The document discusses object-oriented modeling and design. It introduces some key concepts of object-oriented analysis including objects, classes, attributes, operations, associations, inheritance and polymorphism. It also discusses the different models used in object-oriented design like the object model, dynamic model and functional model. The document outlines the stages of object-oriented methodology and provides examples of class diagrams and object diagrams to illustrate modeling concepts.
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Object-Oriented Modeling and Design
The document discusses object-oriented modeling and design. It introduces some key concepts of object-oriented analysis including objects, classes, attributes, operations, associations, inheritance and polymorphism. It also discusses the different models used in object-oriented design like the object model, dynamic model and functional model. The document outlines the stages of object-oriented methodology and provides examples of class diagrams and object diagrams to illustrate modeling concepts.
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Ajay Tripathi 1
Object-oriented modeling and
design Ajay Tripathi 2 Introduction It is a new way of thinking about problems using models based on real world concepts. The basic construct is object which combines both data structure and behavior in a single entity. Rambaugh presents an object oriented software development methodology, the Object Modeling Technique (OMT) which extends from analysis through design to implementation. Ajay Tripathi 3 Analysis model is built to abstract essential aspects of application domain which contains objects found in application, their properties and behavior. Then design model is made to describe and optimize the implementation. Finally the design model is implemented in a programming language, database or hardware. Graphical notation is used for expressing object-oriented models. Ajay Tripathi 4 What is object-oriented? Software is organized as a collection of discrete objects that incorporate both data structure and behavior. In general it includes- identity, classification, polymorphism and inheritance. Object Oriented Programming Language = Object Based Programming Language(e.g. '83 Ada and Modula-2) + Inheritance + Dynamic Binding Ajay Tripathi 5 Identity Identity means that data is organized into discrete, distinguishable entities called objects. Objects can be concrete or conceptual. In real world an object simply exist but within a programming language each object has a unique handle by which it can be uniquely referenced. The handle can be implemented by address, array index or unique value of an attribute. Ajay Tripathi 6 Classification It means that objects with same data structure (attribute) and behavior (operations) are grouped into a class. A class is an abstraction that describes important properties and ignores the rest. Ajay Tripathi 7 Polymorphism It means that the same operation (i.e. action or transformation that the object performs) may behave differently on different classes. Specific implementation of an operation by a certain class is called a method. Ajay Tripathi 8 Inheritance It is the sharing of attributes and operations among classes based on a hierarchical relationship. Subclasses can be formed from broadly defined class. Each subclass incorporates or inherits all the properties of its super class and adds its own unique properties. Ajay Tripathi 9 Object-oriented development? The theme is the identification and organization of application concepts rather than final representation in a prog. Language. OOD approach encourages software developers to work and think in terms of the application domain through most of the software engineering life cycle. It is a conceptual process independent of a programming language until the final stage. Ajay Tripathi 10 Object-oriented methodology Stages- Analysis System design Object design implementation Ajay Tripathi 11 3 models Object model Dynamic model Functional model Ajay Tripathi 12 Object model Describes basic structure of objects and their relationship Contains object diagram Object diagram is a graph whose nodes are object classes (Classes) and whose arcs are relationships among classes. Ajay Tripathi 13 Dynamic model Describes the aspects of a system that change over time. It specifies and implement control aspects of a system. Contains state diagram. State diagram is a graph whose nodes are states and whose arcs are data- flows. Ajay Tripathi 14 Functional Model Describes data value transformation within a system. Contains data flow diagram. Data Flow Diagram is a graph whose nodes are processes and whose arcs are data flows. Ajay Tripathi 15 Object-Oriented concepts Abstraction Encapsulation Combining data and behavior Sharing Object structure, not Procedure Structure Synergy Ajay Tripathi 16 Abstraction It consists of focusing on essential aspects of an entity and ignoring accidental properties. The goal is to isolate those aspects that are important for some purpose and suppress those aspects that are unimportant. Abstraction must always for some purpose because the purpose determines what is and what is not important. Many different abstractions of same thing are possible, depending on the purpose for which they are made. In building models, one must not search for absolute truth but for adequacy for some purpose. A good model captures the crucial aspects of a problem and omits the others. Focus on what an object is and does, not how to implement.
