Consumer Behavior PP Chapter 9
Consumer Behavior PP Chapter 9
Consumer Behavior PP Chapter 9
Customer Decision
Processes
Evaluation and Choice
Consumer Behavior: A Framework
John Mowen and Michael Minor
Key Concepts
Generic Decision- Consideration set
making process Alternative
3 perspectives on
evaluation
decision making
Impulse and variety
Choice processes
seeking purchases High involvement
Problem recognition choice models
Search processes Low involvement
choice models
Consumer Decision Making
Defined as the processes involved
in analyzing problems, search for
solutions, evaluating alternatives,
choosing among options, and
evaluating outcomes.
Consumers make decisions to
reach goals
Generic Decision Making
Model
Problem recognition
Search
Alternative evaluation
Choice
Postacquisition evaluation
Alternative Perspectives
on Consumer Decision
Making
Decision Making: emphasizes the rational,
information processing approach to decision making
Experiential Perspective: emphasizes that consumers
are “feelers” as well as thinkers, that consumers are
symbolic, and that consumers buy in order to obtain
sensations and emotions.
Behavioral Influence: contingencies of the
environment influence behavior, e.g., lighting,
physical arrangement of space, and strong
reinforcers.
Problem Recognition
Occurs when a discrepancy develops
between an actual and a desired state.
(This definition is identical to that for needs.)
Factors affecting actual state: product depletion, failure
of product to meet expectations.
Factors affecting desired state: goals, aspirations, and
changes of circumstances
Consumption visions: self-constructed mental simulations
of future consumption situations—e.g., romantic dinner
for 2.
Pre-need goods: the anticipation of future needs, such as
insurance, burial services, home loan, etc.
Search Behavior
Defined as the actions taken to identify and obtain
information to solve a consumer problem.
Types of search
Internal: the retrieval of information from long-
term memory.
External search: acquiring information from
compensatory
Phased strategies are also frequently used, and
Labor 2 8 6 5
Force
Transporta 4 7 7 5
Site 3 4 5 5
Character
Low build 1 8 4 9
costs
10