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Lecture 2 Overview of Operating System

This document provides an overview of operating system concepts. It begins with introductions to operating systems, their functions, and types. It then covers topics like processes, memory management, I/O, files, security, and more. Operating systems act as an interface between hardware and software, managing system resources and performing functions like process scheduling, memory allocation, and device access. Examples of operating systems discussed include Windows, Linux, UNIX, and real-time and embedded systems.

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Akhtar Abbas
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0% found this document useful (0 votes)
74 views

Lecture 2 Overview of Operating System

This document provides an overview of operating system concepts. It begins with introductions to operating systems, their functions, and types. It then covers topics like processes, memory management, I/O, files, security, and more. Operating systems act as an interface between hardware and software, managing system resources and performing functions like process scheduling, memory allocation, and device access. Examples of operating systems discussed include Windows, Linux, UNIX, and real-time and embedded systems.

Uploaded by

Akhtar Abbas
Copyright
© Attribution Non-Commercial (BY-NC)
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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15/12/2013

COMPUTER SYSTEM & OPERATING SYSTEM OVERVIEW


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LECTURE

OPERATING SYSTEM CONCEPTS


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1. 2. 3.

4. 5. 6.

Introduction to Operating System Functions Performed by an OS Types of OS Mainframe OS Server OS Multiprocessor OS PC OS Real Time OS Embedded OS Networking OS Batch Processing System Multiprogramming Time Sharing System
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Operating System Concepts


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7. Spooling 8. Instruction-Fetch-Execute Cycle 9. Structure of Disk Drive 10. Busses 11. Processes 12. Deadlocks 13. Memory Management 14. I/O 15. Files 16. Security
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What is a Computer System?


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COMPUTER SYSTEM STRUCTURE


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Computer System Structure

Hardware

Operating System

Programs

Users
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COMPONENTS OF COMPUTER SYSTEM


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Computer system consists of hardware, system & application programs


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OPERATING SYSTEM
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An Operating System (commonly abbreviated as OS & O/S) is an integrated set of programs which controls the overall operations of the computer system and acts as a layer between the hardware, applications and users.

OPERATING SYSTEM
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1. In simplest terms, an operating system is a collection of programs that manage a computer system's internal workings its memory, processors, devices, and file system. 2. Operating systems are designed to make the best use of the computer's various resources, and ensure that the maximum amount of work is processed as efficiently as possible. Although an operating system cannot increase the speed of a computer, it can maximize use of resources.
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OPERATING SYSTEM
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It is an extended/virtual machine
Hides the messy details which must be performed (e.g. underlying hardware operations) Provide a user interface, make it easier to use

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OPERATING SYSTEM
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It is a resource manager
1. Process management, (CPU) each program gets time with the resource 2. Memory management, (memory / disk) each program gets space on the resource

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OPERATING SYSTEM
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Functions Performed by an Operating System 1. Memory management 2. Disk management 3. File management 4. Provide working environment to the users 5. Handling I/O devices 6. Handling security 7. Scheduling 8. Copying/Moving data from one device to another

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OPERATING SYSTEM EXAMPLES


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Microsoft Suits Disk Operating System (MS-DOS) Windows Vista Windows XP Windows 2000 Windows ME Windows 98 Windows/NT Windows 95

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Other Suits
UNIX LINUX Apple Mac OS

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OPERATING SYSTEM TYPES


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Operating System Types

Embedded OS Palm OS Mainframe OS OS/360 Server OS PC OS

Distributed OS

Real-time OS VX Works, QNX


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MAINFRAME OS
1. A mainframe operating system runs on a mainframe computer. 2. A powerful device used mainly by governments and businesses to process large amounts of information and support a great number of users. Examples 1. z/VM (Virtual Machine) 2. z/VSE (Virtual Storage Extended) 3. Linux for System 4. z/TPF (Transaction Processing Facility)
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NETWORKING OPERATING SYSTEM


1. A Networking Operating System (NOS) runs on a server and enables the server to manage data, users, groups, security, applications, and other networking functions. 2. The network operating system is designed to allow shared file and printer access among multiple computers in a network, typically a local area network (LAN), a private network or to other networks. Examples Microsoft Windows Server 2003, Microsoft Windows Server 2008, UNIX, Linux, Mac OS, and Novell NetWare.
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DISTRIBUTED OS
1. It manages a group of independent computers and makes them appear to be a single computer. 2. The development of networked computers that could be linked and communicate with each other, gave rise to distributed computing. 3. Distributed computations are carried out on more than one machine. When computers in a group work in cooperation, they make a distributed system.
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REAL-TIME OS
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1. A real-time operating system is a multitasking operating system that aims at executing real-time applications. 2. The main objective of real-time operating systems is their quick and predictable response to events.