Ajay Tripathi 17 Ajay Tripathi 18 Encapsulation Information hiding Separating external aspects of an object which are accessible to other objects, from the internal implementation details of the object, which are hidden from other objects. The implementation of an object can be changed without affecting the applications that use it. Ajay Tripathi 19 Ajay Tripathi 20 Synergy Identity, Classification, polymorphism and inheritance can be used in isolation but together they complement each other synergistically. Ajay Tripathi 21 Advantages of OOD Used in developing Compilers, Graphics, UI, databases, Object oriented languages, CAD systems, simulations, etc. Used to document existing programs that are ill-structured and difficult to understand. Not reduces development time; it may take more time than conventional development because it is intended to promote future reuse and reduce downstream errors and maintenance. Ajay Tripathi 22 Modeling A model is an abstraction of something for the purpose of understanding it before building it. The word model has 2 dimensions- a view of a system ( object, dynamic or functional) and a stage of development ( analysis, design or implementation) Ajay Tripathi 23 Purpose Testing a physical entity before building it Communication with customers Visualization Reduction of complexity
Ajay Tripathi 24 Object Modeling Captures static structure of a system- Objects in the system Attributes operations Ajay Tripathi 25 Objects Define objects as a concept, abstraction or thing with purposeful meaning. Two purpose of objects- Promote understanding of the real world Provide a practical basis for computer implementation. All objects have identity and are distinguishable. Ajay Tripathi 26 Ajay Tripathi 27 Classes An object class describes a group of objects with similar properties (attributes), common behavior (operations), common relationships to other objects and common semantics. Ajay Tripathi 28 Object diagram It provides a formal graphic notation for modeling objects, classes and their relationships to one another. Types- Class diagram Instance diagram Ajay Tripathi 29 Class diagram A class diagram is a schema, pattern or templates for describing many possible instances of data. Describes classes.
Ajay Tripathi 30 Instance diagram Describes how a particular set of objects relate to each other. Describes objects Ajay Tripathi 31
Person Class Diagram (Person) Ram (Person) Jai (Person)
Instance Diagram Ajay Tripathi 32 Attribute An attribute is a data value held by the objects in a class. Each attribute name is unique within a class. An attribute should be a pure data value, not an object. Ajay Tripathi 33 Object Modeling Notations Person name: string age: integer Class with Attributes (Person) Ram 24 (Person) Jai 34 Objects with Values Ajay Tripathi 34 Operations and Methods An operation is a function or transformation that may be applied to or by objects in a class. All objects in a class share the same operations. The same operation may apply to many different classes. Such an operation is polymorphic i.e. the same operation takes on different forms in different classes. A method is the implementation of an operation for a class. Ajay Tripathi 35 Person name age change-job change-add Person name age change-job change-add Person name age print
File name size Operations Ajay Tripathi 36 Links and Association Links and associations are the means for establishing relationships among objects and classes. A link is a physical or conceptual connection between objects. A link is an instance of an association. An association describes a group of links with common structure and semantics. All the links in an association connect objects from the same classes. Association and links often appear as verbs in a problem statement. An association describes a set of potential links in the same way that a class describes a set of potential objects. Ajay Tripathi 37 Associations are bidirectional. In real, both directions of traversal are equally meaningful and refer to same association. Associations are often implemented in programming languages as pointers from one object to another. A pointer is an attribute in one object that contains an explicit reference to another object. Ajay Tripathi 38 A link shows a relationship between two or more objects. All connections among classes should be modeled as association. One-to-one association Many-to-many association Ternary association
Ajay Tripathi 39 Country name City name Has-capital (Country) India (City) Delhi Has-capital Has-capital Class Diagram Instance Diagram One-to-One Association and links Ajay Tripathi 40 Line name Point name intersects 2+ (Line) L1 (Line) L2 (Line) L3 (Point) P1 (Line) L4 (Line) L5 (Point) P2 Many-to-many Association and links Class Diagram Instance Diagram Ajay Tripathi 41 Project Language Person (Project) MIS (Language) .Net (Project) CAD (Language) C (Person) Jai Ternary Association and Links Ajay Tripathi 42 Multiplicity It specifies how many instances of one class may relate to a single instance of an associated class. In OMT solid ball -> zero or more Hollow ball -> optional (zero or one) Multiplicity depends upon assumptions and how you define the boundaries of a problem. Ajay Tripathi 43 Link attributes An link attribute is a property of the links in an association.
