Verilog MIPS Implementation

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A Simplified MIPS Processor in Verilog

Data Memory
module DM(MemRead, MemWrite, ABUS, DIN, DATABUS);
MemWrite: Nothing happens if 0. If 1, the memory at location ABUS will be written with DIN. ABUS: At any moment, the data at location ABUS will appear at DATABUS. MemRead: Not used.

Data Memory
Address bus: 8 bits. Data bus: 32 bits. Each memory location holds 32 bits.

Data Memory
Init the contents in data memory with any value you like:
initial begin for (i=0; i <= DM_ADDR_MAX_m1; i = i + 1) ram[i] = i*10 + 1; end

Instruction Memory
module IM(CSB,WRB,ABUS,DATABUS);
CSB: chip select. If 0, selected. If 1, not selected. WRB: Not used. ABUS: Address bus. At any moment, if chip is selected, the data at location ABUS will appear at DATABUS.

Instruction Memory
Address bus: 8 bits. Data bus: 32 bits. Each memory location holds 32 bits.

Instruction Memory
The most straightforward way of loading a program:
ram[0] ram[1] ram[2] ram[3] ram[4] ram[5] ram[6] ram[7] ram[8] ram[9] = = = = = = = = = = 32'b00100000000000000000000000000000; 32'b00100000001000010000000000000001; 32'b00100000010000100000000000000010; 32'b00100000011000110000000000000011; 32'b00000000000000000000000000000000; 32'b00000000000000000000000000000000; 32'b00000000000000000000000000000000; 32'b00000000000000000000000000000000; 32'b00000000000000000000000000000000; 32'b00000000000000000000000000000000; // // // // // // // // // // addi addi addi addi nop nop nop nop nop nop $0, $1, $2, $3, $0, $1, $2, $3, 0 1 2 3

Get The Next PC


module getNextPC (PCSrc, currPC, offset, out); parameter MIPS_PC_WIDTH_m1 = 7; input PCSrc; input [MIPS_PC_WIDTH_m1:0] offset; input [MIPS_PC_WIDTH_m1:0] currPC; output reg [MIPS_PC_WIDTH_m1:0] out; always @(PCSrc, currPC, offset) if (PCSrc == 0) out <= currPC + 1; else out <= currPC + 1 + offset; endmodule

PC
module MIPSPC(clk, newPC, PC); Just an 8-bit D-flip-flop.

Register File
module MIPSREG(clk, RegWrite, ReadAddr1, ReadAddr2, WriteAddr, ReadData1, ReadData2, WriteData); Just as what specified in the book. RegWrite: If 0, disabling write. If 1, register WriteAddr register WriteAddr will be overwritten with WriteData. At any time, ReadData1 is the content of reg ReadAddr1, and ReadData2 is the content of reg ReadAddr2.

ALU
module MIPSALU (ALUctl, A, B, ALUOut, Zero); input [3:0] ALUctl; input [31:0] A,B; output reg [31:0] ALUOut; output Zero; assign Zero = (ALUOut==0); //Zero is true if ALUOut is 0; goes anywhere always @(ALUctl, A, B) //reevaluate if these change case (ALUctl) 0: ALUOut <= A & B; 1: ALUOut <= A | B; 2: ALUOut <= A + B; 6: ALUOut <= A - B; 7: ALUOut <= A < B ? 1:0; 12: ALUOut <= ~(A | B); // result is nor default: ALUOut <= 0; //default to 0, should not happen; endcase endmodule

Sign Extension
module SignExtend (in, out); input [15:0] in; output [31:0] out; assign out[15:0] = in[15:0]; assign out[31:16] = in[15]; endmodule

Two-to-one Selector
module STwoToOne32 (sel, in0, in1, out); input sel; input [31:0] in0, in1; output reg [31:0] out;

always @(sel, in0, in1) if (sel == 0) out <= in0; else out <= in1; endmodule

Control
module MIPSCtrl (instr, RegDst, ALUSrc, MemToReg, RegWrite, MemWrite, MemRead, branch, ALUCtrl); Take the 32-bit instruction, generate the control signals.

Data Path Setup According to

Supported instructions
add, sub, addi, lw, sw, beq.

Stepping through the program


The clock is set to be 200 time units. Run 200 every time. Check the values of the wires in the waveform Check the content of the registers and data memories in the memory windows.

The waveform after two instructions


00100000000000000000000000000000; 00100000001000010000000000000001; // addi $0, $0, 0 // addi $1, $1, 1

Supporting a new instruction


With the current data path, can we support a new instruction? lwr $rs, $rt, $rd What it does is to read from data memory at $rs-$rt, and write it to $rd Suppose its opcode is 000001.

Supporting a new instruction


else if (instr[31:26] == 6'b000001) //lwr begin RegDst <= 1; ALUSrc <= 0; MemToReg <= 1; RegWrite <= 1; MemRead <= 1; MemWrite <= 0; branch <= 0; ALUCtrl <= 4'b0110; end

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