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EMBEDDED OS
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1. Embedded operating systems are designed to be used in embedded computer systems. 2. They are designed to operate on small machines like mobile phones, PDAs, etc. 3. They are able to operate with a limited number of resources. They are very compact and extremely efficient by design. Examples Windows CE and Minix 3, Palm OS

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BATCH PROCESSING SYSTEM


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A batch processing system is one where data are collected together in the form of batches before processing starts.

1. 2. 3. 4.

The method of data entry for early computers was using punched cards, which were handled in batches, and hence the term batch processing. Each piece of work for a batch processing system is called a job. Batch processing is most suitable for tasks where a large amount of data has to be processed on a regular basis. Examples of batch processing systems include payroll systems and examination report card systems, billing system etc
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BATCH PROCESSING SYSTEM


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Batch System Concept

Operations

To collect a tray full of jobs in the input room Read them on to magnetic tape Printing output
A-Programmers bring cards to 1401 B-1401 read batch of jobs onto tape C-Operator carries input tape to 7094 D-7094 does computing E-Operator carries output tape to 1401 F-1401 prints

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MULTIPROGRAMMING
1. Multiprogramming is a feature of an OS which allows running multiple programs simultaneously on 1 CPU. So, say, you may be typing in word, listening to music while in background IE is downloading some file & anti-virus program is scanning. 2. Programs do not run simultaneously. 3. OS divides time for each program according to priorities. When the chance of that program comes it runs, after the stipulated time is over, next program runs & so on. Since this process is so fast that it appears programs are running simultaneously.
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MULTIPROGRAMMING
4. In Multiprogramming, number of processes reside in main memory at a time. 5. The OS picks and begins to executes one of the jobs in the main memory. 6. If any I/O wait happened in a process, then CPU switches from that job to another job. 7. Hence CPU in not idle at any time.
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MULTIPROGRAMMING
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Figure depicts the layout multiprogramming system.

of

OS
Job 1

The main memory consists of 5 jobs at a time, the CPU executes one by one.

Job 2
Job 3

Job 4
Job 5
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TIME-SHARING SYSTEM
1. Time sharing, or multitasking, is a logical extension of multiprogramming. 2. Multiple jobs are executed by switching the CPU between them. 3. In this, the CPU time is shared by different processes, so it is called as Time sharing Systems. 4. Time slice is defined by the OS, for sharing CPU time between processes. Examples: Multics, Unix, etc.
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Spooling
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1. Simultaneous Peripheral Operation On Line 2. When a running job finished the OS load a new job from the disk into the empty partition and run it.

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INSTRUCTION FETCH AND EXECUTE


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1- Processor reads instructions from memory Fetches 2- Decoding-Encoding 3- Processor executes each instruction Execution

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CONTROL REGISTERS
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Program Counter (PC)


Contains the address of an instruction to be fetched NEXT

Instruction Register (IR)


Contains the instruction most recently fetched

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INSTRUCTION CYCLE
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PROGRAM COUNTER (PC)


The processor fetches the instruction from memory. Program counter (PC) holds address of the instruction to be fetched next. Program counter is incremented after each fetch.
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INSTRUCTION REGISTER (IR)


Fetched instruction is placed in the instruction register. The instructions contain bits that specify the action the processor is to take. The processor executes the instruction and performs the required action.
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PROCESSOR BRAIN OF COMPUTER


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it fetches instructions from memory and execute them Contains registers, hold temporary results Pipeline design
Separate into 3 units, fetch , decode and execute. While it was executing instruction n it could also be decoding instructions n+1and fetching instructions n+2 Example a

Super scalar design


Present of multiple execution units Example b

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Ideal memory requirement


Extremely fast, abundantly large and cheap

Typical memory hierarchy


Register, internal memory in CPU Cache memory, mainly controlled by hardware Main memory, often called RAM (Random Accessed Memory) Magnetic disk, 2nd storage Magnetic tape, 2nd storage

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STRUCTURE OF A DISK DRIVE


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-Track is

divided into sectors, 512 bytes per sector -Outer cylinder contains more sectors than the inner one. -Moving arm takes 1msec.