Ajay Tripathi 44 File User Accessible By Access permission /etc/temp read Ram /etc/temp read-write Mohan /usr/lgn read-write Shyam Link Attributes for a many-to-many association Ajay Tripathi 45 Person name ssn address Company Name address Works-for Salary Job-title Performance rating boss manages worker Link attributes for one-to-many associations Ajay Tripathi 46 Modeling an Association as a Class Each link becomes one instance of the class. Ajay Tripathi 47 User Workstation Authorized on Authorization Priority Privileges Start session Directory Home directory Modeling an association as a class Ajay Tripathi 48 Role Names A role is one end of an association. A binary association has 2 roles, each of which may have a role name. A role name is a name that uniquely identifies one end of an association. Roles often appear as nouns in problem descriptions. Use of role name is optional. Role names are necessary for associations between two objects of the same class. Ajay Tripathi 49 person company employee employer Works-for Employee Employer Ram TCS Mohan Wipro Role names for an association Ajay Tripathi 50 ordering If order of objects required Indicated by writing {ordered} next to multiplicity dot for the role.
window screen {ordered} Visible-on Ordered sets in an association Ajay Tripathi 51 Qualification It relates two classes and a qualifier. Qualifier is a special attribute that reduces the effective multiplicity of an association. One-to-many or many-to-many may be qualified that can be reduced to one-to-one. ( but not always) It distinguishes among the set of objects at the many end of an association. A qualified association can also be considered a form of ternary association.
Ajay Tripathi 52
Directory File File name A qualified association A directory plus a file name yields a file Ajay Tripathi 53
Company office Person organization officer Ajay Tripathi 54 Aggregation It is a part-of relationship It has transitivity property i.e. A is part of B and B is part of C then A is part of C. It is anti symmetric i.e. if A is a part of B then B is not a part of A. Aggregation is a special form of association. Ajay Tripathi 55 document paragraph sentence Aggregation Ajay Tripathi 56 Aggregation It is a form of association in which an aggregate object is made of components. Components are part of aggregate. Aggregate is inherently transitive i.e. an aggregate has parts which may in turn have parts. Ajay Tripathi 57 Aggregation vs. Association Aggregation is a special form of association. If two objects are tightly bound by a part- whole relationship, it is an aggregation. If two objects are usually considered as independent even though they may often be linked, it is an association. Ajay Tripathi 58 A company is an aggregation of its divisions which are in turn aggregations of their departments; a company is indirectly an aggregation of departments. A company is not an aggregation of its employees since the company and person are independent objects of equal structure and status. Ajay Tripathi 59
company division department person Work for Aggregation and Association Ajay Tripathi 60 Generalization It is a relationship between base class and sub class. It is is-a relationship because each instance of a sub class is an instance of super class as well.
Ajay Tripathi 61 Figure Color Pos Thickness Move Select Display rotate 0 D 1 D 2 D Point Line Arc Spline circle Polygon Inheritance for graphic figure Ajay Tripathi 62 Aggregation vs. Generalization Aggregation relates instances. Two distinct objects are involved; one of them is a part of the other. Generalization relates classes. Aggregation is often called a part of relationship; generalization is often called a kind-of or is-a relationship. Aggregation is sometimes called an and relationship and generalization refers to or relationship Ajay Tripathi 63
lamp base cover switch wiring incandescent fluorescent part4 part3 part2 part1 Aggregation and generalization Ajay Tripathi 64 Aggregation can be fixed, variable or recursive. A fixed aggregate has a fixed structure; the number and types of sub parts are predefined e.g. lamp. A variable aggregation has a finite number of levels but number of parts may vary e.g. company. Ajay Tripathi 65 A recursive aggregation contains directly or indirectly an instance of the same kind of aggregate; the number of potential levels is unlimited e.g. computer program.
