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CHAPTER 02-Input Device

The document provides an overview of various input devices for computers and mobile devices. It describes common input devices like keyboards, mice, touchscreens, cameras, scanners, and biometric devices. It explains how these devices allow users to enter data, instructions, and content into computers through physical interaction, voice commands, or capturing images and documents. The document also discusses factors that influence the quality of inputs from devices like digital cameras, microphones, and scanners.

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Aquil Hafiz
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0% found this document useful (0 votes)
63 views54 pages

CHAPTER 02-Input Device

The document provides an overview of various input devices for computers and mobile devices. It describes common input devices like keyboards, mice, touchscreens, cameras, scanners, and biometric devices. It explains how these devices allow users to enter data, instructions, and content into computers through physical interaction, voice commands, or capturing images and documents. The document also discusses factors that influence the quality of inputs from devices like digital cameras, microphones, and scanners.

Uploaded by

Aquil Hafiz
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
You are on page 1/ 54

Discovering Computers 2010

Living in a Digital World

Objectives Overview
Identify the keys and buttons commonly found on desktop computer keyboards, and describe how keyboards for mobile computers and devices differ from desktop computer keyboards

Define input and differentiate among a program, command, and user response

Describe different mouse types and explain how to use a mouse

Describe various types of touch screens and explain how a touchsensitive pad works

Describe various types of pen input, and identify other types of input for smart phones

Summarize the purpose of various game controllers

See Page 257 for Detailed Objectives

Discovering Computers 2010: Living in a Digital World Chapter 5

Objectives Overview

Explain how resolution affects the quality of a picture captured on a digital camera

Describe the uses of voice recognition, Web cams, and video conferencing

Discuss how various scanners and reading devices work

Summarize the various biometric devices

Discuss how POS terminals, automated teller machines, and DVD kiosks work

Identify alternative input devices for physically challenged users

See Page 257 for Detailed Objectives

Discovering Computers 2010: Living in a Digital World Chapter 5

What Is Input?
Input is any data and instructions entered into the memory of a computer

Pages 258 259 Figure 5-1

Discovering Computers 2010: Living in a Digital World Chapter 5

What Is Input?
Instructions can be entered into the computer in the form of programs, commands, and user responses
A program is a series of related instructions that tells a computer what tasks to perform and how to perform them

Programs respond to commands that a user issues

A user response is an instruction a user issues by replying to a question displayed by a program


Pages 258 - 259 Discovering Computers 2010: Living in a Digital World Chapter 5 5

What Are Input Devices

An input device is any hardware component that allows users to enter data and instructions into a computer

Page 260

Discovering Computers 2010: Living in a Digital World Chapter 5

The Keyboard
A keyboard is an input device that contains keys users press to enter data and instructions into a computer

Page 560 Figure 5-2

Discovering Computers 2010: Living in a Digital World Chapter 5

The Keyboard
Most desktop computer keyboards have

Pages 260 - 261

Discovering Computers 2010: Living in a Digital World Chapter 5

The Keyboard
The insertion point, also known as the cursor, is a symbol on the screen that indicates where the next character you type will appear

Page 261 Figure 5-3

Discovering Computers 2010: Living in a Digital World Chapter 5

The Keyboard

Wired Keyboards

Wireless Keyboards

USB port Keyboard port


Page 262 Discovering Computers 2010: Living in a Digital World Chapter 5

Bluetooth

IrDA
10

The Keyboard
An ergonomic keyboard has a design that reduces the chance of wrist and hand injuries Ergonomics incorporates comfort, efficiency, and safety into the design of the workplace

Click to view Web Link, click Chapter 5, Click Web Link from left navigation, then click Ergonomics below Chapter 5

Page 262 Figure 5-4

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The Keyboard
Keyboards on mobile devices typically are smaller and/or have fewer keys Some phones have predictive text input, which saves time when entering text using the phones keypad

Pages 262 263 Figure 5-5

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Pointing Devices

Page 263

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13

Mouse
A mouse is a pointing device that fits under the palm of your hand comfortably
Most widely used pointing device on desktop computers