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BUSES
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Buses, handle the data transfer between CPU and devices Structure of a large Pentium system

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ISA (Industry Standard Architecture)

-Invented by IBM

-Runs at 8.33 MHz


-Transfer 2 bytes PCI (Peripheral Component Interconnect)

-Invented by INTL
-Runs at 66 MHZ -Transfer 8 bytes
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USB (Universal Serial Bus)


-Used for slow I/O devices -Share a single USB device driver -Can be attached without rebooting

SCSI (Small Computer System Interface)


-High performance for fast disks -Runs at 160MB/see
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OS CONCEPTS
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1. 2. 3. 4. 5. 6.

Processes Deadlocks Memory management I/O Files Security

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PROCESS
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Process in execution & has address space Time sharing concept All information about each process is stored in process table of the OS.

Key process management operations


Process creation and termination A process can create one or more other processes, referred to as child processes
Process tree

A created two child processes, B and C B created three child processes, D, E, and F
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Following are some reasons for creation of a process

1. User logs on. 2. User starts a program. 3. Operating systems creates process to provide service, e.g., to manage printer. 4. Some program starts another process, e.g., Netscape calls to display a picture.
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The new process terminates the existing process, usually due to following reasons:

Normal Exist Most processes terminates because they have done their job. Error Exist When process discovers a fatal error. For example, a user tries to compile a program that does not exist. Fatal Error An error caused by process due to a bug in program for example dividing by zero. Killed by another Process A process executes a system call telling the Operating Systems to terminate some other process. In UNIX, this call is kill. 42

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Two or more processes are interacting, they get themselves into a tie situation they cannot get out of.

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DEADLOCK.
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Read this example and discuss each other Two processes each want to write a scanned document on the CD. Process A request permission to use the scanner and is granted it. Process B is programmed differently and request the CD recorder first and is also granted it. Now A asks for the CD recorder, but the request is denied until B releases it. Unfortunately, instead of releasing CD recorder B asks for the scanner. At this stage both processes are blocked. This

situation is called DEADLOCK.


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DEADLOCK.
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Process A

Process B

R2 Denied R1 Granted R2 Denied R1 Granted

Deadlock
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MEMORY MANAGEMENT
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Characteristics of Main Memory

1. It is a temporary storage device used to hold data temporary.


2. Main memory holds the programs and instructions which are currently being executed by the CPU.

3. It is the fast access storage device.


4. It is read and write memory. 5. It is a volatile memory.

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1. In a simple OS, only one program at a time is in the memory. To run a second program, the first one has to be removed and the second program placed in the memory. 2. Sophisticated OS allow multiple programs to be in the main memory at the same time. 3. To keep them interfering with one another, some kind of protection mechanism is needed. 4. Important memory related issue is managing the address space of the processes.
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OS managed the address space (contains data, registers including program counter, stack pointer and all other info. need to run the program) of the process. Maximum amount of address space a process has is less than the main memory, a process can fill up its address space and there will be enough room in main memory to hold it all.
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What if a process has more address space than the computer has main memory and the process wants to use it all?

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Technique called virtual memory exists, in which the OS keeps part of the address space in the memory and part on the disk and shuttles pieces back and forth between them as needed.

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OPERATING SYSTEM CONCEPTS-I/O


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1. Operating system has I/O system for managing its I/O devices. 2. Some of I/O software are device independent, i.e. applies to many I/O devices equally well.

3. Device drivers are specific to particular I/O devices.

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OPERATING SYSTEM CONCEPTS-FILES


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Directory way of grouping files. Example, file system for a university department What will be the path of file CS101?

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OPERATING SYSTEM CONCEPTS-MOUNTING FILE SYSTEM


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UNIX file system


Allow to attach file system on a floppy disk to be attached to the main tree (mounting) on the hard disk.

Before mounting
files on floppy are inaccessible. The root file system is on the hard disk and a second file system on the floppy disk.

After mounting floppy on b


files on floppy are part of file hierarchy

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COMMUNICATION BETWEEN PROCESSES IN UNIX


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A pipe, a sort of pseudo file that can be used to connect two processes.

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OPERATING SYSTEM CONCEPTS-SYSTEM CALL


1. System calls provide an interface between the process and the operating system.

2. System calls allow user-level processes to request some services from the operating system which process itself is not allowed to do.

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Examples

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1. mkdir and rmdir are used to create and remove empty directories.

2. Link system call is used to allow the same file to appear under two or more names in different directories.

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System calls for Directory management


Link(/usr/jim/memo, usr/ast/note);

Fig.a Two directories before linking /usr/jim/memo to ast's directory Fig.b The same directories after linking

Note: Every file in UNIX has a unique number called inumber which identifies the file

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