Ajay Tripathi 66
Simple Statement: x=i; Block(combination of more than one simple statements): ++i; x=i; Compound Statement(single statement combines work of multiple statement optionally blocks): x=++i;
program block Compound statement Simple statement Recursive aggregate Ajay Tripathi 67 Propagation of operations Propagation (triggering) is automatic application of an operation to a network of objects when the operation is applied to some starting object. E.g. moving an aggregation moves its parts; the move operation propagates to the parts.
Ajay Tripathi 68 A person owns multiple documents. Each document is composed of paragraphs that are in turn composed of characters. The copy operation propagates from documents to paragraphs to characters. Copying a paragraph copies all the characters in it. The operation does not propagate in reverse direction.
Ajay Tripathi 69 Propagation can be possible for save, destroy, print and lock.
Person
Document
copy
Paragraph
copy
Character
copy
owns copy copy Propagation of operations Ajay Tripathi 70 Abstract classes An abstract class is a class that has no direct instances but whose descendent classes have direct instances. A concrete class is a class that is instantiable i.e. it can have direct instances. A concrete class may have abstract subclasses but they must have concrete descendents. Ajay Tripathi 71 only concrete classes may be leaf classes in the inheritance tree. Ajay Tripathi 72 Abstract & concrete class
class concrete abstract instance Leaf class Non leaf class subclass 1+ 1+ subclass Has subclasses Has subclasses superclass superclass Direct instances Ajay Tripathi 73 Abstract classes organize features common to several classes Abstract classes are frequently used to define methods to be inherited by subclasses. An abstract class can define methods to be inherited by subclasses. An abstract operation defines the form of an operation for which each concrete subclass must provide its own implementation. Ajay Tripathi 74 Abstract class & abstract operation
Employee Earning Pay {abstract}
SLRD Employee Earning pay
HNRY Employee Earning pay
HRLY Employee Earning pay
Ajay Tripathi 75 Overriding operations Reasons to use overriding- For extension For restriction For optimization For convenience Ajay Tripathi 76 Extension The new operation is same as inherited except it adds some behavior usually affecting new attributes of the subclass. Restriction The new operation restricts the inherited. Optimization The new method must have the same external protocol (prototype) and results as the old one but its internal representation and algorithm may differ completely. Convenience The new class is made a subclass of the existing class and overrides the methods that are inconvenient.
Ajay Tripathi 77 Multiple inheritance It permits to have more than one super class and to inherit features from all parents. A class with more than one super class is called a join class. A feature from the ancestor class found along more than one path is inherited only once. Conflicts among parallel definitions create ambiguities that must be resolved in implementation. Ajay Tripathi 78
vehicle Watervehicle Landvehicle boat amphibiousvehicle car Multiple inheritance from overlapping classes [ join class ] Overlapping Classes Ajay Tripathi 79 A hollow triangle indicates disjoint subclasses while a solid triangle indicates overlapping subclasses. Ajay Tripathi 80 Metadata Metadata is data that describes other data. The definition of a class is metadata. Models are metadata since they describe the things being modeled. RDBMS uses metadata. Ajay Tripathi 81 A class describes a set of instances of a given form. Instantiation relates a class to its instances. The dotted arrows connect the instances to the class. It is also useful for documenting examples and test cases. Ajay Tripathi 82
Person Name Age weight (Person) Name=ABC Age=40 Weight=40
(Person) Name=XYZ Age=29 Weight=70
Notation for instantiation Ajay Tripathi 83 Class descriptors Classes are meta objects and not real world objects. Class descriptors have features and they have their own classes which are called meta classes. A class attribute describes a value common to an entire class of objects rather than data particular to each instance. Class attributes are useful for storing default information for creating new objects or summary information about instances of the class. A class operation is an operation on the class itself. The most common is to create new instances. Operations on class structure are class operations. Ajay Tripathi 84 Class descriptors
