D1, L9 Solving Linear Programming Problems
D1, L9 Solving Linear Programming Problems
linear programming problem that we looked at in the last lesson. 1 You can draw the equations graphically and then i Solve by evaluating the vertices. ii Solve using the ruler method. 2 You can apply the Simplex Algorithm (this is not in the D1 syllabus and we will not be studying this) Taking last weeks example, we are going to look at representing the algebra graphically and then we will consider both methods to solve this problem.
Final - Problem
Lets consider the example we looked at in lesson 7.
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10
15
20
To draw 5x + 5y = 60 and 2x + 3y = 30 find the intersections with both axes. x=0 y=12 and y=0 x=12 the line joins (0,12) and (12,0). x=0 y=10 and y=0 x=15 the line joins (0,10) and (15,0)
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Questions
1 Indicate on a diagram the region for which 5x + 3y 15 x 0, y 0 2 - Indicate on a diagram the region for which 4x + 3y 12 2x + 5y 10 x 0, y 0 3 - Indicate on a diagram the region for which 2x + y 8 y 7, x 3 x 0, y 0
Questions
4 Indicate on a diagram the region for which y + 2x 12 x 2, y 4 5 - Indicate on a diagram the region for which 3x + 2y 12 3x + y 6 x+y4 6 - Indicate on a diagram the region for which 3x + 2y 6 y 2x y0
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shaded area. Remember that each co-ordinate (x,y) represents the number of each shed made.
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Simultaneous Equations
(6,6) is found by solving 2x+3y=30 and 5x+5y=60
simultaneously.
2x + 3y = 30 5x + 5y = 60
2x + 3y = 30 3x + 3y = 36
x=6
2 x 6 + 3y = 30 12 + 3y = 30 3y = 18 y=6
of the vertices. We can now find the value of the profit function at each of these points:
x 0 12 6 0
y 0 0 6 10
14 12 10 8 6 4 2 0 0 5 10 15 20
You draw the object function 60x + 84y = P. (here pick P to be
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14 12 10 8 6 4 2 0 0 5 10 15 20
Once you have drawn the line move it to the last point available
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the values of x and y that will optimise the function. Here, as we know already x = 6, y = 6. So P = 60x + 84y = 60 x 6 + 84 x 6 = 864