Video Formats
Video Formats
Video Formats
8mm, Video8, Hi8, Digital8 Beta, Betamax, Betacam, Betacam SP, Betacam SX , Digital Betacam DV, MiniDV, DVCAM, DVCPRO, DVCPRO50, DVCPRO HD, HDV DVD, Blu-Ray, HD-DVD, HD-VMD, CH-DVD HDTV, 1080i, 1080p Flash LaserDisc M, MII MXF MPEG, MPEG-4 Quicktime RealMedia VHS, VHS-C, S-VHS, S-VHS-C, D-VHS Windows Media 3GP 3G2
As Sony was being humiliated in the VHS vs Betamax war, a similar war was being fought in the professional video arena with very different results. Betacam, launched in 1982, was the first professional video format in the Sony Beta range. In stark contrast to the failure of Betamax in the home video market, Betacam was a great success. In the professional market, quality and reliability are paramount unlike the consumer market which is more concerned with recording times and availability of movies. Betacam was a high-quality format and attracted a lot of attention amongst professionals. The original Betacam cassettes were basically the same as Betamax. The difference was that Betacam used component video rather than composite, and recorded at a much higher tape speed. Betamax and Betacam tapes were interchangeable (unlike the later Betacam SP tapes). Betacam tapes came in two sizes: S (small) and L (large). Betacam cameras used the S size; Betacam tape decks could use either size. Betacam tapes were 1/2-inch with 300 lines of horizontal resolution. Betacam was a relatively short-lived format, replaced by the next generation of the Beta family: Betacam SP.
Betacam SP
The successor to Sony's Betacam, Betacam SP was launched in 1986 and went on to become the most successful general-purpose professional video format of the 20th Century. Betacam SP was adopted as the standard format for field work such as ENG (electronic news gathering), but was also good enough to be used for edit mastering. Every respectable studio had Betacam SP capabilities. The "SP" stands for "Superior Performance", which was achieved by using a metal-formulated tape instead of oxide. Horizontal resolution was increased to around 360 lines. Tape sizes were the same as Betacam.
Betacam SX
Betacam SX is a digital version of Betacam SP. Launched in 1996, Betacam SX served as a transitional format which was cheaper than Digital Betacam. It also had the advantage of being compatible with Betacam SP tapes. Betacam SX uses MPEG 4:2:2 compression with 4 channels of 48 KHz 16-bit PCM audio. Betacam SX cassettes come in the same S and L sizes as other Beta formats, coloured yellow. S tapes have a recording time of approximately 60 minutes; L tapes record up to 194 minutes.
Digital Betacam
Digital Betacam, AKA Digibeta or D-Beta, was introduced by Sony in 1993 as a replacement for the analog Betacam SPformat. Digital Betacam was superior in performance to DVCam and DVCPro, while being cheaper than D1. Digital Betacam attracted a fair amount of professional support but didn't go as far as to become an industry standard like it's predecessor. Cassette sizes are the same as other Beta versions: S (small) tapes record up to 40 minutes, L (large) tapes record up to 124 minutes. Cassettes are light blue. Digital betacam records component video with 10-bit YUV 4:2:2 compression. PAL resolution is 720x576, NTSC resolution is 720x480. The bitrate is 90 Mbit/s. There are 5 audio channels 4 main channels (uncompressed 48KHz PCM) and 1 cue track. Some Digital Betcam equipment is backwards-compatible with Betacam and Betacam SP.
DV Video
DV (Digital Video) is a video standard launched in 1996. It was created by a consortium of companies and given the official nameIEC 61834. The DV standard has spawned a few variations, including DVCAM (Sony) and DVCPRO (Panasonic). Consumers know DV in it's smaller format MiniDV. The highdefinition version is HDV, which uses the same style tapes but uses MPEG-2 for compression. DV uses intraframe compression; that is, compression within each frame rather than between consecutive frames. This makes it an ideal format for editing. DV uses the Firewire (IEEE 1394) interface to transfer video files between cameras, editing equipment, etc. DV tapes can be played back in both DVCAM and DVCPRO VCRs.
HDTV
HDTV means high definition television. HDTV is a video and television standard that includes a group of formats, or modes, which all provide higher resolution than previous standards (now referred to as SD or standard definition). There are three main differences in the types of HDTV modes available: Pixel resolution: The number of pixels per frame (the more the better). Interlacing format: Either interlaced (each frame consists of two half-resolution fields) or progressive (each frame contains a full resolution image). Frame rate: Each HDTV mode can be specified with various frame rates (the more frames per second, the better). The three HDTV modes are: 1080i : 1920x1080 pixels interlaced 1080p : 1920x1080 pixels progressive 720p : 1280x720 pixels progressive For audio, HDTV uses Dolby Digital surround sound (AC-3).
1080i
1080i is one of the HDTV formats. It means the image has 1080 lines of "vertical resolution", i.e. 1080 pixels from top to bottom. The i stands for interlaced (see below). Resolution >1080i video usually has 1920 lines of horizontal resolution, making a total image size of 1920x1080 pixels and an aspect ratio of 16x9. >There are some variations; for example, HDV has a resolution of 1440x1080 but maintains a widescreen aspect ratio by using rectangular pixels. Interlacing >1080i is similar to 1080p, except that it uses the interlaced format rather than progressive. This means that each frame consists of two fields each showing only half the pixels. One field shows the odd lines, the other field shows the even lines. Frame Rate >1080i can be specified as 1080i25 or 1080i30 the additional number refers to the number of frames per second (fps). Traditionally, PAL countries use 25fps, NTSC countries use 30fps.