Display New_window Highest_priority_window Ajay Tripathi 85 Candidate keys A candidate key is a minimal set of attributes that uniquely identifies an object or link. A class may have one or more candidate keys each of which may have different combinations and numbers of attributes. Each candidate key constrains the instances in a class. Notation is {} Ajay Tripathi 86 constraints These are functional relation between entities of an object model. Entity includes objects, classes, attributes, links and associations. A constraint restricts the values that entities can assume. Simple constraints may be placed in object models and complex may be in functional model. Ajay Tripathi 87
Employee
salary boss { salary < = boss.salary } Window
Length width { 0.8 <= length / width < = 1.5 } Constraints on objects Ajay Tripathi 88 General constraints It must be expressed with natural languages or equations. Draw a dotted line between classes involved in the constraint and specify the details with comments in braces. Person Committee Member_of Chair_of {subset } Ajay Tripathi 89 Derived objects, links and attributes The notation for a derived entity is a slash or diagonal line on the corner of a class box, on an association line or in front of an attribute. Show the constraint that determines the derived value. (optional)
Person Birthdate /age Current date { age = currentdate birthdate } Ajay Tripathi 90 Homomorphism A mapping between mathematical structures of the same type (eg groups or rings) that preserves the structure. similarity of form Homos = same & morphe = structure E.g. in a parts catalog for a automobile, a catalog item may contain other catalog items. Each catalog item is specified by a model number that corresponds to number of individual manufactured items, each with its own serial number. The individual items are also composed of sub items. The structure of each items parts has the same form as the catalog items parts. Thus the contains aggregation on catalog items is a homomorphism of the contains aggregation on physical items. Ajay Tripathi 91 Homomorphism It maps between two associations. catalogItem Model# Item Sl# contains contains Maps Describes { item 1 contains item 2 => item1.model contains item2.model }
Homomorphism for a parts catalog Ajay Tripathi 92 In general, a homomorphism involves 4 relationships among 4 classes. The homomorphism maps links of one general association {u} into links of another general association {t} as a many-to-one mapping. Two instantiation relationships map elements of one class into another: r is a many-to-one mapping from class B to A and s is a many-to-one mapping from class D to C. Ajay Tripathi 93
A C B D r s t u {u ( b, d)=>t ( b.r, d.s ) } General Homomorphism Ajay Tripathi 94 In general where t is on a single class and u is on a single class then A=C, B=D and r=s. Homomorphism is a special type of relationship between relationships. Ajay Tripathi 95 Dynamic Modeling First examine the system at a single moment of time. Then examine changes to objects and their relationships over time. Those aspects of a system that are concerned with time and changes are dynamic model, in contrast with static or object model. Control is the aspect of a system that describes the sequences of operations that occur in response to external stimuli without considering what the operation do, what they operate on, and how they are implemented. Ajay Tripathi 96 concepts Events represent external stimuli States values of objects State diagram Ajay Tripathi 97 Events It is something that happens at a point in time One event may logically precede or follow another or the two events may be unrelated. The two events are casually related. The two events are casually unrelated are said to be concurrent i.e. they have no effect on each other. In modeling a system we do not establish an ordering between concurrent events because they can occur at any order. Ajay Tripathi 98 An event is a one-way transmission of information from one object to another. In real world, all objects exist concurrently. An object sending an event to another object may expect a reply but the reply is a separate event under the control of the second object which may or may not choose to send it. Ajay Tripathi 99 Every event is a unique occurrence, but we group them into event classes and give each event class a name to indicate common structure and behavior. This structure is hierarchical as class structure. E.g. flight 123 departs from Delhi and flight 321 departs from Rome are instances of event class airplane flight departs having attributes airline flight no, city. The time at which an event occurs is an implicit attribute of all events. Ajay Tripathi 100 An event conveys information from one object to another. Some classes of events may be simply signals that something has occurred while other convey data values i.e. attributes. Showing attributes is optional. Ajay Tripathi 101
