call by address or
pass by pointers.

Shivani Varshney/RCET/Programming with C


1. The function parameters are declared as pointers.

2. The dereferencing pointers are used in the


function body.
3. When the function is called, the addresses are
passed as actual arguments.

Shivani Varshney/RCET/Programming with C


Passing array to function
 One dimensional arrays :
 To pass a one-dimensional array to a called function, it is sufficient to
list the name of the array, without any subscripts and the size of the
array as arguments.
 For example :
 Declaration : void largest(int [ ],int);
 Calling : largest(a,n)
 Definition : void largest(int a[ ],int n)
{

Shivani Varshney/RCET/Programming with C


Three rules to pass an array to a function

 The function must be called by passing only the name of the array.

for example : largest(a);


 In the function definition, the formal parameter must be an array
type, the size of the array does not need to be specified.
for example : void largest(int a[ ])
{

}
 The function prototype must show that the argument is an array.

for example : void largest(int [ ]);

Shivani Varshney/RCET/Programming with C


Two Dimensional Array

 The rules are :


 The function must be called by passing only the array name.

for example : average(matrix,m,n);


 In the function definition, we must indicate that the array has two
dimensions by including two sets of brackets.
for example : void average(int matrix[ ][n],int m,int n)
{

}
 The size of the second dimension must be specified.
 The prototype declaration should be similar to function header.

for example : void average(int matrix[ ][n],int,int);


Shivani Varshney/RCET/Programming with C
Passing strings to functions

 The string to be passed must be declared as a formal argument


of the function when it is defined.
for example : void display(char str[ ])
{

}
 The function prototype must show that the argument is a string

void display(char str[ ]);


 A call to the function must have a string array name without
subscripts as its actual argument.
display(str);

Shivani Varshney/RCET/Programming with C


Using Library Functions

Shivani Varshney/RCET/Programming with C


Standard Library Function Prototypes

 Any standard library function used by your program must


be prototyped.
 Appropriate header for each library function has to be
used.
 All necessary headers are provided by the C compiler.
 The library headers are (usually) files that use the .h
extension.
 A header contains two main elements: any definitions used
by the library functions and the prototypes for the library
functions.

Shivani Varshney/RCET/Programming with C


 For example, <stdio.h> is included in almost all programs
because it contains the prototype for printf( ).

Shivani Varshney/RCET/Programming with C


Macro Definitions

Shivani Varshney/RCET/Programming with C


The #define directive has another powerful feature:
The macro name can have arguments. Each time the
macro name is encountered, the arguments used in
its definition are replaced by the actual arguments
found in the program. This form of a macro is called
a function-like macro.

Shivani Varshney/RCET/Programming with C


Example

#include <stdio.h>
#define ABS(a) (a) < 0 ? -(a) : (a)
int main(void)
{
printf("abs of -1 and 1: %d %d", ABS(-1), ABS
(1));
return 0;
}

Shivani Varshney/RCET/Programming with C


When this program is compiled, a in the macro
definition will be substituted with the values –1 and
1. The parentheses that enclose a ensure proper
substitution in all cases.
ABS (10-20) would be converted to
10-20 < 0 ? -10-20 : 10-20

Shivani Varshney/RCET/Programming with C


Preprocessor Directive

Shivani Varshney/RCET/Programming with C


Preprocessor directives are lines included in the code
of our programs that are not program statements but
directives for the preprocessor.
These lines are always preceded by a hash sign (#).
 The preprocessor is executed before the actual
compilation of code begins, therefore the
preprocessor digests all these directives before any
code is generated by the statements.

Shivani Varshney/RCET/Programming with C


The preprocessor directives are shown here:

#define #endif #ifdef #line


#elif #error #ifndef #pragma
#else #if #include #undef

Shivani Varshney/RCET/Programming with C


#define

The #define directive defines an identifier and a


character sequence (a set of characters) that will be
substituted for the identifier each time it is
encountered in the source file.
The identifier is referred to as a macro name and the
replacement process as macro replacement.
The general form of the directive is
#define macro-name char-sequence

Shivani Varshney/RCET/Programming with C


There is no semicolon in this statement. There may
be any number of spaces between the identifier and
the character sequence, but once the character
sequence begins, it is terminated only by a newline.
Example:
 If we wish to use the word LEFT for the value 1 and the
word RIGHT for the value 0, we could declare these two
#define directives:
#define LEFT 1
#define RIGHT 0

Shivani Varshney/RCET/Programming with C


This causes the compiler to substitute a 1 or a 0 each
time LEFT or RIGHT is encountered in your
source file.
For example, the following prints 0 1 2 on the screen:
printf("%d %d %d", RIGHT, LEFT, LEFT+1);

Shivani Varshney/RCET/Programming with C


#error

The #error directive forces the compiler to stop


compilation. It is used primarily for debugging. The
general form of the #error directive is
#error error-message
The error-message is not between double quotes.
When the #error directive is encountered, the
error message is displayed, possibly along with other
information defined by the compiler.

Shivani Varshney/RCET/Programming with C


#include

The #include directive tells the compiler to read


another source file in addition to the one that
contains the #include directive.
The name of the source file must be enclosed
between double quotes or angle brackets.

Shivani Varshney/RCET/Programming with C


Example,
#include "stdio.h"
#include <stdio.h>
Both cause the compiler to read and compile the
header for the I/O system library functions.
Include files can have #include directives in them.
This is referred to as nested includes.
The number of levels of nesting allowed varies
between compilers.

