Limits on ILP
IIIT Bhubaneswar Mtech(CSE) 2012-2014
Achieving Parallelism
Techniques
Scoreboarding / Tomasulos Algorithm Pipelining Speculation Branch Prediction
But how much more performance could we theoretically get? How much ILP exists? How much more performance could we realistically get?
Methodology
Assume an ideal (and impractical) processor Add limitations one at a time to measure individual impact Consider ILP limits on a hypothetically practical processor
Analysis performed on benchmark programs with varying characteristics
Hardware Model Ideal Machine
Remove all limitations on ILP
Register renaming
Infinite number of registers available, eliminating all WAW and WAR hazards
Branch prediction
Perfect, including targets for jumps
Memory address alias analysis
All addresses known exactly, a load can be moved before a store provided that the addresses are not identical
Perfect caches
All memory accesses take 1 clock cycle
Infinite resources
No limit on number of functional units, buses, etc.
Ideal Machine
All control dependencies removed by perfect branch prediction All structural hazards removed by infinite resources All that remains are true data dependencies (RAW) hazards All functional unit latencies: one clock cycle
Any dynamic instruction can execute in the cycle after its predecessor executes
Initially we assume the processor can issue an unlimited number of instructions at once looking arbitrarily far ahead in the computation
Experimental Method
Programs compiled and optimized with standard MIPS optimizing compiler The programs were instrumented to produce a trace of instruction and data references over the entire execution Each instruction was subsequently rescheduled as early as the true data dependencies would allow
No control dependence
Benchmark Programs SPECINT92
ILP on the Ideal Processor
How close could we get to the ideal?
The perfect processor must do the following:
1. Look arbitrarily far ahead to find a set of instructions to issue, predicting all branches perfectly 2. Rename all registers to avoid WAR and WAW hazards 3. Resolve data dependencies 4. Resolve memory dependencies 5. Have enough functional units for all ready instructions
Limiting the Instruction Window
Limit window size to n (no longer arbitrary)
Window = number of instructions that are candidates for concurrent execution in a cycle
Window size determines
Instruction storage needed within the pipeline Maximum issue rate Number of operand comparisons needed for dependence checking is O(n2)
To try and detect dependences among 2000 instructions would require some 4 million comparisons Issuing 50 instructions requires 2450 comparisons
Effect of Reduced Window Size
Effect of Reduced Window Size
Effect of Reduced Window Size
Integer programs do not have as much parallelism as floating point programs
Scientific nature of the program
Highly dependent on loop-level parallelism
Instructions that can execute in parallel across loop iterations cannot be found with small window sizes without compiler help
From now on, assume:
Window size of 2000 Maximum of 64 instructions issued per cycle
Effects of Branch Prediction
So far, all branch outcomes are known before the first instruction executes
This is difficult to achieve in hardware or software
Consider 5 alternatives
1. 2. 3. 4. 5. Perfect Tournament predictor
(2,2) prediction scheme with 8K entries
Standard (non-correlating) 2-bit predictor with 512 2-bit enteries Static (profile-based) None (parallelism limited to within current basic block)
No penalty for mispredicted branches except for unseen parallelism
Branch Prediction Accuracy
Effects of Branch Prediction
Effects of Branch Prediction
Branch Prediction
Accurate prediction is critical to finding ILP Loops are easy to predict Independent instructions are separated by many branches in the integer programs and doduc From now on, assume tournament predictor
Also assume 2K jump and return predictors
Effect of Finite Registers
What if we no longer have infinite registers? Might have WAW or WAR hazards Alpha 21264 had 41 gp and integer renaming registers IBM Power5 has 88 fp and integer renaming registers
Effect of Renaming Registers
Effects of Renaming Registers
Renaming Registers
Not a big difference in integer programs
Already limited by branch prediction and window size, not that many speculative paths where we run into renaming problems
Many registers needed to hold live variables for the more predictable floating point programs Significant jump at 64 We will assume 256 integer and FP registers available for renaming
Imperfect Alias Analysis
Memory can have dependencies too, so far assumed they can be eliminated So far, memory alias analysis has been perfect Consider 3 models
Global/stack perfect: idealized static program analysis (heap references are assumed to conflict) Inspection: a simpler, realizable compiler technique limited to inspecting base registers and constant offsets None: all memory references are assumed to conflict
Effects of Imperfect Alias Analysis
Effects of Imperfect Alias Analysis
Memory Disambiguation
Fpppp and tomcatv use no heap so perfect with global/stack perfect assumption
Perfect analysis here better by a factor of 2, implies there are compiler analysis or dynamic analysis to obtain more parallelism
Has big impact on amount of parallelism Dynamic memory disambiguation constrained by
Each load address must be compared with all in-flight stores The number of references that can be analyzed each clock cycle The amount of load/store buffering determines how far a load/store instruction can be moved
What is realizable?
If our hardware improves, what may be realizable in the near future?
Up to 64 instruction issues per clock (roughly 10 times the issue width in 2005) A tournament predictor with 1K entries and a 16 entry return predictor Perfect disambiguation of memory references done dynamically (ambitious but possible if window size is small) Register renaming with 64 int and 64 fp registers
Performance on Hypothetical CPU
Performance on Hypothetical CPU
Hypothetical CPU
Ambitious/impractical hardware assumptions
Unrestricted issue (particularly memory ops) Single cycle operations Perfect caches
Other directions
Data value prediction and speculation
Address value prediction and speculation
Speculation on multiple paths Simpler processor with larger cache and higher clock rate vs. more emphasis on ILP with a slower clock and smaller cache
Thank You