1080p
1080p is one of the HDTV formats. It means the image has 1080 lines of "vertical resolution", i.e. 1080 pixels from top to bottom. The p stands for progressive, which means that each frame is a single full-resolution image, unlike 1080i in which each frame consists of two interlaced fields. Resolution >1080p video usually has 1920 lines of horizontal resolution, making a total image size of 1920x1080 pixels (2,073,600 total). The aspect ratio is 16x9. Frame Rate >1080p can be specified as 1080p24, 1080p25 or 1080p30 the additional number refers to the number of frames per second (fps). Traditionally, PAL countries use 25fps, NTSC countries use 30fps. 24fps is the frame rate for film, making this an ideal format to use for film conversions. >In the future it is envisioned that 1080p50 and 1080p60 will become the production standards, combining the benefits of progressive scan with a higher number of total images. Currently, bandwidth considerations make these formats impractical, but this could change with more efficient codecs.
The M Format
The M format was a professional video tape format developed by Matsushita (Panasonic) and RCA in 1982. It was intended to compete with Sony's Betacam format. M was also marketed by Panasonic and Ampex under the brand name Recam (REcording CAMera). The M format used a " analogue component system and the tape looked the same as a VHS cassette, in fact the tape transport system was initially the same as VHS. "M" refers to the way the tape was wrapped around the scanner within the transport system (obviously the same as VHS). The main differences were that M recorded using a component system whereas VHS used a composite format, and M recorded at a higher tape speed. M tape used a 650oe range Cobalt Modified Oxide. Linear tape speed was 8.0ips. This format was never very popular and surviving components are rare. The following reasons are reported to have contributed to M's downfall: RCA's broadcast division closed down in 1984. The M format was not well marketed by Panasonic. There was some confusion (and damaged tapes) caused by the similarity to VHS. M was replaced by MII in 1986.
MPEG-4
MPEG-4 is a video standard defined by the Moving Picture Experts Group (MPEG) . Many developers around the world contributed to MPEG-4 in the late 1990s and the format became an international standard in 2000. MPEG-4 is supported by a variety of players. Apple has backed MPEG-4 strongly and MPEG-4 plays well in the Quicktime player. Microsoft was involved in the early development of MPEG-4 but is no longer actively supporting the standard, choosing instead to concentrate on the Windows Media format. MPEG-4 can only be played in Windows Media Player with a special MPEG-4 decoder pack. AV Objects Whereas MPEG-1 and MPEG-2 are relatively simple video standards, MPEG-4 introduces a new level of flexibility with an object-based approach. This allows for options such as interactive video and added media components (text, graphics, etc). This is similar to the way Quicktime works with multiple media. Creating MPEG-4 Content Many applications are available for creating MPEG-4. Because the standard is closely linked to the Quicktime architecture, applications which support Quicktime tend to support MPEG-4 (including Final Cut Pro and Adobe Premiere). An easy way to get started with MPEG-4 creation is Apple Quicktime Pro . Interoperability MPEG-4 has suffered from imperfect interoperability between manufacturers; that is, not all products which claim to be MGEG-4 compliant are actually fully compliant with the ISO standard . In an effort to remedy this situation, the MPEG Industry Forum runs a Logo Qualification Program in which companies can verify the compliance of their products. Fully compliant products can carry the official logo.
QuickTime
QuickTime is a multimedia technology developed by Apple Computer and first released in 1992 (a year before Microsoft's Video for Windows). It has evolved to become a versatile platform, capable of handling video, audio, animation, text, music, and virtual reality (VR) panoramas. QuickTime Player is the media player for QuickTime. The basic player is distributed free, with QuickTime Pro available for a fee. QuickTime Pro supports more formats than the free version, and includes features such as wide-screen viewing and MPEG-4 creation.
Windows Media
Windows Media ASF Files ASF (Advanced Streaming Format) is a streaming media format developed by Microsoft. ASF files can contain video, audio, slide shows and synchronized events. ASF files are very similar to WMV files. A variety of codecs can be used to create ASF files. The end user must have the same codec installed to view the file. To stream an ASF file, use an ASX file.
Windows Media ASX Files An ASX file (Advanced Stream Redirector) is a special type of file which works closely with Windows Media ASF files. The ASF file is the actual media file, containing video, audio, etc. The ASX file is a metafile a file which contains data about another file. In this case it is a simple text file containing a reference to an ASF file. The purpose of an ASX file is to start the ASF file streaming.
Windows Media WMA Files WMA files (Windows Media Audio) are very similar to WMV files except they contain audio only. Windows Media WMV Files WMV files (Windows Media file with Audio/Video) are very similar to ASF files. You can use WMV files to provide downloadable or streaming video.
Windows Media WMVHD Files WMVHD stands for Windows Media Video High-Definition. WMVHD files are like other Windows Media files except they have a higher resolution, leading to clearer, sharper pictures. WMVHD files are useful for high-definition monitors, where normal "standard definition" video can't fill the screen without a reduction in quality. High-definition WMVHD files currently come in two resolutions: 1080p and 720p. DVR-MS Files DVR-MS is a proprietary file format used by Windows Media Center Edition. "DVR" is said to stand for "Digital Video Recorder", and the "MS" stands for Microsoft. DVR-MS uses MPEG2 compression, with extra information added specific to Windows Media Center. DVR-MS is not compatible with other applications. Generally speaking, you can't import a dvr-ms file directly into a video editor or media player. However there are ways around this.