Airplane flight departs (airline, flight#, city) Mouse button pushed (button, location) Input string entered (text) Phone receiver lifted Digit dialed (digit) Event classes and attributes Ajay Tripathi 102 Scenarios and event traces A scenario is a sequence of events that occurs during one particular execution of a system. The scope of a scenario can vary; it may include all events in the system or it may include only those events generated by certain objects in the system. It can be the historical record of executing a system or a thought experiment of executing a proposed system. Ajay Tripathi 103
Caller lifts receiver Dial tone begins Caller dials digit (5) Dial tone ends Caller dials digit (5) Caller dials digit (4) Caller dials digit (3) Caller dials digit (2) Caller dials digit (1) Called phone begins ringing Ringing tone appears in calling phone Called party answers Called phone stops ringing Ringing tone disappears in calling phone Phones are connected Called party hangs up Phones are disconnected Caller hangs up Scenario for phone call Ajay Tripathi 104 The next step after writing scenario is to identify the sender and receiver objects of each event. The sequence of events and the objects exchanging events are shown in event trace diagram. This diagram shows each object as a vertical line and each event as a horizontal arrow from the sender to receiver objects. Time increases from top to bottom. Sequences of events are shown not their exact timing. Ajay Tripathi 105 Event trace for phone call Caller phone line callee Caller lifts receiver Dial tone begins Caller dials digit (5) Dial tone ends Caller dials digit (5) Caller dials digit (4) Caller dials digit (3) Caller dials digit (2) Caller dials digit (1) Called phone begins ringing phone rings answer phone ringing stops ringing stops phones are connected phones connected Callee hangs up disconnected disconnected Caller hangs up Ajay Tripathi 106 States It is an abstraction of the attribute values and links of an object. Set of values are grouped together into a state according to properties that affect the gross behavior of the object e.g. the state of bank is either solvent or insolvent whether its assets are greater than liabilities. A state specifies the response of the object to input events. Response is same for all values within the same state and may be different for values in different states. Response of an object to an event may include an action or change of states by the object. Ajay Tripathi 107 A state has duration An event separates two states and a state separates two events. In defining states we ignore those attributes that do not affect the behavior of the objects. Ajay Tripathi 108 State diagram It relates events and states. When an event is received, the next state depends on the current state as well as the event; a change of state caused by an event is called a transition. State diagram is a graph whose nodes are states and whose directed arcs are transitions labeled by event names. Ajay Tripathi 109 idle Timed- out disconnected Busy tone Fast busy tone Dial tone dialing connecting ringing connected Recorded message On-hook On-hook Off-hook Digit(n) Invalid no valid routed Called phone answers Called phone hangs up Trunk busy Num busy State diagram for phone line Ajay Tripathi 110 A state diagram describes the behavior of a single class. Since all instances of a class have same behavior they all share the same state diagram as they all share the same class features. But as each object has its own attribute values so each object has its own state. Each object is independent of the other objects and proceeds as its own pace. Ajay Tripathi 111 Conditions A condition is a Boolean function of object values. When Ram goes out in morning( event), if the temperature is below freezing( condition), then he puts on his gloves (next state). Notation is [condition] Ajay Tripathi 112 Operations An activity is an operation that takes time to complete. An activity is associated with a state. Notation do:A within a state box indicates that activity A starts on entry to the state and stops on exit. An action is an instantaneous operation. An operation is associated with an event. An action represents an operation whose duration is insignificant compared to the state diagram e.g. disconnect phone line might be an action in response to an on_hook event for phone line. Actions can also represent internal control operations such as setting attributes or generating other events. The notation for an action is (/) and the name of action, following the name of the event that causes it. Ajay Tripathi 113 Action for pop-up menu
idle Menu visible Right button down/display menu Right button up/erase menu Cursor moved/highlight menu item Ajay Tripathi 114
State1 do:activity1 State2 do:activity1 Event1 (attributes)[condition1]/action1 Ajay Tripathi 115 Sate generalization A nested state diagram is a form of generalization on states. Generalization is or-relation. States may have sub states that inherit the transitions of their super states just as classes have subclasses that inherit the attributes and operations of their super classes.