Shivani Varshney/RCET/Programming with C


Conditional Compilation Directives

There are several directives that allows to selectively


compile portions of your program's source code. This
process is called conditional compilation and is used
widely by commercial software houses that provide
and maintain many customized versions of one
program.

Shivani Varshney/RCET/Programming with C


#if, #else, #elif, and #endif

These directives allow you to conditionally include


portions of code based upon the outcome of a
constant expression.
The general form of #if is
#if constant-expression
statement sequence
#endif

Shivani Varshney/RCET/Programming with C


If the constant expression following #if is true, the code
that is between it and #endif is compiled.
Otherwise, the intervening code is skipped. The #endif
directive marks the end of an #if block.
 For example:
{
/* Simple #if example. */ #if MAX>99
#include <stdio.h> printf(''Compiled for array
#define MAX 100 greater than 99.\n");
#endif
int main(void)
return 0;
This program displays the} message on the screen
because MAX is greater than 99.
Shivani Varshney/RCET/Programming with C
The #else directive works much like the else that is
part of the C language:
It establishes an alternative if #if fails. The previous
example can be expanded as shown here:
#if MAX>99
/* Simple #if/#else example. */ printf("Compiled for array greater
#include <stdio.h> than 99.\n");
#define MAX 10 #else
printf("Compiled for small
int main(void)
array.\n");
{ #endif
return 0;
}
Shivani Varshney/RCET/Programming with C
Some pointer concepts

Shivani Varshney/RCET/Programming with C


Pointer I

Shivani Varshney/RCET/Programming with C


Pointer II

Shivani Varshney/RCET/Programming with C


Pointer III

Shivani Varshney/RCET/Programming with C


Pointer IV

Shivani Varshney/RCET/Programming with C


Pointer V

Shivani Varshney/RCET/Programming with C


Pointer VI

Shivani Varshney/RCET/Programming with C


Recursion

Recursive functions
 Functions that call themselves
 Can only solve a base case
 Divide a problem up into
 What it can do
 What it cannot do
 What it cannot do resembles original problem

 The function launches a new copy of itself (recursion step) to


solve what it cannot do
 Eventually base case gets solved
 Gets plugged in, works its way up and solves whole problem

Shivani Varshney/RCET/Programming with C


Recursion

Example: factorials
 5! = 5 * 4 * 3 * 2 * 1
 Notice that
 5! = 5 * 4!
 4! = 4 * 3! ...
 Can compute factorials recursively
 Solve base case (1! = 0! = 1) then plug in
 2! = 2 * 1! = 2 * 1 = 2;
 3! = 3 * 2! = 3 * 2 = 6;

Shivani Varshney/RCET/Programming with C


Example Using Recursion: The Fibonacci Series

Fibonacci series: 0, 1, 1, 2, 3, 5, 8...


 Each number is the sum of the previous two
 Can be solved recursively:
 fib( n ) = fib( n - 1 ) + fib( n – 2 )
   Code for the fibaonacci function
long fibonacci( long n )
{
if (n == 0 || n == 1) // base case
return n;
else
return fibonacci( n - 1) +
fibonacci( n – 2 );
}

Shivani Varshney/RCET/Programming with C


5.14 Example Using Recursion: The Fibonacci
Series

Set of recursive calls to function fibonacci

f( 3 )

return f( 2 ) + f( 1 )

return f( 1 ) + f( 0 ) return 1

return 1 return 0

Shivani Varshney/RCET/Programming with C


1 /* Fig. 5.15: fig05_15.c
2 Recursive fibonacci function */
3 #include <stdio.h>
4
1. Function prototype
5 long fibonacci( long );
6
7 int main() 1.1 Initialize variables
8 {
9 long result, number;
10 2. Input an integer
11 printf( "Enter an integer: " );
12 scanf( "%ld", &number );
2.1 Call function
13 result = fibonacci( number );
14 printf( "Fibonacci( %ld ) = %ld\n", number, result );
fibonacci
15 return 0;
16 } 2.2 Output results.
17
18 /* Recursive definition of function fibonacci */
19 long fibonacci( long n ) 3. Define fibonacci
20 { recursively
21 if ( n == 0 || n == 1 )
22 return n;
23 else
24 return fibonacci( n - 1 ) + fibonacci( n - 2 );
25 }
Enter an integer: 0
Fibonacci(0) = 0
Program Output

Enter an integer: 1
Fibonacci(1) = 1
Enter an integer: 2
Fibonacci(2) = 1

Enter an integer: 3
Fibonacci(3) = 2 Program Output

Enter an integer: 4
Fibonacci(4) = 3

Enter an integer: 5
Fibonacci(5) = 5

Enter an integer: 6
Fibonacci(6) = 8

Enter an integer: 10
Fibonacci(10) = 55

Enter an integer: 20
Fibonacci(20) = 6765

Enter an integer: 30
Fibonacci(30) = 832040

Enter an integer: 35
Fibonacci(35) = 9227465
Recursion vs. Iteration

Repetition
 Iteration: explicit loop
 Recursion: repeated function calls
Termination
 Iteration: loop condition fails
 Recursion: base case recognized
Both can have infinite loops
Balance
 Choice between performance (iteration) and good software
engineering (recursion)

Shivani Varshney/RCET/Programming with C

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