A mouse can be wired or wireless

Pages 263 264 Figures 5-6 and 5-7

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14

Mouse
Mouse operations
Point Click Right-click Double-click

Triple-click

Drag

Right-drag

Rotate wheel Press thumb button


15

Free-spin wheel
Page 264 Figure 5-8

Press wheel

Tilt wheel

Discovering Computers 2010: Living in a Digital World Chapter 5

Other Pointing Devices

Trackball

Touchpad

A trackball is a stationary pointing device with a ball on its top or side

A touchpad is a small, flat, rectangular pointing device that is sensitive to pressure and motion

Pointing Stick

A pointing stick is a pressuresensitive pointing device shaped like a pencil eraser that is positioned between keys on a keyboard

Pages 265 266 Figures 5-9 5-11

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Touch Screens and Touch-Sensitive Pads


A touch screen is a touch-sensitive display device

Click to view Web Link, click Chapter 5, Click Web Link from left navigation, then click Multi-Touch Screens below Chapter 5

Page 266 Figures 5-12 5-13

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Touch Screens and Touch-Sensitive Pads


Microsoft Surface Touch-sensitive pads

Page 267 Figures 5-14 5-15

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Pen Input
With pen input, you touch a stylus or digital pen on a flat surface to write, draw, or make selections

Click to view Web Link, click Chapter 5, Click Web Link from left navigation, then click Signature Capture Pads below Chapter 5

Page 268 Figure 5-16

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Other Input for Smart Phones

Page 269 Figures 5-17 5-18

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Game Controllers
Video games and computer games use a game controller as the input device that directs movements and actions of on-screen objects Gamepads Joysticks and Wheels Light guns

Click to view Web Link, click Chapter 5, Click Web Link from left navigation, then click Wii Remote below Chapter 5

Dance pads

Motionsensing controllers
21

Page 270

Discovering Computers 2010: Living in a Digital World Chapter 5

Game Controllers

Page 270 Figure 5-19

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Digital Cameras
A digital camera is a mobile device that allows users to take pictures and store them digitally

Studio cameras Field cameras

Point-and-shoot camera
Page 272 Discovering Computers 2010: Living in a Digital World Chapter 5 23

Digital Cameras

Page 272 Figure 5-20

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Digital Cameras
Two factors affect the quality of digital camera photos:

Resolution

Resolution is the number of horizontal and vertical pictures in a display device A pixel is the smallest element in an electronic display

Number of bits stored in each pixel


Page 273

Each pixel consists of one or more bits of data The more bits used to represent a pixel, the more colors and shades of gray that can be represented

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25

Voice Input
Voice input is the process of entering input by speaking into a microphone Voice recognition is the computers capability of distinguishing spoken words

Page 274 Figure 5-22

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Voice Input
Audio input is the process of entering any sound into the computer
Speech

Music

Sound Effects
Page 274 Discovering Computers 2010: Living in a Digital World Chapter 5 27

Voice Input
Music production software allows users to record, compose, mix, and edit music and sounds

Page 274 Figure 5-23

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Video Input
Video input is the process of capturing full-motion images and storing them on a computers storage medium
Record video on a digital video (DV) camera or use a video capture card to convert analog signals to digital

Connect the camera to a port on the system unit

Transfer video and images

Page 275

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29

Video Input

Page 275 Figure 5-24

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30

Video: Video Editing on Your Computer

CLICK TO START
Discovering Computers 2010: Living in a Digital World Chapter 5 31

Video Input
A Web cam is a type of digital video camera that enables a user to:
Capture video and still images

Send e-mail messages with video attachments

Add live images to instant messages

Click to view Web Link, click Chapter 5, Click Web Link from left navigation, then click Web Cams below Chapter 5

Broadcast live images over the Internet

Make video telephone calls

Pages 275 - 276

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Video Input
A video conference is a meeting between two or more geographically separated people

Pages 276 277 Figures 5-25 5-26

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Scanners and Reading Devices


Light-sensing input device that reads printed text and graphics and then translates the results into a form the computer can process Device can capture data directly from source document include optical scanners, optical readers, bar code readers, RFID readers, magnetic stripe card readers, and magnetic ink character recognition readers.
Discovering Computers 2010: Living in a Digital World Chapter 5 34

Scanners and Reading Devices

Flatbed Pen or Handheld

Sheet-fed
Drum
Page 277 Figure 5-27 Discovering Computers 2010: Living in a Digital World Chapter 5 35