Ajay Tripathi 116 Aggregation and its concurrent state diagram Car Ignition Transmission Brake Accelerator Ignition off starting on Turn key to start[Transmission in Neutral] Released Key Turn key off Ajay Tripathi 117 Sate of car transmission with generalization
Transmission Neutral Reverse Push R Push N Forward First Second Third upshift upshift downshift downshift Stop Push N Push F Ajay Tripathi 118
Accelerator Off On press Release Accelerator Off Brake Off On press Release Ajay Tripathi 119 Functional Modeling Ajay Tripathi 120 It specifies the results of a computation without specifying how or when they are computed. It specifies the meaning of operations in object model and actions in dynamic model as well as constraints in object model. Functional model exists where transformation is a key factor. Ajay Tripathi 121 DFD It shows the functional relationships of the values computed by a system, including input values, output values and internal data stores. A DFD is a graph showing the flow of data values from their sources in objects through processes that transform them to their destinations in other objects. It does not show control information like time, etc. Ajay Tripathi 122 Elements of DFD Processes -> Transform data Data flow -> move data Actor ->objects that produce and consume data. Data store -> objects that store data passively.
ProcessName actorName Data_storeName Information/operation that modify stored data Information received from stored data Ajay Tripathi 123 Data Stores It is a passive object within the graph that stores data. It does not generate any operation but merely responds to requests to store and access data. It is drawn as a pair of parallel lines containing the name of the store. Input arrows indicate information or operations that modify the stored data. Output arrows indicate information retrieved from data store. In general data store is implemented as a file. Ajay Tripathi 124 Data store for temprature readings..
Readings Max temp Min temp Ajay Tripathi 125 Data store for bank account
Customer withdrawl - Account balance Double headed arrow indicates that balance is both an i/p and o/p of Subtract operation. Ajay Tripathi 126 Data store for price list for items
Price list Item_name cost Find cost Item name cost Ajay Tripathi 127 A data flow that generates an object used as the target of another operation is indicated by a hollow triangle at the end of data flow. Bank Account select accounts Customer name update request balance ( i/p and o/p) Selection with an object as result Ajay Tripathi 128 Creation of new object Create account Bank account Account Customer Name, deposit account Ajay Tripathi 129 Nested DFD The nesting of a diagram is also called leveling. A process can be expanded into another DFD. Ajay Tripathi 130 Control Flows A data flow diagram shows all possible computation paths for values. Decisions and sequencing are control issues that are part of dynamic model. It is sometime useful to include it in functional model so that they can not be forgotten. This is done by including control flows in DFD.
Ajay Tripathi 131 A control flow is a Boolean value that affects whether a process is evaluated or not. It is shown by a dotted line from a process producing a Boolean value to the process being controlled.
Ajay Tripathi 132
customer update verify Account password amount cash Coded password Password OK balance Ajay Tripathi 133 Specifying Operations Each operation may be specified as- Mathematical functions Table of input and output values. Equations Pre and post conditions Decisions tables Pseudo code, etc
Ajay Tripathi 134 Specification of an operation includes a signature and a transformation. Signature defines the interface to the operation i.e. arguments, value returns. The transformation defines the effect of an operation i.e. the output values and the side effects of the operation on its operand objects. Ajay Tripathi 135 Operations can be divided into three parts- Queries Actions Activities
Ajay Tripathi 136 Query A query is an operation that has no side effects on externally visible state of any object. An action is a transformation that has side effects on the target object or other objects in the system reachable from the target object. Actions can be defined by mathematical equations, decision trees, decision tables, etc.
Ajay Tripathi 137 Activity It is an operation to or by an object that has duration in time. It has inherently side effects because of its extension in time. Activity only make sense for actors.
Ajay Tripathi 138 constraints It shows the relationship between two objects at the same time (frequency and wavelength )Or between different values of the same object at different times (no of outstanding shares of mutual fund). It can appear in each model. Object constraints specify that some objects depend entirely or partially on other objects. Dynamic constraints specify relationships among the states or events of different objects. Functional constraints specify restrictions on operations. A constraint between values of an object over time is called as invariant i.e. it specifies that some functions of values remain constant over time.
Ajay Tripathi 139 FM Vs OM & DM FM shows what has to be done by a system. The object model shows the doers- the object. DM shows the sequences in which the operations are performed. The three models come together in the implementation of methods. FM is a guide to the methods. Ajay Tripathi 140 A process is usually implemented as a method. Actors and data stores are objects in the object model. Data flows are values in object model. Ajay Tripathi 141 Relative to functional model the object model shows the structure of the actors, data store and flows. Relative to functional model the dynamic model shows the sequence in which processes are performed.
