4.1 - Playing With Shapes
4.1 - Playing With Shapes
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Create game elements by using various properties and operations of the Shapes.
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Lets start with a very simple game that you can create by using the Shapes object in Small Basic.
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The game tests a persons responsiveness. The timer displays how much time the user keeps the ball balanced on the seesaw. Notice how you can create different shapes with the Shapes object to add colorful elements to the game.
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You create a user interface for the game by using the GraphicsWindow object. You add a shape and move it by using different operations and properties of the Shapes. You add event handlers and use different conditions for different actions.
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The objective of the game is to score points by clicking the correct shape.
Again, notice how we are using different types of colorful shapes by using the Shapes object.
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Lets Summarize
Create games by using shapes. Create game elements by using various properties and operations of the Shapes object.
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Create a slightly opaque flower in the graphics window by using various shapes. Create a separate panel that contains separate, corresponding shapes that you have used to create the flower. Drag each shape from the panel to recreate the flower.
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