Scanners and Reading Devices

Page 278 Figure 5-28

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Scanners and Reading Devices


Optical character recognition (OCR) involves reading characters from ordinary documents A turnaround document is a document you return to the company that creates and sends it

Page 279 Figures 5-29 5-30

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Scanners and Reading Devices


Optical mark recognition (OMR) reads hand-drawn marks such as small circles or rectangles An OMR device scans the documents and matches the patterns of light

Page 279 Figure 5-31

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Scanners and Reading Devices


A bar code reader, also called a bar code scanner uses laser beams to read bar codes

Click to view Web Link, click Chapter 5, Click Web Link from left navigation, then click Bar Code Readers below Chapter 5

Page 280 Figure 5-32

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Scanners and Reading Devices


RFID (radio frequency identification) uses radio signals to communicate with a tag placed in or attached to an object An RFID reader reads information on the tag via radio waves RFID can track: Location of soldiers Employee wardrobes Airline baggage

Inventory

Gauging tire pressure and temperature


Page 280

Library books

Prepaid tolls
40

Discovering Computers 2010: Living in a Digital World Chapter 5

Scanners and Reading Devices


Magnetic stripe card readers read the magnetic stripe on the back of cards such as: Credit cards

Entertainment cards Bank cards Other similar cards


Page 281 Figure 5-34 Discovering Computers 2010: Living in a Digital World Chapter 5 41

Scanners and Reading Devices


MICR (magnetic ink character recognition) devices read text printed with magnetized ink An MICR reader converts MICR characters into a form the computer can process Banking industry uses MICR for check processing

Page 281 Figure 5-35

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What's the difference between the MICR and the OCR Reader?
Answer: The MICR reader will read the MICR line information on your check which is printed with a special magnetic ink while the OCR reader will read a sequence of characters, numbers or barcodes, etc that may be found on your stub which was printed using a generic ink.

Discovering Computers 2010: Living in a Digital World Chapter 5

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Scanners and Reading Devices


Data collection devices obtain data directly at the location where the transaction or event takes place Used in:

Page 282 Figure 5-36

Restaurants Grocery stores Factories Warehouses The outdoors


Discovering Computers 2010: Living in a Digital World Chapter 5 44

Biometric Input
Biometrics authenticates a persons identity by verifying a personal characteristic
Fingerprint reader Voice verification system Face recognition system Signature verification system Retinal scanners
Pages 282 - 283 Discovering Computers 2010: Living in a Digital World Chapter 5 45

Hand geometry system Iris recognition system

Biometric Input
hand geometry system

iris recognition system


Click to view Web Link, click Chapter 5, Click Web Link from left navigation, then click Biometric Input below Chapter 5

fingerprint reader

Pages 282 283 Figures 5-37 5-39

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Terminals
A terminal is a computer that allows users to send data to and/or receive information from a host computer

A POS terminal records purchases, processes payment, and updates inventory

An automated teller machine (ATM) allows users to access their bank accounts

A DVD kiosk is a self-service DVD rental machine

Pages 284 285 Figures 5-40 5-42

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Putting It All Together

Page 285 Figure 5-43

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Putting It All Together

Page 285 Figure 5-43

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49

Putting It All Together

Page 285 Figure 5-43

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Input Devices for Physically Challenged Users


Several input devices are available to assist physically challenged users:
Keyguard
Keyboards with larger keys Headmounted pointer Computerized implant devices
Discovering Computers 2010: Living in a Digital World Chapter 5 51

On-screen keyboard

Various pointing devices

Gesture recognition

Click to view Web Link, click Chapter 5, Click Web Link from left navigation, then click Gesture Recognition below Chapter 5

Page 286

Input Devices for Physically Challenged Users


Keyboard with larger keys Head-mounted pointer

Page 286 Figures 5-44 5-45

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Summary

Various techniques of entering input

Several commonly used input devices

Keyboard, mouse, and other pointing devices; touch screens, pen input, other input for smart phones, game controllers, digital cameras, voice input, video input, scanners and reading devices, biometric input, and terminals
Page 287

Input devices for physically challenged users

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53

Discovering Computers 2010


Living in a Digital World

Chapter 5 Complete

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