Ajay Tripathi 142 Relative to object model the functional model shows the operations on classes and the arguments of each operations. Relative to object model the dynamic model shows the states of each object and the operations that are performed as it receives events and changes state. Ajay Tripathi 143 Relative to dynamic model the functional model shows the definition of actions and activities that are undefined with dynamic model. Relative to dynamic model the object model shows what changes state and undergoes operations. Ajay Tripathi 144 Structured analysis/structured design (SA/SD) During analysis DFD, data dictionary, state transition diagram and ER diagram are used to logically describe a system. In the design phase, details are added to the analysis models and the DFDs are converted into structure chart describing program language code.
Ajay Tripathi 145 Data dictionary A paragraph is written that precisely describe each class. Describe the scope of class, any assumptions, restrictions. It also describes associations, attributes and operations. Ajay Tripathi 146 SA/SD and OMT Both support object, dynamic and functional model for a system. OMT designs are dominated by object modeling while SA/SD stresses on functional decomposition. SA/SD organizes a system around procedures while OMT organizes a system around real world objects or conceptual objects that exist in users view of the world. Ajay Tripathi 147 SA/SD is useful for problems where functions are more important and complex than data. SA/SD design has a clearly defined system boundary across which the software procedures must communicate with the real world. so it can be difficult to extend a SA/SD design to a new boundary. It is much easier to extend object oriented design; one merely design adds objects and relationships. Ajay Tripathi 148 In SA/SD the decomposition of a process into sub process is somewhat arbitrary. Different people will produce different decomposition. In OMT the decomposition is based on objects in problem domain, so developers of different programs in same domain tend to discover similar objects. This increases reusability of components from one project to the next. Ajay Tripathi 149 An OMT approach better integrates database with programming code. Object oriented database may improve the situation. In contrast, SA/SD is inherently awkward at dealing with databases. It is difficult to merge programming code organized about functions with database organized with data. Ajay Tripathi 150 Reasons to use SA/SD Programmers have tended to think in terms of functions so data flow based method have been easier to learn. Another reason is historical; SA/SD was one of the first well-thought-out formal approach to software and system development. Ajay Tripathi 151 Jackson Structured Development (JSD ) Developed by Michael Jackson Popular in Europe. It does not distinguish between analysis and design rather lumps both phases together as specification. It first determine what and then how It is useful for application where timing is important. It is less graphical oriented than SA/SD and OMT. Ajay Tripathi 152 JSD model describes the real world in terms of entities, action and ordering of actions. Entities usually appear as nouns in requirements statements and actions appear as verbs. JSD consists of six sequential steps- Ajay Tripathi 153 Entity action Entity structure Initial model Function System timing implementation Ajay Tripathi 154 Entity action The software developer lists entities and actions for part of real world. The purpose is to guide the choice of entities and actions for overall system. The input to this step is requirement statement The output is list of entities and actions. Ajay Tripathi 155 The entity structure step partially orders the actions of each entity by time. The initial model step states how the real world connects to the abstract model. The function step uses pseudo code to state outputs of actions. At the end of this step the developer has a complete specification of required system. Ajay Tripathi 156 The system timing step considers how much the model is permitted to gap the real world. The implementation step focuses on the problems of processes scheduling and allocates processors to processes. Ajay Tripathi 157 JSD and OMT JSD is more obscure than data flow and object-oriented approaches. One reason for this is its reliance on pseudo codes; graphical models are easier to understand. It is also complex because it was specifically designed to handle difficult real time problems Ajay Tripathi 158 JSD is useful in applications like- More emphasis on actions and less on attributes. Where processed must synchronize with each other Real time software Microcode. It is thorough and makes no assumptions about the availability of an operating system and considers synchronized processing and timing. Programming parallel computers. Ajay Tripathi 159 JSD is ill suited for applications like- High level analysis. It is ineffective at abstraction and simplification. Databses. It is biased towards actions and away from entities and attributes. It is poor technique for database design. Conventional software running under an operating system. Its abstraction of hundreds or thousands of processes is confusing and unnecessary.